LoboStele wrote:
Something small to start out with is always good. Picking either characters or an era or faction that the new person is interested in is also a good place to start.
TheMadman showed me a couple squads a while back that I think work well for teaching new folks. It's basically just a single basic Force User (so, something like a Nightsister Sith Witch or a Republic Jedi Guardian), a Commander or two (Storm/Clone Commander, Imperial Officer, Clone Sargeant, etc.), and then a bunch of scrubs like Stormtroopers, Clonetroopers, Snowtroopers, etc. Don't use any pieces that are too complicated.
Play through a game or two with those absolutely basics, just getting down the idea of movement, moving and shooting, targetting, using Force Points or powers. Then, you can play another game, but substitute some of the troopers for trickier ones. Maybe sub in some Scout Troopers to learn Stealth, or Kashyyk Troopers to learn Double or Mobile Attack. Could swap out the Jedi Guardian for one of the other cheaper Jedi like Stass Allie, Shaak Ti, Plo Koon, etc. Again, try not to get too complicated, too quickly.
Gauge how well your new player is picking up the various things, and if it's going well enough, continue to introduce newer and newer pieces. The biggest problem I see with this now is that as the newer sets come out, they don't seem to have as many good basic pieces for learning the game. If you're just working with stuff from the later sets, I would suggest a similar system, but you may have to forgo squads that are era or faction specific and just build things with whatever assortment you have available.
all great ideas!
i have most pre BH pieces