LoboStele wrote:
Woah, that is impressive. So you can program it for the lights to show up wherever you want them to? Pretty cool.
Would you be planning to bring this to GenCon or something? Would make for an awesome display, and great way to encourage new people to check out the game.
There is a base station that one of my map modules fit onto.
Each map would have it's own specific module that has the lights aligned with everything on the map. To play another map you have to swap out the old module and put in a new one with lights aligned to that specific map.
I did this so myself or someone else only has to make a one time investment in the base station that has the bulk of the electronics, Additional maps are really cost effective containing only the exact parts needed for a specific map.
Also a map module can be built around any new maps that come out down the road and then I can create new map software for it and then scenario specific versions of that software.
Another cool part about this is you can place ANY map on top of a map module and just leave the map unplugged so the lights don't shine through, and the base station will still run the turn buttons and turn lights on it's own. That way you will still get use out of it with any map you don't have a map module for.
If I make it to GenCon I will definitely bring at least two boards each with a different map so people can play them.
Actually if anyone in the Seattle-ish area wants to meet at the game store in Federal Way I'd be happy to bring it by and play some games.