Thanks everyone for your help.
obikenobi1 wrote:
Your a little low on activations however. Might want to try putting in some more scrubs.
I agree that it is low on activations...much lower than I am comfortable with. That was why I created it, however; to get out of my comfort zone and play for early to mid round strikes. It sounds like most of you are saying that it is TOO light on activations for a serious build, and I agree...thanks.
thereisnory wrote:
Note that Anakin's CE requires that your boosted ally must end its movement in order to gain the Momentum bonus...so you can't move 3, hit 4 times with Momentum, and then move away again with GMA. Once you hit with Momentum, your movement is finished.
Yes...and while Cad was useful, I typically did not swap him into the fray until either Yobuck or Skywalker had absorbed much of the damage. Cad's flight was useful if I swapped him into a square where I already was adjacent; I could move 1 space and attack without suffering an AoO. I thought of Dash and, after 2 tournaments, think he is the better move considering Cad's role in the games I played. For some reason the JWM didn't occur to me...and I like that. Thanks TINT.
Thanks to everyone for their thoughts.