Azavander wrote:
I was thinking of a bounty hunter special ability
Death Mark: Choose one Commander at beginning of game, that character receives Death Mark. (Death Mark: Whenever an enemy Fringe piece is with 12 squares characters is hiding and you can not use CE. Remove if all enemy fringe is defeated.)
Bounty: Name one unique character +4 attack against that character for the skirmish.
OR something similar to that. I think this could give an interesting option to Fringe Bounty hunters, maybe some sort of super disruptive, all Fringe squad.
I think Bounty would be a good ability to give to a Jabba alternate card, where at the start you select one enemy unique and all fringe characters in you squad get +4 att against it.
Some other things I'd lke to see:
On an Ewok, perhaps:
Net Trap: Allies within 6 squares cannot be attacked by enemies using Strafe Attack or Galloping Attack. (Note that it's only when they are using those abilities, so they could still attack normally)
A CE on something like Malakili
Savage Characters are subjuct to these effects: Whenever a Savage ally hits 2 (or more) attacks on one enemy in the same turn, that enemy is considered activated this round, save 11. Allies with Savage ignore enemies' Diplomat special ability.
He could just have the cenod part, the one about diploat, but that wouldn't really increase playability of savages.