Actually, Billiv, I'm only focusing on KP because he is the one I feel is most "out of range"... and because there is pretty easy math available. I can do a similar analysis of Vader U if you wish, but I'm not sure what the point would be given that the easy math is already being casually set aside with "well, they'll just be cheap DCI points" and the like.
I agree that testing is a fine idea... and I'd be more than happy to do so.
I also agree that KP will require some thought to play, unlike Boba BH (who I have stopped arguing about, but still strongly feel needs a "counter" of some form). However, I'd also observe that KP has the potential to be JUST as gamebreaking as Boba BH with "luck"...
For example... using my earlier math... what about the 1/8 chance that my opponent will get 90 points of droids in three turns of play? I can be a good player facing a novice, and 90 extra points of droids is going to be VERY hard to overcome.
Worse yet, what if my opponent does NOT totally optimize for him... and actually takes him as part of a regular Separatist shooty-squad? I shudder to think of what happens when a "lucky player" spits out extra Dark Troopers who then Grevious can make into machines-of-death... or three extra Crab Droids on an army built to make those work.
Look, you're right... it isn't an automatic end of the world... but I do think that the math is the math. Will KP be beatable? You bet... but so is Boba. However, I do think that, like Boba, he's potentially game-breaking when he works... and like Boba, nothing on earth can save you if your opponent is lucky... and unlike most other squads, that luck isn't crazy "I rolled 4 20s in a row" luck... I'm talking very rudimentary good fortune.
Anyway, as you say... we'll see... but the designer in me says that how it plays when you and I test it matters only marginally... something can be off without having it leap to the forefront. Keep in mind that it took folks a good six months when Magic first came out to realize they could make 1-turn kill decks quite readily... which then spawned a host of changes. This isn't that, I know... but I do think that, the more I look at KP, the more I become convinced he's simply "off".
For what it is worth... I will enjoy trying to play with him... because one thing I can be certain of is that he won't work for me
Oh, and one final note... I'm SOOOOOO glad that Homing Droids are 32 points and not 30. Can you imagine if you could suddenly add an accurate shooter?