Ruhk wrote:
I'd trade Aayla for General Skywalker and Drop 5 of the ARF and the Scorches for a ton of 501st troopers.. I don't know what the points left would be, but get a few more uggies in there, and/or slip in R2 to start, not worthwhile waiting on a unlikely reserves roll.
Ohh damn, got the two abilitys mixed up! I will change when I get the chance, though the odd 20 will be worth it. ^^
As for General Skywalker... I am not really sure, not really played in such a huge point game, but I would imagine a third attack at range would be much better then the remaining troops getting an attack enhancement at close range. I could replace Aayla if the third attack really was not worth it, but I am unsure of Skywalker.
I don't see that momentum boost being worth a extra attack at range, and more troops being benfical otherwise so that more troops can make it to that range. 15/19 seems enough for me to hit most threats consistantly. Though, I may change my mind in time if I ever do get the hands on experience, charging clones into Mandos would be epic. XD
As for the Scourch... Probably, I can't imagine him putting much more on the table for his points. The 501st would be good if I took out Aayla and rebuild it with them in mind, I will probably try that idea out. ^^ I will tinker with that build to try things from a different angle.