Every time i have played Flobi, i have won.
and that is only because my opponent loves to run him out there, thinking he is going to make every soresu and mettle save.
75% of the time, he does.
BUT, come the end of the 2nd, beginning of the 3rd inish, Flobi has 1-2 FPs left, and has about 80 HP (direct damage).
Yes, Soresu, in my opinion, brings in a huge luck factor, and with mettle, it makes it even more annoying.
Do i have a problem with Flobi?
I do.
its his mettle, not the soresu that irks me.
"go ahead, make yer save 11, dont take any damage, blah blah blah, lol, you missed!!...wait! you have mettle!? you need a 7 or better now?
"
mettle and soresu is just retarded. anyone who has SSM should not have mettle, period.
I told my buddy that if he ran Flobi with Qui Gon, he could potentially make A Legal GOWK. (he loves the GOWK)
he did, he ran qui gon out to do a little damage, and got killed like he was supposed too.
Flobi then had 11 FPs, SSM, MoTF2 and mettle.
No Knight speed, no push.
all he spent FPs on was rerolling mettle for SSM, he needed 3s all day.
i would lock a door, give him inish, open the door, shoot a few times, make him spend those FPs, then lock the door again.
Mate Feed Kill repeat.
would you believe that as soon as he ran outta FPs, he was rolling 1,2 and 3s for the rest of his SSM saves.
the luck factor, but lucky for me.
if it had gone the other way, i would have been screwed in Who-ville.
the people wanted a new GOWK (for some cheap reason), and they got him.
i dont know how long it took to ban GOWK, but i dont see Flobi getting the same treatment.
it sucks that at a tournement, you dont know if you will be facing him or not. if you arent prepared for him, he will ruin yer whole day.