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Should SSM Change?
yes, errata the ability so it is like parry+evade 4%  4%  [ 3 ]
yes, but alter it in some other fashion 5%  5%  [ 4 ]
no, only GOWK needs addressing 60%  60%  [ 47 ]
no changes at all, reintroduce GOWK as is 17%  17%  [ 13 ]
too early to tell 14%  14%  [ 11 ]
Total votes : 78

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 Post subject: Re: The problem that FlObi brings
PostPosted: Sat Oct 24, 2009 3:30 pm 
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NickName wrote:
Grand Moff Boris wrote:
Honestly? I'd say read your insert for the definition of Soresu Style Mastery. There is a very subtle jab at those of us who have been pushing for them to fix it.


Just a note to say the wording there was almost certainly not intended as a jab, subtle or otherwise, at anybody. It's simply the standard language used to indicate that it's intentionaly different from what appeared in a previous official source that will get updated in the future. I've used very similar wording myself in the various mini-FAQs and it has a history of use going all the way back to the early FAQ in the RS/CS era.


When I saw it, as I read it it told me that "we have no intention of adjusting this ability or changing it in anyway despite all the outcries about it. Regards WOTC."

The wording was professional, and common with edits to most glossaries I've seen. So no argument with that point Jason.

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 Post subject: Re: The problem that FlObi brings
PostPosted: Sat Oct 24, 2009 9:48 pm 
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dalsiandon wrote:
When I saw it, as I read it it told me that "we have no intention of adjusting this ability or changing it in anyway despite all the outcries about it. Regards WOTC."


Well, you'd be reading too much into it then. The editor who wrote that is not directly involved in gameplay decisions so wouldn't have any intent in that regard and likely is only tangentially aware of the entire situation surrounding GOWK. She simply copied the language used in the past. Designers provide revised definition. Editor adds in stock sentence to indicate it's a revised definition.

(I'm not saying it will change--it may or may not--but that sentence in the insert is no barrier to changing SSM if the designers feel it's warranted.)

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 Post subject: Re: The problem that FlObi brings
PostPosted: Sun Oct 25, 2009 9:18 pm 
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NickName wrote:
dalsiandon wrote:
When I saw it, as I read it it told me that "we have no intention of adjusting this ability or changing it in anyway despite all the outcries about it. Regards WOTC."


Well, you'd be reading too much into it then. The editor who wrote that is not directly involved in gameplay decisions so wouldn't have any intent in that regard and likely is only tangentially aware of the entire situation surrounding GOWK. She simply copied the language used in the past. Designers provide revised definition. Editor adds in stock sentence to indicate it's a revised definition.

(I'm not saying it will change--it may or may not--but that sentence in the insert is no barrier to changing SSM if the designers feel it's warranted.)


I can buy that reasoning for a dollar. However it didn't help my first reaction. But next time, who knows

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 Post subject: Re: The problem that FlObi brings
PostPosted: Sun Oct 25, 2009 11:31 pm 
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Well I understand what Jason is saying, and without saying too much or more than I should, my perspective is based on some understanding of the effort involving unbanning GOWK. Flobi definitely threw a kink in it, and the insert, even if it was in fact coincidence, doesn't do much to inspire confidence that WotC will do something to get GOWK back in the game. I had to read it 7 times to be sure I wasn't imagining things.

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 Post subject: Re: The problem that FlObi brings
PostPosted: Mon Oct 26, 2009 6:38 am 
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NVM

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