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 Post subject: Qui-Gon JT and AniSTAP
PostPosted: Tue Jul 07, 2009 9:11 pm 
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Location: St. Albert,AB, Canada
--STAP Training--
35 Anakin Skywalker on STAP
33 Captain Rex
24 Qui-Gon Jinn, Jedi Trainer
6 Ugnaught Demolitionist x2
(98pts. 5 activations)

Ani Strafes, full 12 vs. swarms, 6, then extra twin vs. bigger ememies. Rex hangs back, and pours 4 attacks into bigger threats. Qui-Gon ties up beats with Mind trick or Push one, forcing a chase. Uggies are meat shields or door blowers.

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 Post subject: Re: Qui-Gon JT and AniSTAP
PostPosted: Sun Jul 26, 2009 4:52 pm 
Guardian of the Old Republic
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It would maxed out (and far more deadly IMO) if you drop Rex and an Ugo for Dash and R2 Doombot.

Sure Dash has his issues in 100 but you should be able to knock down enemy activations quickly with Ani and then have Dash and Qui Gon clean up.


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 Post subject: Re: Qui-Gon JT and AniSTAP
PostPosted: Sun Jul 26, 2009 11:16 pm 
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Great idea, unfortunately, I haven't been able to get ahold of a Doombot, and I'm not willing to pay the asked pices for him. Anything else that could work?

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 Post subject: Re: Qui-Gon JT and AniSTAP
PostPosted: Mon Jul 27, 2009 3:59 pm 
Guardian of the Old Republic
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Well Ani and Qui-Gon are 59, so 41 to work with.

Rex is obviously the best shooter for this squad cost effeciency wise, after that it is 8 points of preference, and you have yours there.

No real improvements that I can see if you don't have R2.

I would like to see Ahsoka in there with Lando DS (Light tutored) and then an Ugo for fun though. ;)


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 Post subject: Re: Qui-Gon JT and AniSTAP
PostPosted: Mon Jul 27, 2009 10:06 pm 
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LT Lando and Qui-Gon would be fun. I should try that.

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 Post subject: Re: Qui-Gon JT and AniSTAP
PostPosted: Mon Sep 07, 2009 5:30 am 
Unnamed Wookiee
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ive been trying the qui-gon/ani on stap move a couple times lately and i like padme, snow bunny to go along with ani on stap.


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