Man, last night was a blast. The 100 point game is much better now than I ever remembering it being. There have been seasons in this game where 100 points was pretty stale, but I definitely had a good time last night. We had 8 people total, with a decent mix of squads. I decided to run a cookiee-cutter squad, but I hadn't had a chance to play GM Yoda yet, so I figured, eh, what the heck
So, my squad was:
GM Yoda
Rex
R2-Astromech
Ugo
Map: Rancor pit
First game of the night was against Lackey, and he has a squad that I hadn't even thought to consider! He was running IG Tarkin, 2 TBSVs, Lobot CLO, Czerka, Mas, and an Ugo or two. We played on my Rancor Pit map, and he let me set up first, so I chose the Pen side. I got easy first round gambit with some Tow Cable help, and then advanced behind the "horn" in round 2, while Lackey slowly brought his pieces out. He knew he was in trouble from the very start, with me being ahead on points because of gambit, plus the open area he had to cross to get to me. He moved his TBSVs out, but left them close enough that the next round, I Tow Cabled Rex up, and was able to base both of them, taking 1 AoO for 30 along the way (Czerka wasn't close enough at that point). Of course, my rolls were terrible (more of that later, lol), and I only managed to kill one of the TBSVs and put no damage on the other one. Rex bit the dust at that point, but the score was still even due to my 3 rounds of gambit. I advanced Yoda to near R2 and readied myself for next round. For some reason next round, Lackey decided not to go for the Jolt on Yoda, so I then Tow Cabled up, based the TBSV, and killed it with a Double Attack. From there it was mostly cleanup. Lobo 1-0
Second game was against James Nagele, and this one came down to the wire. He was running Mara Jedi, Kyle CI, and 3 Ugos. We played on Rancor Pit again, and he started on the Pen side this time. First round I used Rex and some Tow Cable to pick off two of his Ugnaughts. 2nd round, he left Kyle sort of exposed, so I won init and used Rex to hit Kyle for 40 (here's where the lousy shots started, as he was out of cover and I only needed 7's to hit
). I made a dumb mistake here though, and R2 ended up being his closest target now, so he used Mara's Cunning to kill of R2. The rest of that round ended up being just more positioning. Next round, I lost init and he moved Mara 8 to base Rex and put 60 on him. This allowed me to wail on Mara with Rex, hitting 3 out of 4, and the Yoda moved up for a Twin with Ataru Mastery, but missed 1 due to Duelist from Kyle, even after a FPRR (though I was forgetting that ASM granted a +4 attack as well, so I think that's where I screwed up, because that attack probably should've hit her). Kyle then moved 8 and finished off Rex. I won the next init, thankfully, and finished off Mara with the Double. My Ugo actually managed to hit Kyle at least once, lol. From there it came down to a game of cat/mouse sort of, as Yoda and Kyle doubled back and forth. He moved up his last Ugo to keep me from getting ASM, so I decided to take the risk and the AoO on Yoda, to kill the Ugo, and leave James with only Kyle left. We continued trading hits, with him using his FPs mostly for Riposte, which hurt bad. Throughout this game, I only made 1 LS Defense save the whole game, out of 5 or 6 tries. I ended up using Force Defense at one point to stop him from making a Block Save, but it wasn't enough. Came down to the wire, and I had 10 left while he had 30. I hit him on the first attack, and used Riposte, scoring the hit on me. I failed the LS Defense save, and that was the game. SO close! Lobo 1-1
Final game was against Matt, who was running a myriad of Fringe pieces, including Jarael, Dash RS, Jolee Bindo, Lobot CLO, Caamasi, Mouse Droid, and a couple Ugos. We played on my map, and I had the Pen side. He started the first round with Jarael in position to grab easy gambit, but with Dash hidden inside the rooms at the top, so I Tow Cabled Rex and unloaded on Jarael, landing a Crit and two hits, though only sticking 20 damage total. He maneuvered all his pieces, including Lobot to grab Recon for that round, but I won init still, and Rex found a LOS to hit Lobot and not see Jarael. Though I missed the first shot, which meant I had to waste my full Double/Twin on Lobot, and couldn't kill the Caamasi with the 2nd Twin. I Tow Cabled Rex again, to hide him from Dash that round, and we had some more positioning wars, with Jarael running the full 16 to base Rex at the end of that round. I luckily won init, and thought I was in good shape. First attack on Jarael was a crit for 40! Down to 10 HP left! I proceeded to roll two 5's and a 4 for my last 3 shots, leaving her with 10 HP! GRRR! She activated next, and killed off R2 with Shockstaff, then put 10 on Rex. He then moved up Jolee and Force Stunned Yoda, which I failed both the first roll and the FPRR. Grr!! Dash tried to kill Rex, but missed 2 out of 4, leaving Rex alive with 20 left. Next round, luckily, I won init, and Rex finished off Jarael, and then tried to hide. Dash still found an LOS to finish him off though. Yoda luckily made his Force Stun save that round, and moved to start taking down Jolee. At this point, it got dicey, because I knew Dash could wail on me, though he needed 10's to hit, even with Jolee's Valor bonus. But statistics were finally with me again, after Rex's disappointing rolls, and Dash continued to have trouble hitting me more than twice per round, one of which got LS Defensed, typically. The star of this though, was my Ugo, who, thanks to Yoda's +3, managed to hit Dash 3 times, one of which was a Crit! Yoda finished off Jolee without too much trouble, and at that point, there was little Dash could do. In the last round, Yoda had 90 HP left, with Dash only having 30. He just couldn't hit Yoda enough at that point, and I was defensing away the hits that did sneak through. Dash went down shortly later. Lobo 2-1
I really had fun last night, and I was impressed with the versatility of the squads. Our other James (Simpson) was running Kazdan, Rieekan, Lobot CLO, R2-ES, C-3PO (yes, the RS one, just for fun), and he had a blast with all the Reserves. I saw at least 3 HK-50's on the map in one game, lol. Trace had a solid squad with Dooku of Serreno and Dash RS, and he managed to beat Lackey in the last round. StriderRe80 had another TBSV squad, but his contained Xizor, a BBSV, and two TBSVs, rather than the Tarkin/Czerka idea like Creehan's. Re ended up going 3-0 for the night, beating James Nagele in the final round, but I think that was mostly due to Re winning map, and getting to play on Taris, which was a nightmare for the Mara/Kyle duo. One of the younger guys, Josh, decided to run an OR squad with the Crusader and Malak DLOTS, and had fun with that. Overall, even with only 8 people, there was a good mix of squads, and I'm excited to see what the 100 point tourney at GenCon will bring forth. All sorts of neat combos!