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 Post subject: Mines - Chameleon Droid
PostPosted: Thu Feb 05, 2009 11:16 am 
One of The Ones
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Here's an interesting question I was just thinking about...

What happens if a character with Self-Destruct moves adjacent to a Chameleon Droid, and fails the Mines 20 save, causing it to die, and the SD to go off? Does the Mines save occur before you actually move into the square, or do you move first, then make the Mines save after the movement?

In other words, if an Ugo with an Ugo Boss on the board moves adjacent to a Chameleon Droid and fails his Mines save, does the SD10 damage affect the Chameleon?

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 Post subject: Re: Mines - Chameleon Droid
PostPosted: Thu Feb 05, 2009 11:47 am 
Imperial Dignitaries
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The save occurs only once you have moved into the square, so the SD would occur and effect the droid (as mines only occurs when Adjacent to the chameleon.


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 Post subject: Re: Mines - Chameleon Droid
PostPosted: Thu Feb 05, 2009 2:14 pm 
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Nick Name wrote:
You move a square. You check Mines? YES/NO. You're either affected or not and make the save.


Nick Name was answering a different question about how multiple mines work compared to how multiple self destruct works, so I didn't copy over his answer in it's entirety, but think this is enough to answer your question Lobo.

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 Post subject: Re: Mines - Chameleon Droid
PostPosted: Thu Feb 05, 2009 2:24 pm 
One of The Ones
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Cool, that's kind of what I figured, but not being able to search the WOTC forums, thought I'd just toss it out here real quick. Thanks guys.

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