Wedge772 wrote:
dreadtech wrote:
As you seem to like Han in Carbonite what kind of stats do you hope he as? who knows maybe you will come up with something interesting for him and he wont seem so bad in my eyes. I just cannot see how he will bring anything to the minis game, usefull in rpg but minis.
"As I've posted before, I'm expecting to see a figure that starts outside the regular starting area (possible from this set, same as the Golan), which cannot be targeted/earn victory points (same as ghost Obi). When certain criteria are met, the Rebel player can then "free" Han (the ability "Immediate * Reserves" can easily be Immediate Han Solo Reserves, representing a freed Han). The Rebel player then gets to grab a Han Solo from outside the game (probably with some sort of restrictions, maybe a Han Solo with a cost under 30 or something).
The benefit for this would be twofold: grabbing just the right Han for the situation (so Han Rogue may actually see play as a viable Thrawn counter), plus probably a discount on your Han (ie if Frozen Han costs 15, you've saved yourself 10pts if you grab Stormtrooper Han).
Of course, it'd be just strange if you rescue Han from carbonite and out pops his Tauntaun as well...[/quo"
Well not overly convinced by that but as you say it is definitely outside of the box. In your theory how do you Rescue Han.
It could well be something like it.
With any luck this figure will be a preview on one of the sites. But its going to have to be very good for me to have interest in this version of Han. Still there have been figures in the past that i overlooked as pointless but turned out to be outstanding. Hay you never know.