Dead Horse wrote:
Thanks for all the advice, guys. I bought a crapload (that;s an actual unit of measure, up there with the rod and the hogshead) of minis this month but I haven't played any games yet. I'll need all the help I can get.
Just a general question about armies...seems like clones and rebel troopers are kind of overpriced vs. stormies and droids. Am I right about this? I know there are commander effects and other buffs but the bad guys have those too. Am I missing something?
The designers for the game have said in the past that they intentionally made the Stormtroopers a little undercosted. As the main unit of the Empire, they wanted to give some extra incentive to play those. The Rebel and Republic factions really should be more about the individual hero characters (Luke, Han, Anakin, Obi-Wan, etc.), so those factions are designed for those to be better.
The clone troopers in particular have got the shaft for the most part, at least up until this next set coming out. The generic Battle Droids are definitely cheap, but they suffer in both Defense and Attack compared to any of the other scrub units. Some of the other Droid units seem a little cheap as well, but the biggest drawback to the Droid armies is that they have to stay close to their commanders because most of them have a Range of 6 for their Commander Effects, and no way to boost that range like Mas Amedda does for the Republic/Imperials. However, the Droids will be getting a good boost in the CW set, so those will likely rise back towards the top of the competitive pile.
Every faction has a specific design in mind, and each faction has it's strengths and weaknesses.