LoboStele wrote:
The real problem I run into is when people want to argue how they think the game should work, and when they are shown exactly the way it's supposed to be played, they continue to argue, instead of just accepting the truth, and learning to play accordingly.
I could tend to agree, except in cases where wizards lacked foresight in setting the rules. For example: it's illegal to use accurate shot to shoot missiles, reason: targeting.
Yet it's legal to use mobile attack to shoot a missile, reason: (?) So sometimes reason gets tossed, and yes there should be an angle of just accepting, except wizards is the only game designer that I found which allows the rules to vary from one lgs to another. So a players best defense is unfortunately to print out and bring a stack of rulings with them for their squads.
A second example would be the Force Adept utilizing the Force weapon, and it working with the ithorian commander. While Darth Vader, Champion's C.E. doesn't work. A simple answer is stacking, yet why is the Force Weapons +10 legal? Sometimes the "simple" rules aren't so simple.
Edit: Got answer on this...it has to do with the size of your D....hmmmm...ok so that doesn't sound so good.I don't want it to come across like I'm challenging, and hopefully my post here doesn't take that flare or flavor. Logically, I wouldn't be so stupid as to take that stance against someone who's posted 3,000+ times as they are known by everyone, and me, well, I'd just like to avoid a bad rap. I really do appreciate all of the volunteer hours several of you put into making the gaming experience w/swmini's better for everyone. And to boot, I've never seen a more positive i'net boards for a game. Very little negativity directed at other members. (well actually...maybe I just haven't read enough threads, lol.) Seriously though you all are a bunch of great guys.
So for the time being we gamers just keep it fun, light, and try our best to stay updated on here for specific rulings.
"Vote Thrawn"