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 Post subject: Spaceballs!
PostPosted: Sat Sep 06, 2008 6:32 pm 
Ugnaught Master!
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Location: SW Missouri
The greatest Star Wars spoof of all time is coming to television in an all new G4 exclusive animated series, so I believe this would be a fantastic time to see stats and figures from this Mel Brooks classic! There will be prizes for sure, but I haven't gotten them all laid out yet. Make us all laugh, guys!

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 Post subject: Re: Spaceballs!
PostPosted: Sun Sep 07, 2008 7:07 am 
Sith Apprentice
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I had done these quite a few months ago on a dare to try:

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Never came up with any stats though.


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 Post subject: Re: Spaceballs!
PostPosted: Sun Sep 07, 2008 9:44 am 
Ugnaught Master!
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ROFL ! ! ! Those are fantastic!

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 Post subject: Re: Spaceballs!
PostPosted: Sun Sep 07, 2008 10:16 am 
Sith Apprentice
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The dark helmet figure, well he looks like he's... umm... hah...umm... yeah.


but those are great!! i have zero skill when it comes to that. great job!

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 Post subject: Re: Spaceballs!
PostPosted: Mon Sep 08, 2008 6:21 am 
Sith Apprentice
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Fool wrote:
jhc36 wrote:
The dark helmet figure, well he looks like he's... umm... hah...umm... yeah.


but those are great!! i have zero skill when it comes to that. great job!


You have seen spaceballs haven't you?


yeah of course. i was just making a remark at the location of dark helmet's lightsaber. that's all. :)

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 Post subject: Re: Spaceballs!
PostPosted: Thu Sep 11, 2008 4:42 am 
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Fool: "LoneStarr" and for the contrary, his shwartz was just as big as Dark Helmet. Not that I actually measured or anything. It was just the response.

To everyone else: So, we need stats? I can't mod for beans, but Stats:

LoneStarr
Faction: Fringe
Cost: 23
HPs: 70
Defense: 19
Attack: +11
Damage: 20

SAs:
Unique, Male
Mobile Attack, Twin Attack, Pilot
Rapport: (Costs 1 less when in the same squad as a character named "Barf")
Animosity: (Costs 1 more when in the same squad as character named "Vespa")
Protective: (Gains +20 Damage if a character named "Vespa" is injured)

Shwartz Powers:
Shwartz 1

Lonestarr drifts through life with his good friend, Barf, in a flying Winnebago.

Barf
Faction: Fringe
Cost 21
HPs: 90
Defense: 19
Attack: +10
Damage: 20

SAs:
Unique, Male
Mawg
Charging Fire
Rapport: Costs 1 less when in the same squad as character named "LoneStarr"
Bodyguard

"I'm a Mawg. Part man, part dog. I'm my own best friend."

Vespa, Princess of Druidia
Faction: Druidian
Cost: 18
HPs: 60
Defense: 17
Attack: +8
Damage: 10

SAs:
Unique, Female
My Hair!: This character gains Impulsive Assault (May attack each legal enemy upon being damaged by an enemy's attack) and +4 Attack and +10 damage when damaged by an enemy's attack.
Animosity: Costs 1 point more when in the same squad with a character named "LoneStarr."

"Funny. She doesn't look Druish."

Dot Matrix
Faction: Druidian
Cost 12
HPs: 40
Def: 15
Attack: +0
Damage: 0

SAs:
Unique, Droid
Speed 8
Rapport: Costs 1 less when in the same squad as a character named "Vespa"
Draw Ire: If an enemy targets a legal ally within 6, they must roll a save of 16 or attack this unit. On a save of a 1, the enemy cannot attack.
Virgin Alarm: If this character makes a save of 11 or better, Male characters lose Attack bonus if adjacent to this unit<----- still working out the kinks of this ability

"That's my Virgin Alarm. Its programmed to go off before you do."


Dark Helmet, Master of the Downside:
Cost 47
Faction: Spaceballs
HPs: 90
Def: 20
Attack: +14
Damage: 20

SAs:
Unique, Melee, Double, Male
Shwartz Deulist: (+4 Def against characters with Shwartz rating)
Deceptive: (Gains +10 damage on a character that has activated.)

Shwartz powers:
Shwartz Grip 3: (Shwartz 3; Range 6; Replaces attacks; Enemy character takes 20 damage; Male enemy character must make save 11 or be activated)
Shwartz Illusion: (Shwartz 2; Sight; Replaces turn; Enemy character may be moved Speed toward this unit; Save 11)
Ludicrous Speed: (Swhartz 1; On this character's turn, they may move up to 6 extra spaces; Save 11 for 10 damage to this character if the movement ends next to a wall or door.)

CE:
Spaceball followers gain "Retreating Fire" (Replaces turn; characters must move double their movement away from enemies and make attacks)

"Lonestarr! Evil will always triumph because Good is dumb."

Just a few ideas. Will post more later. I am at work right now so I can't really goof off too much.


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