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 Post subject: Kyle's Kels
PostPosted: Wed Jul 02, 2008 8:03 pm 
Jedi Battlemaster
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Joined: Sat Dec 08, 2007 8:46 pm
Posts: 3200
Location: Owen Sound, ON
Kyle Katarn, JBM 54
Kel Dor, BH x3 39
Uggo x2 6

99 pts 6 acts

The objective is really simple:
Base an enemy beat with more than one KD. Huck nades and run, if one KD fails nade save... Boom!

in optimal outcomes all three KDs are based to enemy (aka Bane) and enemy fails nade save.. 160 damage in one go.. Kyle can LA assault the remaining damage.

Only played two games with this one, handily beating a Dynamic Duo of... Nihlus and Talon i think (too late for me to remember if that works) and a Quading Emp Fel squad run by Joruus.

I just have a lot of fun running the KK squad, and I feel like it could have a shot at being a top 100 pt squad.. but with only 10 dam shooters, it will be hard to deal with a YV JH team.

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 Post subject: Re: Kyle's Kels
PostPosted: Sat Jul 12, 2008 9:43 am 
Imperial Dignitaries
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Joined: Sun Sep 02, 2007 12:42 pm
Posts: 4037
Location: Ontario
Hey, don't short-change it: this is a good squad! 100pts is all about damage output, and this one certainly qualifies. Vong JHs will be trouble, because a good opponent won't clump his JHs together where more than 1 will be hit by the exploding KDs...and after that, Kyle will have trouble with the JHs. Other than that, though, it seems like it will be able to hold its own. Nice stuff! :)

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