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 Post subject: The Lady's Inflitration
PostPosted: Sat Apr 05, 2008 10:30 am 
Grand Admiral
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Joined: Sun Sep 02, 2007 11:56 pm
Posts: 921
Location: the ghettos of NJ
Another JIS squad of mine, utalizing Lumia as the beat.


Lumia, the dark lady 53 pts.
4-Lom, BH 33 pts.
Asp-7 10 pts.
gran raider 4 pts.



Lumia is actually quite good for intercepting enemy beatsticks and can also be annoying to shooters. Use her MR 3 to keep opponents busy and away from 4-Lom. Use push to force opponents away. This allows you to still attack with melee attack, but they cannot attack you without MR or unless they are a shooter, in which case, you can use evade. Meanwhile, 4-Lom shoots for 17 attack at 30 damage with parayalsis. Use the ASP-7 to move 4-Lom to gain LOS or to get him behind a wall.

What do you think?

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 Post subject: Re: The Lady's Inflitration
PostPosted: Sat Apr 05, 2008 11:49 am 
Unnamed Wookiee
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I like it though the ASP-7 is a nice idea i don't think it will be easy to pull off and prob won't be as usefull as you might think.


My suggestion is an R-5 astro droid that can repair 4-lom and lumiya has decent defense an HP and 2 ugs.

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 Post subject: Re: The Lady's Inflitration
PostPosted: Sat Apr 05, 2008 12:08 pm 
Sith Apprentice
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I agree with the above poster, but I'd make it an Ugnaught Tech instead. The Gran is nice for Gambit.

Lumiya, The Dark Lady
4-LOM, Bounty Hunter
Ugnaught Tech
Gran Raider
Ugnaught Demolitionist
=100 points


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 Post subject: Re: The Lady's Inflitration
PostPosted: Sat Apr 05, 2008 1:19 pm 
Grand Admiral
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It might be a good idea, but I prefer the mobility myself. I was also thinking about using a kel-dor BH instead of the gran and the asp-7. thoughts on that?

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A trapdoor below...


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