SirStevee wrote:
So as we all know, the current ARC troopers are garbage. This bothers me, because they should be the Storm Commando of the republic, but the're not. So I made a cutom ARC commander's stats.
Fordo, ARC Trooper Captain
Faction: Republic
Cost: 31 Points
60 HP
17 Defense
10 Attack
10 Damage
Special Abilities:
Unique
Order 66
Twin Attack
Cunning Attack
Rapport 2 ( ARC troopers )
ARC Commander: Whenever an ARC trooper ( including this charcter ) activates, it may gain any of the two following abilities untill the charcter is defeated or untill it activates again: Stealth, evade, accurate shot, wall climber, blaster barrage, satchel charge or jolt.
Commander Effect: Trooper followers gain twin attack and +2 attack.
Alpha 77, also known as Captin Fordo, served in the battles of Coruscant and Muunilist with great skill and efficiency
So I made it that ARC troopers are decent, and they can now deal with various situations, like a good swiss army knife should. They have various synergies with all the potential special abilities, such as accurate shot and blaster barrage. And they also have interesting defensive potential, like stealth, wall climber, and evade.
Any comments?
I'd take out the Blaster Barrage (it's a force power anyways), Evade and maybe the regular commander effect.
Maybe instead of letting Fordo give all of those abilities there should be multiple ARC Commanders, there were several others.