So in light of the recent release of TFU set, I thought I would go back and re-stat many of my Force-users. Well, here are the results:
-Luke Skywalker, Grandmaster Cost: 85 (New Republic) HP: 170 Def: 23 Att: +18 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Deadly Attack Flurry Attack Light Tutor Force Powers: Force: 2, Force Renewal 2, Master of the Force 2 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks) Lightsaber Block Lightsaber Reflect Master Speed Commander Effect: Characters in your squad with a Force rating can spend this character’s Force points.
-Princess Leia Organa Solo Cost: 25 (New Republic) HP: 70 Def: 17 Att: +10 Dam: 10 Special Abilities: Unique Lightsaber +10 Mobile Attack Twin Attack Force Powers: Force: 3 Force Sense Commander Effect: Once per round, after Initiative is determined, one follower within 6 squares can immediately move up to half its Speed before any other character activates.
-Jaina Solo, Unleashed Cost: 35 (New Republic) HP: 120 Def: 19 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Cunning Attack Pilot Force Powers: Force: 2, Force Renewal 1 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Knight Speed Lightsaber Deflect
-Jacen Solo, Unleashed Cost: 35 (New Republic) HP: 110 Def: 20 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Intuition Yuuzhan Vong Attunement (This character ignores Force Immunity on Yuuzhan Vong enemies) Force Powers: Force: 2, Force Renewal 1 Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round) Lightsaber Riposte
-Anakin Solo Cost: 35 (New Republic) HP: 100 Def: 18 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Affinity (A character whose name contains R2-D2 may be in your squad regardless of faction) Last Stand (If this character has 50 or less HP, it gains +3 Attack, +3 Defense, and Extra Attack) Repair 20 Yuuzhan Vong Attunement (This character ignores Force Immunity on Yuuzhan Vong enemies) Force Powers: Force: 2, Force Renewal 1 Force Repulse 5 (Force 5: replaces turn; 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16) Force Sense Lightsaber Block
-Ganner Rhysode Cost: 45 (New Republic) HP: 130 Def: 19 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Last Stand (If this character has 50 or less HP, it gains +3 Attack, +3 Defense, and Extra Attack) None Shall Pass (Adjacent enemies may not move away from this character) Yuuzhan Vong Hunter (+10 Damage against Yuuzhan Vong enemies. This character’s attacks ignore Vonduun Crab Armor) Force Powers: Force: 2, Force Renewal 1 Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks) Lightsaber Riposte Lightsaber Sweep 2 (Force 2, replaces attacks; This character can attack every adjacent enemy twice) Overwhelming Force
-Kyp Durron Cost: 43 (New Republic) HP: 120 Def: 21 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Cunning Attack Loner Force Powers: Force: 2, Force Renewal 1 Force Whirlwind 3 (Force 3, replaces turn: range 6; 30 damage to target and each character adjacent to that target; save 16. Target character is considered activated this round.) Lightsaber Assault Lightsaber Deflect Lightsaber Riposte
-Joruus C’boath Cost: 35 (Imperial) HP: 100 Def: 20 Att: +0 Dam: 0 Special Abilities: Unique Chaotic Release (When this character is defeated, all characters within 6 squares take 10 damage for each remaining Force point on this character; limit 50 damage) Dark Master Force Powers: Force: 2, Force Renewal 2, Master of the Force 2 Control Minds Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Force Storm 3 (Force 3, replaces turn: 30 damage to all adjacent characters. Huge or smaller characters are considered activated this round; save 11) Force Whirlwind 2 (Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11)
-Mara Jade, Assassin Cost: 30 (Imperial) HP: 70 Def: 18 Att: +10 Dam: 10 Special Abilities: Unique Cunning Attack Furious Assault Hand of the Emperor Lightsaber +10 Stealth Force Powers: Force: 1, Force Renewal 1 Lightsaber Assault Lightsaber Deflect
-Luke Skywalker, Rebel Hero Cost: 36 (Rebel) HP: 90 Def: 18 Att: +10 Dam: 10 Special Abilities: Unique, Double Attack Advantageous Attack Lightsaber +10 Mobile Attack Recon Stealth Force Powers: Force: 1, Force Renewal 1 Lightsaber Deflect Surprise Attack (Force 1: Once per round, after initiative is determined, this character can immediately make one attack before any other character activates) Use the Force
-Jedi Training Droid Cost: 20 (New Republic) HP: 60 Def: 10 Att: +1 Dam: 10 Special Abilities: Droid, Melee Attack Mimetic Combat Processor Parry
-Shadowtrooper Cost: 20 (Imperial) HP: 80 Def: 18 Att: +8 Dam: 20 Special Abilities: Melee Attack Dark Armor Stealth Lightsaber Resistance Force Powers: Force: 2 Force Grip 1
-Jedi Watchman Cost: 25 (Old Republic) HP: 80 Def: 19 Att: +10 Dam: 20 Special Abilities: Melee Attack, Double Attack Mettle Repair 20 Satchel Charge Stealth Force Powers: Force: 3 Anticipation Force Sense Jedi Mind Trick
-Sith Assassin Cost: 25 (Sith) HP: 80 Def: 18 Att: +11 Dam: 20 Special Abilities: Melee Attack, Double Attack Ambush Deadly Attack Sabotage Stealth Force Powers: Force: 3 Master Speed Surprise Move
-Jedi Master Cost: 21 (Old Republic) HP: 70 Def: 19 Att: +9 Dam: 20 Special Abilities: Melee Attack Force Powers: Force: 5 Force Absorb Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character) Force Push 1 (Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller) Force Stun
-Sith Lord Cost: 21 (Sith) HP: 70 Def: 18 Att: +10 Dam: 20 Special Abilities: Melee Attack Force Powers: Force: 5 Drain Life 10 (Force 1, usable only on this characters turn, range 6: 10 Damage to target living enemy and remove 10 damage from this character, save 11) Force Corruption Force Grip 1 Force Lightning 1 (Force 1, replaces attacks: range 6; 20 damage)
-Sith Marauder Cost: 27 (Sith) HP: 90 Def: 18 Att: +13 Dam: 20 Special Abilities: Melee Attack Mighty Swing Twin Attack Force Powers: Force: 3 Force Leap Lightsaber Assault Lightsaber Deflect Sith Rage
-Jolee Bindo Cost: 35 (Old Republic) HP: 100 Def: 20 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack Loner Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Alter Force Heal 20 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Force Strike 3 (Force 3, replaces turn: range 6; 50 damage to target Droid and each Droid adjacent to that target) Force Whirlwind 3 (Force 3, replaces turn: range 6; 30 damage to target and each character adjacent to that target; save 16. Target character is considered activated this round.)
-Juhani Cost: 37 (Old Republic) HP: 120 Def: 18 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Charging Assault +20 Stealth Force Powers: Force: 1, Force Renewal 1 Force Leap Lightsaber Throw 2 (Force 2: replaces attacks; choose one enemy within 6 squares. Make one attack against the chosen enemy and against each character adjacent to that enemy) Surprise Move
-Bastila Shan, Unleashed Cost: 39 (Old Republic) HP: 110 Def: 19 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack Twin Attack Force Powers: Force: 2, Force Renewal 1 Battle Meditation Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round) Force Strike 2 (Force 2, replaces attacks: range 6; 40 damage to 1 enemy Droid. That character is considered activated this round) Lightsaber Deflect
-Revan, Redeemed Cost: 81 (Old Republic) HP: 140 Def: 22 Att: +17 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Rapport (Bastila costs 10 less when in the same squad as this character) Force Powers: Force: 2, Force Renewal 1 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Force Protection 2 (Force 2, usable only on this character’s turn: range 6; target one ally. The next time that ally takes damage, you may reduce that damage by 20. This effect does not stack and you may have no more than one character with this effect at a time.) Lightsaber Block Lightsaber Deflect Lightsaber Throw 4 (Force 4: replaces attacks: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy and against each character adjacent to that enemy) Commander Effect: Droids are subject to these effects: Followers within 6 squares get +4 defense. At the end of its turn, this character may designate one follower it can see, that character can make an immediate attack at +20 damage.
-Vrook Lamar Cost: 45 (Old Republic) HP: 130 Def: 22 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Quick Reactions Force Powers: Force: 2, Force Renewal 1 Force Leap Force Lightning 2 Lightsaber Block Master Speed
-Zez-Kai Ell Cost: 53 (Old Republic) HP: 110 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Lightsaber Duelist Stealth Force Powers: Force: 2, Force Renewal 1 Force Alter Force Sense Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks)
-Kavar Cost: 49 (Old Republic) HP: 120 Def: 21 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack Intuition Recon Twin Attack Force Powers: Force: 2, Force Renewal 1 Force Stun Lightsaber Throw 3 (Force 3: replaces turn: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy)
-Darth Sion Cost: 53 (Sith) HP: 150 Def: 20 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Avoid Defeat Mettle Regeneration 10 Force Powers: Force: 2, Force Renewal 1 Lightsaber Block Recovery 50 (Force 4, replaces turn: Remove 50 damage from this character) Sith Rage
-Darth Traya Cost: 55 (Sith) HP: 110 Def: 21 Att: +16 Dam: 20 Special Abilities: Unique, Melee Attack Affinity (This character may be included in the same squad as The Exile) Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that characters gains Force Renewal 1) Betrayal Disruptive Force Powers: Force: 2, Force Renewal 1 Force Alter Force Sense Lightsaber Flurry 3 (Force 3, replaces turn: Make 3 attacks against an enemy within 6 squares) Pawn of the Dark Side
-Darth Nihilus, Unleashed Cost: 50 (Sith) HP: 100 Def: 20 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Drain Force Energy (Whenever this character defeats an enemy with a Force rating, it gains Force points equal to the number left on that character before it was defeated) Force Powers: Force: 2, Force Renewal 1 Drain Life 30 (Force 3, replaces attacks, range 6: 30 Damage to target living enemy and each living enemy adjacent to that target, save 11. Remove 30 damage from this character for each enemy affected) Drain Life 40 (Force 4, usable only on this character's turn, range 6: 40 damage to target living enemy. Remove 40 damage from this character) Sith Hatred 5 (Force 5, replaces attacks: 50 Damage to all enemies within 6 squares) Sith Hunger
-Darth Malak, Unleashed Cost: 57 (Sith) HP: 130 Def: 20 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Lightsaber Duelist Opportunist Force Powers: Force: 2, Force Renewal 1 Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Force Stun Lightsaber Block Lightsaber Throw 3 (Force 3: replaces turn: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy) Commander Effect: Followers within 6 squares gain Deceptive.
-Darth Bandon Cost: 36 (Sith) HP: 110 Def: 19 Att: +11 Dam: 20 Special Abilities: Unique, Melee Attack Dark Armor Twin Attack Force Powers: Force: 1, Force Renewal 1 Lightsaber Assault Lightsaber Riposte
-Darth Bane, Unleashed Cost: 85 (Sith) HP: 160 Def: 22 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that character gains Jedi Hunter) Jedi Hunter Orbalisk Armor (When this character takes damage from a melee attack, it can reduce the damage dealt by 20 with a save of 11) Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Lightning 5 (Force 5, replaces turn: range 6; 60 damage to target and two characters adjacent to that target. Huge or smaller characters are considered activated this round; save 16) Lightsaber Deflect Lightsaber Throw 4 (Force 4: replaces attacks: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy and against each character adjacent to that enemy) Overwhelming Force Sith Rage Commander Effect: Your squad may include only one other character with a Force rating. Followers with a Force rating may spend this character’s Force points.
-The Exile Cost: 30 (Fringe) HP: 100 Def: 20 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Empathic 10 Gregarious Wound in the Force (This character may spend the Force points of any ally within 6 squares. This character still can't spend force points more than once per turn and can't combine its own Force points with an ally) Force Powers: Force: 0 Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push target back 4 squares if Huge or smaller) Force Repulse 4 (Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this character) Force Stun Lightsaber Block Commander Effect: Unique allied characters gain Synergy (+4 Attack if The Exile is within 6 squares).
-Jerec Cost: 58 (Imperial) HP: 120 Def: 21 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Intuition Rapport (Followers with a Force rating cost 2 less when in the same squad as this character) Lightsaber Duelist Force Powers: Force: 2, Force Renewal 1 Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Force Sense Recovery 30 (Force 2, replaces turn: Remove 30 damage from this character) Commander Effect: Once per round, if a follower with a Force rating within 6 squares is making a save roll, you may consider it automatically successful.
-Sariss Cost: 38 (Imperial) HP: 110 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Lightsaber Duelist Force Powers: Force: 1, Force Renewal 1 Lightsaber Assault Lightsaber Riposte Sith Hatred 3 (Force 3, replaces attacks: 30 Damage to all enemies within 4 squares)
-Gorc Cost: 35 (Imperial) HP: 130 Def: 18 Att: +10 Dam: 30 Special Abilities: Unique, Melee Attack, Double Attack Melee Reach 2 Synergy (+4 Attack if allied Pic is within 6 squares) Force Powers: Force: 1, Force Renewal 1 Force Grip 3 (Force 3, replaces attacks: sight; 30 damage) Overwhelming Force
-Pic Cost: 35 (Imperial) HP: 80 Def: 21 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Cunning Attack Synergy (+4 Attack if allied Gorc is within 6 squares) Stealth Force Powers: Force: 1, Force Renewal 1 Force Alter Force Leap Master Speed
-Maw Cost: 39 (Imperial) HP: 100 Def: 19 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Flight Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement) Force Powers: Force: 1, Force Renewal 1 Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round, save 11) Lightsaber Sweep Sith Rage
-Yun Cost: 29 (Imperial) HP: 90 Def: 18 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Powers: Force: 1, Force Renewal 1 Force Blind (Force 1, usable only on this character's turn: range 6; target living enemy’s attack is -4 this round) Force Leap Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Lightsaber Deflect
-Boc the Crude Cost: 49 (Imperial) HP: 120 Def: 20 Att: +10 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Disruptive Twin Attack Force Powers: Force: 1, Force Renewal 1 Force Leap Lightsaber Throw 3 (Force 3: replaces turn: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy) Lightsaber Assault
-Desann Cost: 56 (Imperial) HP: 160 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Momentum Vicious Attack Force Powers: Force: 2, Force Renewal 1 Force Grip 4 (Force 4, replaces attacks: sight; 40 damage) Force Push 5 (Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16) Overwhelming Force
-Tavion Cost: 44 (Imperial) HP: 110 Def: 19 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Opportunist Force Powers: Force: 1, Force Renewal 1 Force Grip 2 (Force 2, replaces attacks: sight; 20 damage) Lightsaber Deflect Might of Ragnos (Force 4, replaces turn, usable only if this character has less than 50 Hit Points; sight: 60 damage to target and each character adjacent to that target; save 11 to reduce damage to half)
-Kyle Katarn, Unleashed Cost: 50 (New Republic) HP: 120 Def: 21 Att: +13 Dam: 20 Special Abilities: Unique, Double Attack Accurate Shot Loner Stealth Force Powers: Force: 2, Force Renewal 1 Force Absorb Force Grip 3 (Force 3, replaces attacks: sight; 30 damage) Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and two characters adjacent to that target. Huge or smaller characters are considered activated this round; save 16) Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Force Sense Master Speed
-Darth Vader, Dark Lord of the Sith Cost: 60 (Imperial) HP: 140 Def: 23 Att: +17 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Cleave Dark Armor Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Absorb Energy Force Grip 2 (Force 2, replaces attacks: sight; 20 damage) Lightsaber Block Overwhelming Force Sith Rage
-Emperor Palpatine, Unleashed Cost: 55 (Imperial) HP: 140 Def: 20 Att: +0 Dam: 0 Special Abilities: Unique Rapport (Darth Vader costs 5 less when in the same squad as this character) Force Powers: Force: 3, Force Renewal 2, Master of the Force 3 Battle Meditation Dark Force Spirit 1 Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and two characters adjacent to that target. Huge or smaller characters are considered activated this round; save 16) Force Lightning 5 (Force 5, replaces turn: range 6; 60 damage to target and two characters adjacent to that target. Huge or smaller characters are considered activated this round; save 16) Force Storm 4 (Force 4, replaces attacks: 40 damage to all adjacent characters) Pawn of the Dark Side Commander Effect: Allied characters with Force ratings can spend Force points one extra time per turn.
-Emperor Palpatine, Reborn Cost: 65 (Imperial) HP: 140 Def: 20 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Betrayal Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Lightning 2 Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Force Storm 5 (Force 5, replaces turn: 50 damage to all adjacent characters. Huge or smaller characters are considered activated this round; save 16) Sith Sorcery Transfer Essence Commander Effect: Characters who join your squad by the Betrayal ability may spend this character's Force points.
-Anakin Skywalker, Unleashed Cost: 45 (Republic) HP: 130 Def: 21 Att: +15 Dam: 20 Special Abilities: Unique (Counts as Darth Vader), Melee Attack, Double Attack Affinity (May be in an Imperial squad that contains Palpatine) Impulsive Rage (If a Unique allied character is defeated, for the remainder of the skirmish this character has +10 damage) Force Powers: Force: 2, Force Renewal 1 Force Grip 3 (Force 3, replaces attacks: sight; 30 damage) Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push target back 4 squares if Huge or smaller) Lightsaber Block Lightsaber Deflect Overwhelming Force
-Obi-Wan Kenobi, Champion of the Force Cost: 45 (Republic) HP: 120 Def: 22 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Soresu-Style Fighting (When this character is hit by an attack, make 2 saves, each needing 11. If both succeed, this character takes no damage. You may not reroll these saves.) Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Heal 20 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Jedi Mind Trick Lightsaber Block Lightsaber Deflect
-Count Dooku, Unleashed Cost: 58 (Separatist) HP: 130 Def: 21 Att: +16 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Lightsaber Duelist Makashi-Style Fighting (+4 Attack against enemies with Force ratings) Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Lightsaber Block Lightsaber Riposte
-Sora Bulq Cost: 55 (Separatist) HP: 130 Def: 20 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack Flurry Attack Lightsaber Duelist Twin Attack Vaapad-Style Fighting Force Powers: Force: 2, Force Renewal 1 Lightsaber Riposte Lightsaber Throw 3 (Force 3: replaces turn: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy)
-Darth Sidious, Unleashed Cost: 65 (Separatist) HP: 130 Def: 20 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Furious Assault Force Powers: Force: 2, Force Renewal 2, Master of the Force 2 Force Leap Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16) Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks) Lightsaber Sweep 2 (Force 2, replaces attacks; This character can attack every adjacent enemy twice) Master Speed Commander Effect: Whenever a follower with a Force rating scores a critical hit, that character gains 1 Force point.
-Darth Maul, Unleashed Cost: 66 (Separatist) HP: 150 Def: 21 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Quadruple Attack Deadly Attack Flurry Attack Rolling Cleave Force Powers: Force: 2, Force Renewal 1 Force Leap Lightsaber Assault Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks) Lightsaber Assault 3 (Force 3, replaces attacks; Make four attacks) Sith Rage
-General Grievous, Cyborg Assassin Cost: 52 (Separatist) HP: 100 Def: 20 Att: +10 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Cyborg Jedi Hunter Parry Quick Reactions Twin Attack Stealth Wall Climber
-Sev’Rance Tann Cost: 47 (Separatist) HP: 100 Def: 20 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Lightsaber Duelist Force Powers: Force: 2, Force Renewal 1 Anticipation Force Alter Force Grip 2 (Force 2, replaces attacks: sight; 20 damage) Lightsaber Block Commander Effect: Droids are subject to these effects: Whenever one or more allies combine fire with a non-unique follower, the attacker gets +10 Damage. At the end of this character’s turn, it may designate one ally that has combined fire this round; that ally may take an immediate turn.
-Asajj Ventress, Unleashed Cost: 49 (Separatist) HP: 120 Def: 20 Att: +11 Dam: 20 Special Abilities: Unique, Melee Attack Deadly Attack Jedi Hunter Loner Twin Attack Force Powers: Force: 2, Force Renewal 1 Knight Speed Lightsaber Riposte Sith Hatred 4 (Force 4, replaces attacks: 40 Damage to all enemies within 5 squares) Sith Rage
-Yoda, Unleashed Cost: 76 (Republic) HP: 140 Def: 22 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Affinity (May be in a Rebel squad) Flurry Attack Force Powers: Force: 2, Force Renewal 2, Master of the Force 3 Force Defense Force Leap Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push target back 4 squares if Huge or smaller) Lightsaber Reflect Lightsaber Throw 4 (Force 4: replaces attacks: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy and against each character adjacent to that enemy) Master Speed Commander Effect: Allies with Force ratings can move 2 extra squares on their turns as part of their move.
-Mace Windu, Unleashed Cost: 68 (Republic) HP: 150 Def: 22 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Triple Attack Cleave Vaapad-Style Fighting Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Absorb Lightsaber Assault 2 (Force 2, replaces attacks; Make three attacks) Force Repulse 4 (Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this character) Lightsaber Deflect Lightsaber Throw 5 (Force 5: replaces turn: Choose one enemy within line of sight, ignoring cover. Make two attacks against the chosen enemy and against each character adjacent to that enemy) Master Speed
-Ki-Adi-Mundi, Unleashed Cost: 33 (Republic) HP: 100 Def: 19 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Recon Force Powers: Force: 2, Force Renewal 1 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Force Sense Lightsaber Reflect Surprise Move Commander Effect: At the end of this character's turn, you may activate one follower in line of sight who has not yet activated this round. This does not count as one of your 2 activations this phase.
Plo Koon, Unleashed Cost: 34 (Republic) HP: 110 Def: 20 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Powers: Force: 2, Force Renewal 1 Force Strike 4 (Force 4, replaces attacks: range 6; 60 damage to target Droid. Character is considered activated this round) Lightsaber Block Lightsaber Throw 2 (Force 2: replaces attacks; choose one enemy within 6 squares. Make one attack against the chosen enemy and against each character adjacent to that enemy)
-Aayla Secura, Unleashed Cost: 36 (Republic) HP: 100 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Rapport (Quinlan Vos costs 4 less when in the same squad as this character) Force Powers: Force: 2, Force Renewal 1 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Force Sense Lightsaber Assault Lightsaber Block Commander Effect: Trooper followers within 6 squares gain +4 attack.
-Qui-Gon Jinn, Unleashed Cost: 45 (Republic) HP: 130 Def: 21 Att: +15 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Intuition Light Tutor Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Force Absorb Force Alter Jedi Mind Trick Lightsaber Deflect Recovery 40 (Force 3, replaces turn: Remove 40 damage from this character)
-Obi-Wan Kenobi, Padawan Cost: 27 (Republic) HP: 100 Def: 18 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Impulsive Assault (If a Unique allied character is defeated, for the remainder of the skirmish this character may make one extra attack if it has moved this turn) Synergy (+4 attack while allied Qui-Gon is within 6 squares) Force Powers: Force: 4 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Knight Speed Lightsaber Deflect
-Kit Fisto, Unleashed Cost: 38 (Republic) HP: 130 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Powers: Force: 2, Force Renewal 1 Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push target back 4 squares if Huge or smaller) Lightsaber Deflect Commander Effect: Whenever a trooper follower is defeated, you may designate one non-unique ally. That character gains +10 damage until the end of its next turn.
-Saesee Tiin, Unleashed Cost: 40 (Republic) HP: 120 Def: 21 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Cunning Attack Stealth Force Powers: Force: 2, Force Renewal 1 Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round) Lightsaber Assault Master Speed
-Agen Kolar, Unleashed Cost: 39 (Republic) HP: 120 Def: 20 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Deadly Attack Force Powers: Force: 2, Force Renewal 1 Force Whirlwind 3 (Force 3, replaces turn: range 6; 30 damage to target and each character adjacent to that target; save 16. Target character is considered activated this round.) Lightsaber Deflect Lightsaber Throw 3 (Force 3: replaces turn: Choose one enemy within line of sight, ignoring cover. Make one attack against the chosen enemy) Recovery 30 (Force 2, replaces turn: Remove 30 damage from this character)
-Stass Allie, Unleashed Cost: 29 (Republic) HP: 80 Def: 19 Att: +8 Dam: 20 Special Abilities: Unique, Melee Attack Emergency Life Support Heal 10 Force Powers: Force: 2, Force Renewal 1 Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character) Force Heal 50 (Force 4, replaces attacks: touch; remove 50 damage from a living character)
-Luminara Unduli, Unleashed Cost: 35 (Republic) HP: 120 Def: 20 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Quick Reactions Rapport (Costs 2 less when in the same squad as a character named Barriss Offee) Synergy (+4 attack while an allied character named Barriss Offee is within 6 squares) Force Powers: Force: 2, Force Renewal 1 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Lightsaber Block Master Speed Commander Effect: At the start of the skirmish, you may designate one unique follower with a Force rating. That character gains Master Speed and may spend this character’s Force points as if they were their own.
-Bultar Swan Cost: 29 (Republic) HP: 100 Def: 20 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Powers: Force: 2, Force Renewal 1 Force Push 1 (Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller) Knight Speed Lightsaber Assault
-Coleman Trebor Cost: 34 (Republic) HP: 130 Def: 18 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Ambush Force Powers: Force: 2 Force Renewal 1 Lightsaber Block Lightsaber Deflect Lightsaber Reflect Surprise Move
-Yarael Poof Cost: 33 (Republic) HP: 120 Def: 20 Att: +11 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Melee Reach 2 Force Powers: Force: 2, Force Renewal 1 Absorb Energy Force Repulse 4 (Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this character)
-Oppo Rancisis Cost: 40 (Republic) HP: 110 Def: 20 Att: +10 Dam: 20 Special Abilities: Unique, Melee Attack Force Powers: Force: 2, Force Renewal 1, Master of the Force 2 Battle Meditation Force Alter Force Blind (Force 1, usable only on this character's turn: range 6; target living enemy’s attack is -4 this round) Force Repulse 2 (Force 2, replaces attacks: 20 damage to all characters within 2 squares; push back Huge or smaller characters to 3 squares from this character) Commander Effect: Unique followers with Force ratings gain Quick Reactions. Non-unique Republic allies do not provoke attacks of opportunity.
-Adi Gallia Cost: 34 (Republic) HP: 110 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Force Powers: Force: 2, Force Renewal 1 Force Leap Force Whirlwind 3 (Force 3, replaces turn: range 6; 30 damage to target and each character adjacent to that target; save 16. Target character is considered activated this round.) Lightsaber Block Lightsaber Throw 2 (Force 2: replaces attacks; choose one enemy within 6 squares. Make one attack against the chosen enemy and against each character adjacent to that enemy)
-Tholme Cost: 39 (Republic) HP: 110 Def: 22 Att: +13 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Intuition Force Powers: Force: 2, Force Renewal 1 Anticipation Lightsaber Assault Lightsaber Deflect Commander Effect: Allies with Recon may roll 3 times for initiative instead of twice.
-Dark Woman Cost: 37 (Republic) HP: 120 Def: 21 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that characters gains Stealth) Stealth Force Powers: Force: 2, Force Renewal 1 Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller) Lightsaber Riposte
-A'Sharad Hett Cost: 44 (Republic) HP: 130 Def: 20 Att: +12 Dam: 20 Special Abilities: Unique, Melee Attack Cleave Mettle Rend +10 Twin Attack Force Powers: Force: 2, Force Renewal 1 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Lightsaber Deflect Knight Speed
-Cin Drallig Cost: 35 (Republic) HP: 120 Def: 20 Att: +14 Dam: 20 Special Abilities: Unique, Melee Attack, Double Attack Lightsaber Duelist Force Powers: Force: 2, Force Renewal 1 Lightsaber Assault Lightsaber Block Lightsaber Deflect Lightsaber Riposte Lightsaber Sweep
Last edited by Conehead2188 on Wed Jan 23, 2008 7:30 pm, edited 10 times in total.
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