logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 10 posts ] 

Author Message
Offline
 Post subject: Line of Sight tool for Star Wars Miniatures
PostPosted: Sun Sep 13, 2009 8:33 am 
Death Star Designers
Death Star Designers
User avatar

Joined: Tue Jul 22, 2008 9:06 pm
Posts: 249
Click here to download SWM_MapExplorer (9MB)

SWM_MapExplorer is a Line of Sight tool for Star Wars Miniatures that is based on MapExplorer, written for DDM by Christoph Breitkopf. The program is written in Java and offers several options for checking available LOS.

Image Image
SWM_MapExplorer shown with and without the map image loaded

Simply clicking on a square (indicated by the orange circle in the upper right corner) displays all squares that you have LOS to (provided all doors are opened) as shown below (indicated by the green eye in each available square).

Image Image
SWM_MapExplorer shown with and without the map image loaded, indicating available LOS

Simply extract SWM_MapExplorer into a directory of your choice (i.e. c:\SWM_MapExplorer for Windows or ~/SWM_MapExplorer for Mac or Linux) and, if you are using Windows, run MapExplorer.bat to use it. If you are running Mac or Linux, simply run the executable mapexplorer file found in your newly created folder (i.e. in Linux, type sh ~/SWM_MapExplorer/mapexplorer).

List of currently included maps:
Cloud City
Crystal Caves of Ilum
Coruscant
Death Star
Echo Base
Freight Transit Station
Geonosis Sith Hangar
Grand Plaza
Mos Eisley
Muun Commerce Plaza
Rancor Pit
Rattatak Arena
Ravaged Base
Starship
Taris Undercity
Teth Monastery
The Lost Temple
Throne Room
Yavin 4 Massassi Temple

Including new maps is a simple as creating a text file and supplying the appropriate image. Maps are being included by the community all of the time and any maps that you wish to include can be added by yourself or others with very little difficulty.

_________________
Image
Check us out if you're in the Atlanta area!


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Sun Sep 13, 2009 11:31 am 
Unnamed Wookiee
Unnamed Wookiee

Joined: Mon Sep 07, 2009 9:04 pm
Posts: 16
Location: Buford, GA
Wow! That looks really nice!

Is there an option for it to show cover as well?

_________________
Image
- = View my Collection! = -


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Sun Sep 13, 2009 8:34 pm 
One of The Ones
One of The Ones
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 7568
Location: Southern IL
Wow, this just might help me to speed up my game play 8-)
Thanks for posting!


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Thu Sep 17, 2009 8:38 am 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
does the program know that beveal corners are walls for los?


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Thu Sep 17, 2009 8:40 am 
Jedi Knight
Jedi Knight
User avatar

Joined: Thu Jan 17, 2008 12:39 pm
Posts: 370
Location: Cincinnati Ohio
jonnyb815 wrote:
does the program know that beveal corners are walls for los?


DDM don't have beveled corners so they are just normal corners. and I thought they were not for los only for movement

_________________
Image*******Image

Duct tape is like the force. It has a light side, a dark side, and it holds the world together.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Thu Sep 17, 2009 11:19 am 
Junk Dealer Extrodinaire
Junk Dealer Extrodinaire

Joined: Tue Mar 17, 2009 9:05 am
Posts: 269
Unfortunately, it doesn't run on Mac OS X (an up-to-date copy of 10.5)...

Code:
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410] SystemFlippers: didn't consume all data for long ID 0 (pBase = 0x100f28950, p = 0x100f28954, pEnd = 0x100f28958)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410] SystemFlippers: didn't consume all data for long ID 0 (pBase = 0x100f467b0, p = 0x100f467b4, pEnd = 0x100f467b8)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410] SystemFlippers: didn't consume all data for long ID 0 (pBase = 0x100f467b0, p = 0x100f467b4, pEnd = 0x100f467b8)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410] Exception in thread "main" 
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410] java.lang.UnsupportedClassVersionError: Bad version number in .class file
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.lang.ClassLoader.defineClass1(Native Method)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.lang.ClassLoader.defineClass(ClassLoader.java:675)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.security.AccessController.doPrivileged(Native Method)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.lang.ClassLoader.loadClass(ClassLoader.java:316)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
9/17/09 1:17:44 PM [0x0-0x8d08d].com.apple.JarLauncher[1410]  at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:374)


Last edited by eMouse on Thu Sep 17, 2009 11:22 am, edited 1 time in total.

Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Thu Sep 17, 2009 11:21 am 
One of The Ones
One of The Ones
User avatar

Joined: Sun Sep 02, 2007 2:46 pm
Posts: 7960
Location: West Chester, OH (near Cincinnati)
Pretty sure I tried it on my Mac at home when it first came available for SWM. I might be confused though. Maybe you don't have the right version/settings for Java on your computer perhaps?

_________________
-Aaron
Mand'alor
"You either die a hero, or you live to see yourself become the villain."
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Thu Sep 17, 2009 11:24 am 
Junk Dealer Extrodinaire
Junk Dealer Extrodinaire

Joined: Tue Mar 17, 2009 9:05 am
Posts: 269
LoboStele wrote:
Pretty sure I tried it on my Mac at home when it first came available for SWM. I might be confused though. Maybe you don't have the right version/settings for Java on your computer perhaps?


Just updated my prior post, but here's my info...

Mac OS X 10.5.8 - fully up to date, including the latest security patch

JavaApplicationLauncher:

Version: 12.4.0
Last Modified: 9/3/09 10:21 PM
Location: /System/Library/PrivateFrameworks/JavaApplicationLauncher.framework
Private: Yes

JavaEmbedding:

Version: 12.0.0
Last Modified: 2/7/09 2:35 PM
Get Info String: 12.0.0, Copyright 2002-2006, Apple Computer, Inc.
Location: /System/Library/Frameworks/JavaEmbedding.framework
Private: No

JavaFrameEmbedding:

Version: 12.4.0
Last Modified: 9/3/09 10:21 PM
Location: /System/Library/Frameworks/JavaFrameEmbedding.framework
Private: No

JavaVM:

Version: 12.4.1
Last Modified: 9/3/09 10:21 PM
Location: /System/Library/Frameworks/JavaVM.framework
Private: No


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Tue Oct 02, 2012 12:00 pm 
Unnamed Wookiee
Unnamed Wookiee
User avatar

Joined: Thu Jun 23, 2011 1:40 pm
Posts: 16
Location: Buffalo
Can anyone shoot me this tool? I'd like to try updating it if at all possible.

_________________
Captaingig, Dirty Little Smuggler


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Line of Sight tool for Star Wars Miniatures
PostPosted: Tue Oct 02, 2012 7:26 pm 
Junk Dealer Extrodinaire
Junk Dealer Extrodinaire
User avatar

Joined: Sat Jul 26, 2008 12:18 am
Posts: 291
Location: Jasper, MO
cool app...could really help


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield