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 Post subject: Ambush
PostPosted: Tue Feb 14, 2012 12:41 pm 
Warmaster
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I'm currently working on an idea of using Revanchanist to give Vset Naomi Sunrider Ambush and getting the most bang for the buck with her triple attack. However I have a question about the ambush ability.

If Naomi starts within six squares of a mouse droid then moves 6 squares and moving further then six squares from the mouse droid, does Naomi still get to use Ambush?

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 Post subject: Re: Ambush
PostPosted: Tue Feb 14, 2012 1:09 pm 
Death Star Designers
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She must be within range of the CE at the time she makes the attacks to use Ambush.

In your example, no, Nomi could not use Ambush if she moves out of the range of the CE.

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 Post subject: Re: Ambush
PostPosted: Tue Feb 14, 2012 1:15 pm 
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Thats what I thought as well.. Drats LOL

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 Post subject: Re: Ambush
PostPosted: Wed Feb 15, 2012 8:53 am 
One of The Ones
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Ambush (especially granted as a CE) is generally much better for shooters


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 Post subject: Re: Ambush
PostPosted: Wed Feb 15, 2012 11:28 pm 
Warmaster
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Yeah it seems to be, I was just trying to make some OR pieces work that I had not played with.

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 Post subject: Re: Ambush
PostPosted: Thu Feb 16, 2012 4:43 am 
Droid Army Commander
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Really if you have around 4-5 mice in the squad you should be able to get it to work. Just move the mouse first or set it up at the end of the round in case you lose init so on.


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 Post subject: Re: Ambush
PostPosted: Thu Feb 16, 2012 1:06 pm 
Warmaster
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Ive got 3 on the actual list with lobot to bring in more if needed.

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 Post subject: Re: Ambush
PostPosted: Sat Sep 15, 2012 9:39 pm 
Droid Army Commander
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Also an Ambush question, that I always assumed I knew the answer to this one but can't find anything official to back me up:

When using Ambush are you limited to moving your Speed or can you move up to Double Speed and still make all attacks? I've always remembered it being the former but all glossary information does not specify.

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 Post subject: Re: Ambush
PostPosted: Sun Sep 16, 2012 5:03 pm 
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I'm 99% positive it's just up to the character's speed. If a character moves more than its speed, it loses the ability to make any of the attacks on its card, absent certain special conditions. I remember some discussion a long time ago about the different segments of any turn (it might have been in the context of Charging Fire and Greater Mobile). Basically (to be blindingly obvious), you generally have a movement phase and an attack phase. Either phase can be "replaced" by the other, as in the case of Double Attack, where you would lose your movement phase in order to make an extra attack. And you lose your attack phase if you move more than your speed. So any character moving more than its speed would still not get to make any attacks, because it has effectively replaced its attack phase with extra movement.


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 Post subject: Re: Ambush
PostPosted: Sun Sep 16, 2012 6:25 pm 
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You must be able to make an attack in the first place, thus only your Speed value.

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 Post subject: Re: Ambush
PostPosted: Sun Sep 16, 2012 6:39 pm 
Droid Army Commander
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Great, so I always played it properly.

I guess that is one that can be included in the expanded glossary project.

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