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 Post subject: Re: Lobot - most winning figure ever
PostPosted: Mon Sep 03, 2012 10:03 pm 
Major Tierce
Major Tierce

Joined: Sun Dec 09, 2007 11:21 pm
Posts: 4268
I agree 100% Deri. As much as I don't personally like him, I do agree that he is good for the game. And actually now that we have more and more creative choices and it isn't just the mouse droid dump, I like him more than I used to.

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 Post subject: Re: Lobot - most winning figure ever
PostPosted: Sat Sep 08, 2012 8:16 am 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina

Joined: Thu May 21, 2009 8:17 pm
Posts: 186
Well, since we're all slapping each other's backs and agreeing how swell Lobot is, what if we changed the rules of the game so that you could have the "reinforcement option" but without actually playing Lobot? Something along the lines of MTG's sidedeck or defensive shields in SWCCG? For example, let's say that you build a 200 point squad as well as ten figures that comprise a side-squad. After seeing your opponent's squad, you may put up to 20 point's worth of figures from your side-squad into your squad, removing figures that were in your squad as you do so.

OK, I'll be the first to admit that that sounds complicated and awful, but could we make something along those lines work? Would we even want to?

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 Post subject: Re: Lobot - most winning figure ever
PostPosted: Sat Sep 08, 2012 9:00 am 
Droid Army Commander
Droid Army Commander
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Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
I was never a fan of shields so no


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