Echo wrote:
TimmerB123 wrote:
Echo wrote:
From the discussions that I heard most people seemed to have played it at least once or twice before. I'm pretty sure Jim had played at least once before. Wes might not have. The bar for "vet" for this format is just really low; honestly after having played in just 2 games of this format I now have a MUCH better idea of how it works and what would do well, what wouldn't, and why.
Fair enough. To be honest your teams were good. Match-ups are huge in this format.
So why didn't you guys play it once or twice before you came? Other teams did just that and came up with awesome squads. I don't understand the complaining that you were unprepared because you chose not to prepare.
Oh, I'm not complaining at all. We didn't prepare because we weren't sure if we were playing in it, and we preferred to spend our small amount of free time preparing for other things like the championship. We literally decided to play in it a few days beforehand, and even then David was originally on the team with me and Graham but the day of David dropped out and Greg took his spot. We knew we were unprepared and didn't really know what we would see, and that was alright.
I was just saying that if we had been able to have a better idea of what other people considered good in this format it might have been better and we might have been less on-the-fence about it (we almost didn't play in it, and the main reason we did was just because so many other people were). I wouldn't be surprised to learn there were other people who didn't play in it because it's a format they had never played and didn't know anything about, so if people discuss things like their duos more it might make the format more popular, which is a good thing, right?
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Also - Jake and I never even dreamed of it being a team event. Ray was the madman who came up with it (simply because he wanted a team tournament, but there weren't enough slots). Funny how he won it then . . .
But this being only a 2 round team tournament, everything changes on a dime. It was a 180 swing from Team Royal Rumble to Team MBM when Greg made his LS defense save with Marka Ragnos. My Boba would have killed him (and thus Exar Kun DFS) giving my team 90 points instead of Ray's team, when Ray snuck in and stole the kill. And then we would have won the title easily.
Anyway - my point is that there are so many factors in this format (ESPECIALLY in the team format, which we ALL were playing for the first time) that you can't address them all. You just play and have fun.
Yeah, I'm not talking about the swinginess or anything. That's really inherent in the format, which is fine. Hell, I'm not complaining about how poorly my team did; in round 2 I did awesome! It was fun. I'm actually
trying to help this format grow by encouraging discussion about it. Why don't you post what you played and why? That would be interesting and would probably help interested people get their heads around the format.
Awesome. Sorry I misinterpreted your tone.
I played:
Whorm Loathsom and Durge JH 1st.
Sick shooty madness! You almost always start with LoS on someone, and it's frequently a force user. Light them up, take the points. Also, people tend to run from Durge, (rightfully so), and then he lasts a long time (especially with regen 20). If you can keep Whorm safe, Durge is a force to be reckoned with. Get up on points early, and cruise. Worked perfectly in round 2. Ray brought in Exile and Durge, but IMO, Whorm is better. 180 damage threat is too great to challenge alone. In game 1 Daniel brought out Cay (Damn, probably the best counter!), and I couldn't risk killing him with a non-force user. If I failed that save it would be game over. Probably tournament over. So I chose my other opponent, Bryan - who had Master Thon. Due to MotF2, high HP, and Lightsaber Defense (and a few misses on my end), I couldn't finish him off. SO those points got sniped and my big opener didn't pull his weight.
I am a big believer that I will never have a set 2nd team and 3rd team. I play them when the situation calls for it.
My other 2 squads (in no particular order) were:
Darth Maul SI and Potty Palps - They are a huge damage threat and a brick. If there are shooters on the board, or a juicy kill lurking within range of my phase in door - I bring these guys. Also if everyone on the board is full health, then these are the guys to bring, since Maul is a threat to anyone at anytime. Palps is a brick that can soak up a lot of shots. Maul takes the easy kill if something is close, cloaks if not (using Plaps FP). Maul can Sith Rage 2 every turn using Palps FPs, and cloaked he's a ridiculous threat (160 damage). He also can take a lot from Melee (Teras Kasi) and so if someone tries to come smack the Emperor, Mauly-boy is waiting to thrash them. Once Maul goes down Palps sucks, but he still can do his thing vs Melee. Great survivability.
Boba Merc and The Revanchist. My kill sniper. Tactician +8 is so awesome (although it's amazing how often I failed init even with this), and helps Boba get his cunning. And beween Boba's intuition, flight and Revanchist's CE, Boba has an effective 12 square movement range to still get his 2 accurate shot cunning attacks. Snipe central. I have stolen so many kills with these two it's nuts! I bring them in 2nd if anyone (significant) has 60 hp or less and is not cloaked or Super Stealthed. Boba has such great movement he's hard to pin down, but when he does die Revanchist ain't bad either. The big FP4 is awesome for an auto kill as well.
Due to a bad start in game 1, we pretty much all ended close to even. Not great, but could have been worse.
I dominated in round 2, and scored over 500 pts. If Greg would have missed that last LS defense, Team Royal Rumble would have won overall and I would have had the highest single game score. Ray pulled in just enough points to edge us out (although it sounds like Deri had the Lion's share for his team)
Regardless it was a ton of fun and I look forward to it again next year!