logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 4 posts ] 

Author Message
Offline
 Post subject: Blaster upgrade
PostPosted: Mon Jun 25, 2012 7:59 pm 
Warmaster
Warmaster
User avatar

Joined: Wed Nov 28, 2007 10:18 pm
Posts: 559
Mostly stated in the title. Blaster Upgrade (Allies within 6 squares with nonmelee attacks that deal exactly 10 Damage gain Twin Attack), Poisoned Blade (+10 Damage to 1 adjacent target; this counts as a melee attack. This attack deals an extra 20 Damage to a living enemy; save 11.)

Would he be able to do a twin poison blade?

On a similar note, does ABM prevent characters from gaining twin from blaster upgrade?

_________________
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Blaster upgrade
PostPosted: Mon Jun 25, 2012 8:32 pm 
One of the Sith on Malgus' Shuttle
One of the Sith on Malgus' Shuttle
User avatar

Joined: Sat Feb 09, 2008 11:31 pm
Posts: 3575
Location: Cincinnati, OH
No because when you are attacking adjacent enemies with Poison Blade you are making a Melee Attack (which you cannot have for Blast Upgrade).

ABM only affects commander effects and Blast Upgrade is not a commander effect, it is a special ability.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Blaster upgrade
PostPosted: Tue Jun 26, 2012 6:21 am 
Warmaster
Warmaster
User avatar

Joined: Wed Nov 28, 2007 10:18 pm
Posts: 559
I did not mean does it prevent it from opponents, I mean from allies. ABM gives characters a +10 damage bonus, would that make a 10 damage character a 20 damage character and therefor make it not eligible for blaster upgrade?

_________________
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Blaster upgrade
PostPosted: Tue Jun 26, 2012 9:07 am 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3599
Location: New Jersey
Damage bonuses (including from ABM) do not change the character's base damage stat.

For example, an OR Recruit (10dmg) who hits someone while ABM is active will hit for 20 dmg (10 + 10). If that Recruit is within 6 of a Czerka Scientist, then she'd have Twin attack, for a possible 40 dmg (20dmg twice).

SAs that specify a new Damage rating (like Poisoned Blade, except the attack becomes a melee attack) actually change the character's base damage rating, and so when they were active they would prevent a 10dmg shooter from gaining Twin from the Czerka (because the shooter is now a 20dmg shooter)...that character would instead now gain Jolt instead (via Blaster Rifle Upgrade).

The same applies to the OR Senator's CE: it does not change the character's base damage stat, but it just adds more damage to the total.

_________________
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield