All right, so here we go. Initially Nader and I discussed not running our "go to" squads, he was going to run a Seppy squad and I was going to run Sith. We then decide, eff that considering this was a regional, and ran our regular squads to see who was better since we'd most likely face off at some point.
Homicidal Mace part Deux 65: Mace Windu LotLS 55: GOWK 27: Lobot 23: Foul Moudama 19: Gungan Shieldbearer 9: R2 3: Uggie Map Choice: (not so)Peaceful City
So I dropped Dr. E. for the shieldbearer figuring I'd run into quite a few shooters and I wanted to see how that would work out for me.
1st Round vs Joe and his Gowk/Mace with Atin and Darmin I bring in Ponda and Crumb We positioned some round 1 and he left R2 in front of Mace. Round 2 I have Foul run in with Gowk and push the droid and knock back Mace. I felt pretty good until Darmin came in and grenaded Gowk and Foul for 40 each. His Mace then attacked Gowk, but only put 20 dmg on him. So I brought my Mace in and attacked. He had not crits and I absorbed his Mace's first riposte unfortunately on the second he crits. So both our Maces are at 80. I win init and attack again and again no crits. Mace absorbs the first riposte, but I decide to let him do the second so I can riposte back. He crits. Again. So both Maces went down. He then get's his own force push off and I'm left with GOWK with 30 left, Ponda with 30 left, and Foul with 20 left (plus Lobot hanging back). He has a near full health Gowk, Darmin at full, and Atin at 50 left. I run away into gambit, everyone dies but Gowk (who saves like a champ) and I eventually crit his Gowk to death. At this point, thanks to mucho rounds of gambit, I'm only 23 points from 200 so I base Atin and hit. He tries to run away and Gowk crits on the Aoo. Shouldn't have won that game, but some late game smart plays and a little luck saved my butt.
3 point win
2nd vs the JuiceMan (Joe) and his Zannah/Atton droid squad (SHAD and an Iggy) I bring in Dr. Evazan and a Gran We play on Spynet. I set up Mace in gambit and as his only target, with the shieldbearer adjacent. We then position some, then Fould takes Mace in to kill Atton, and then his Iggy next round. Mace and Zannah trade hits and Zannah saves a lot. I use Dr. E. to heal Mace and Gowk slowly wittles down his SHAD. Mace is eventually able to take down Zannah and then I clean up his extras until I get 200 points.
3 point win.
3rd vs Darph Nader and his Weir back from Vacation (stormies with Wier, Double Bubble, and Veers) I bring in Figrin D'an and a Twi'lek BG Here's the match up he and I waited for. I win map roll. and get my pieces into gambit. He made an error of bring wicket in too close and Mace ran out to kill him, and then ran back. He was never able to hit Mace but once, which I used the BG for. I was then able to get a stormie and his aqualish with Mace and I eventually Mace got to Weir and killed him. It would've been a much quicker match, except he rolled 3 6's and so got to bring in pieces with Ozzel, including a rather annoying Bothan Saboteur and 2 extra stormies.
2 point win
Semi Finals vs Jak and his OR Handmaidens I bring in Dr. E, and the Gran again I win map, and realizing he only needs 11s to hit Mace in cover with Bastila and Atris doing their thing, I make sure to keep the Shieldbearer safe. Mace was able to run out early and get one handmaiden, before running back to safety. The shieldbearer does his thing and 1 handmaiden kills herself and another takes 30 back. He brings in Brianna, wins init and does 60 dmg to Mace, Dr. E heals Mace, and Mace then proceeds to destroy Brianna. I kill the final wounded HM and then rush Gowk and Mace up to Bastila and Atris so they can clean up.
3 point win and on to the finals.
Finals vs Nader (again) I decide to bring in Dr. E. and the Gran this time He wins map and we play on asteroid base. I set up on the more clustered side and he sets up near the landing bay/open area place. I bunch my guys in a nook, with Mace as the only target, should Nader decide to run someone that far. He doesn't. Instead he swaps Ozzel into gambit and hopes I'll kill him next round. This, I'm happy to do (remembering the 3 6's from the last game). So Mace mobiles out, kills Ozzel, then gets in cover with the Shieldbearer behind him. Nader takes his chances, and actually get some hits, unfortunately he fails every energy shield save, including one attack that was a crit. Thankfully for most of his stormies stay alive due to their shields, but unfortunately for Nader he bunched Weir, Wicket, and Thrawn together. So after his initial attack 3rd round, Mace runs in with R2 to slaughter Weir and wicket. Foul the takes Gowk to kill a stormie and Nader is left with Thrawn, 1 stormie, Pellaeon, Veers, Lobot, and Mas. So, it becomes clean up at this point since Mace and Gowk were both at full health, Gowk kills the final stormie and Mace takes down Thrawn.
I earn my second regional win.
I would like to send a huge thanks to Jak for hosting the tourny and for putting me up for 2 nights so I could play. Jak, you had awesome prize support and those guys that flaked out on us by not showing up are total nerd dogs. Also, Engineer shows his aplomb once again with his trophies. They are totally wizard and I love the pipes on the first place trophy.
Also, Jak decided to do the contest where contestants keep track of total rounds, gambit, 20s, 1s, and made saves. This is an excellent idea and I hope it catches on at more regionals. It adds a fun dimension to playing and it encourages people to play their games out so they are given an incentive to not concede. Kudos, Jak, that was a well made choice.
Now, onto to Delaware!
_________________ "Anything worth killing is worth over-killing" - Darph Nader
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