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 Post subject: Belth's Boys
PostPosted: Fri May 11, 2012 4:08 pm 
Warmaster
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Well in an attempt to catch lightning in a bottle, I've been going through my minis looking something fresh and new that might work. I've looked at Belth Allusis since it came out but never really put anything together. So I guess now is better then later so this is what I came up with.

Belth Allusis, Jedi Master
Bastilla Shan, Jedi Master
Jedi Battlemaster x2
Lobot (Im really debating making this spot a Jedi Seer, to knock bikes out of the sky)
OR Senator
R7 Astromech
Uggie x3
Map: Open to suggestions..

I'll be giving this a shot locally tonight so Ill post how it goes.

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 Post subject: Re: Belth's Boys
PostPosted: Sat May 12, 2012 11:44 pm 
Death Star Designers
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The Twin on the Death Shot, with a final use of Dark Temptation and not having to worry about Splash makes the Wookiee Jedi kind of fun.

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 Post subject: Re: Belth's Boys
PostPosted: Sun May 13, 2012 10:03 am 
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Sithborg wrote:
The Twin on the Death Shot, with a final use of Dark Temptation and not having to worry about Splash makes the Wookiee Jedi kind of fun.


The wookie jedi has Indiscriminate Rage not dark temptation. But I got your point. I was thinking the covenant hand who does have Dark Temptation.

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 Post subject: Re: Belth's Boys
PostPosted: Sun May 13, 2012 7:09 pm 
Warmaster
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Hmm that is two very interesting ideas to playtest.

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 Post subject: Re: Belth's Boys
PostPosted: Sun May 13, 2012 7:56 pm 
Droid Army Commander
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I though Dark Temptation was only usable on a character's own turn?

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 Post subject: Re: Belth's Boys
PostPosted: Sun May 13, 2012 8:50 pm 
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Nope. Dark Temptation, Dispassionate Killer, and Indiscriminate Rage where clarified to work like Sith Rage, with the save happening at the end of the turn it is used.

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 Post subject: Re: Belth's Boys
PostPosted: Sun May 13, 2012 9:56 pm 
Really Cool Alien from a Cantina
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Dass Jennir with Mon Mothma twin deathshots (courtesy of a Czerka) would be pretty good.

Unfortunately I can't really put together a squad I like with Belth. You just don't have enough points to bring a lot of non-uniques unless you lose Bastila, which doesn't seem like a good idea.

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 Post subject: Re: Belth's Boys
PostPosted: Mon May 14, 2012 8:10 am 
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I was thinking Jedi Watchmen would be a good option for Belth's death strikes. Built in cloaked will guarantee you get you death strike. I really like the idea of running Belth with at least 1 Jedi Seer. The problem is I really want to add a shooter, but there are none that really synergize well without taking away space for non-uniques. Atton is good, but he is 36 points.

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