Ok bear with me, let’s see if I can do a play report justice. For this event I ran my squad I aptly named “Weir”thering the Storm, and as you’ll see it had to weather the storm of Mace all day lol. The squad is as follows: Grand Admiral Thrawn Tyber Zann General Weir Imperial Governor Tarkin Moff Nyna Calixte Storm Commando x 2 Admiral Pellaeon Mas Amedda Ugnaught demolitionist x 2 Map: Throne Room
Round One vs. Eric Larson (Engineer) with Mace to the face This game started off pretty high octane. I elected to bring in 2 Brutes and a Gran as my reinforcements with TYber Zann, and dropped Nyna for a 3rd Commando. End of round 1 I move up a brute, swap in my lone unactivated Storm Commando and run another 12 squares into gambit where I had a clean no cover shot on Foul to start round 2. As round 2 starts, I win initiative thanks to Thrawn and Storm Commando 1 Double +Deadeye on Foul. Hit, Hit, Hit, defense, Hit, result Dead Foul. General Skywalker then kills that commando. Mace then comes down the top hallway with R2 and Panaka, , Mace gets hit by Zann an chooses to go after the unactivated commando, then kills commando #2 that turn and then swaps back. Commando 3 attacks kills R2, damages Panaka. Round 4 Anakin comes in, eats 90 from Weir, and Mace kills Zann before being swapped to safety, can’t remember if he got Pellaeon in that game. Commando #3 kills Panaka and now Mace and Anakin are in retreat mode. I roll a 1 start of round 5 and he gets Anakin out of harms way. Somewhere in the Weir has put damage on Mace to take him down to 20. Anyways Anakin and Mace are at 10 and 20HP respectively. I run an uggie to the door, swap in uggie #2, blow said door, move, win init blow the other door where they would hide and Thrawn , Commando 3, and Weir chase down Mace and Sky. Mace kills #3, and then Weir manages to finish it off. Result 1-0, 3 point win.
Round 2 vs Death Shot Naboo Troopers. I see lots and lots of troopers and decide for some reason I need Ozzel, so I drop Nyna for him (bad choice). Round 1 he tows up a trooper that then comes out and drops 30 on one of my Storm Commandos, I swap him out to a safer point and then kill that trooper with another Commando. Round 2 he rolls a 20 brings in 3 more troopers and a diplomat. I kill 3 troopers and he kills most of my scrubs with the death shots. Round 3 He’s forward now and pretty well in my face, he brings in the diplomats which take away stealth and both commando 1 and 2 are killed. Zann gets 2 more Commandos, he swaps in Plo, Weir attacks and is only able to drop 60. I take init, Zann misses his shots, dies to Plo, then Weir kills 2 commandos and dies. Round 5 he gets Tarkin and Mas, leaving Thrawn, time is called mid-round result loss. 1-1 3 Points
Round 3 I am against Lou Vasilion (lou) with Mace in the Face toting an Ug. This time I elect to bring in the 3rd Commando as I did in game one. We play on Cantina and Lou sets up in the corner by the hallway connecting both sides. I set up opposite him so I can get engaged quickly. He comes down the hallway with Skywalker at point, Weir attacks and misses 2 shots, so Skywalker takes 60 has 40 left. He swaps in Mace for Skywalker, Foul lifts Mace and brings him to my house of pain. Mace brings his own house of pain and kills Weir turn 1, I’m thinking Game Over, but it doesn’t end. I put 40 on Mace with the commandos and Zann. Round 2, Zann attacks Mace for 40, misses the 2nd shot. Mace then comes in to attack Zann, and rolls hit, hit, one. Thanks to the bubble he can’t reroll so Zann has 20 left. Now Lou ends up making a costly mistake end of round 2. Instead of going after Zann who is almost dead, he elects to go after Pellaeon with Skywalker and kills him. Commando’s shoot, commanders shoot, no more damage is dealt. Round 3 I pray I don’t get a 1 for init. I don’t and I take it. Bear in mind that Mace and Anakin are below half health and thus susceptible to Zann’s Merciless. Zann shoots Mace and I use Thrawn and Tarkin to combine fire needing anything but 1, hit, dead Mace, 2nd shot from Tarkin’s CE I shoot Anakin, combine with a commando, hit dead Anakin. Game dramatically shifts. Foul comes in attacks until going down to Commando’s along with R2. Lou then runs everything out to ensure I didn’t have to chase him for the 3 point win. Result: Win 2-1 6pts.
Round 4 I play against a Revan, Maul, and Kaan swap squad, on my map. Once again I bring in the 2 Brutes, Gran, and dump Nyna for the 3rd Commando. Dueling Master Tactician is always fun. Round 1 I outactivate, swap in Weir and kill Gha Nackt. Win init round 2 and kill a mouse also and the retreat to the force bubble, so now I have a good activation edge. He counts 20 squares and runs Revan all the way up to Weir and swaps in Maul who Rages thanks to being out of the bubble and kills Weir and a Storm Commando. The other 2 commandos put 80 on Maul, and Zann does his Merciless shooting and kills him. He moves up Kaan end of round 2 and Revan is back at the back needing to run a ways to get to the fray. Round 3 I win init and Zann doubles on Kaan dropping him to 10Hp. He runs in at Zann and uses Backlash to put 40 on him. Storm Commando 2 kills Kaan who can’t get any benefit from Thought Bomb thanks to Pelleaon. Storm Commando 3 chips away at Revan and get 40 on him. Round 4 he wins init and kills my 2nd commando. I then run my Gran adjacent to Revan, swap in the 3rd Commando and put 40 more on him, dropping him to the magic number. Zann misses his 2 shots and I kill most of his scrubs with my commanders. Round 5 I win initiative and Zann attacks Revan putting the 60 on him and he concedes having the Sid-o-gram and 2 mice left. Result: Win 3-1, 9 points, and now I’m feeling confident about top 4.
Round 5 is the matchup I’ve been agonizing about for a couple of weeks, which is Mace and GOWK because of the high defense and the lower attack values of my squad. I play against Josh Hinkle (hinkbert). Again I elect my same reserves and same Pellaeon trick. Round 1 I get a Storm Commando in line with Ponda Baba and shoot. Round 2 I win init and take down Ponda Baba, and the Commando is killed by Mace, as expected. I swap in Weir well outside of Mace’s Range and put 30 on Mace out of 4 shots. I move Commando 2 into position for the init. Round 3 I roll the dreaded one and Mace kills Commando #2, so I’m thinking great here we go again. But then a miracle happens, Evazan goes to repair Mace rolls a 1, reroll 2, reroll 1, Mace takes 30. GOWK moves in and becomes engaged and Tyber Zann puts 40 on him through SSM thanks to the bubble. Foul moves in also to begin attacking doctrine of fear becomes HUGE in this game. Round 4 I win init and shoot at GOWK with Commando 3, who puts another 60 through leaving him at 20 but he makes the SSM saves to keep him alive. Foul attacks Tarkin but thanks to Doctrine of fear misses one attack leaving Tarkin at 30. Weir unloads and shatters poor Foul’s spirits with 120 damage. This time Dr. E is successful and Mace is healed leaving him with 120 HP. He then runs up to Tarkin to end the round. Round 5 I take init and kill GOWK with Zann. Mace kills Tarkin and runs around to where he is adjacent to Thrawn. Weir shoots and sticks him with another 60, leaving him at 60HP. I block out Evazan who took grenades damage earlier so he can’t get to Mace without an AoO, so he kills the brute instead. Initiative happens and I roll another 1, so Mace triples Thrawn, no crits therefore Thrawn remains with 20HP. Weir finishes off Mace and he concedes. Result 4-1 12 Points, top seed Finals. Side note I mentioned above I was feeling confident about top 4, turns out I needed to win the last match or be out.
Semifinals vs Gerry(darphnader) and his Vong Squad, he wins map and we play on Asteroid base and I set up on the side with the main door to the center room. He elects to copy the swap, I use my same reserve tactics as I normally do. Round 1 I swap some stuff around and charge most of my squad into the gambit area to be protected by Doctrine of Fear to help with the Qednak. Storm Commando 1 kills a worker. I win init and kill off a 2nd worker and the Qednak comes in and attacks the commando who makes some saves and takes 10. He then gets AoO on the Qed and puts 20 on it. This forces Gerry to attack the commando with an Ossus Guardian who fails to kill him. Weir swaps in and kills the OG with his 120 damage shots., and then Gerry kills the survivor Commando with Shai and swaps to safety. Gerry moves his squad forward and then we trade a few more shots. He positions his Yun Yammaka fanatic to run into my squad next round. Round 3 I think I kill another worker early and then he opens the door with his Qednak and runs the Fanatic forward to kill Weir. After AoO’s he takes 20 then attacks Weir, thanks again to doctrine of fear he misses both attacks and Weir kills him. I then swap Zann up to where he can see the Qednak and kill him. His remaining Ossus guardian runs in to the room at the bottom and my Storm Commando’s chip away at him. Round 4 I kill the Ossus with a commando and he just spins his stuff. Time is called and we have to finish the round. I swap Weir in for a brute and kill Shai and its over. On to the Finals!
Finals vs Jason K (urbanjedi) with Mace to the face for the 3rd time. First round is mostly positioning and R2 locks a door keeping my Storm Commando from getting to him. So I swap in the commando and blow the door. Round 2 I roll a 1 and he takes it and moves Panaka up to bodyguard his big guns swapping the Spaarti and a Brute. Commando runs in and shoots R2, missing 1, hitting 1, 10 left. So I use the 2nd commando to finish R2 and then kill a brute. Anakin kills that commando. He runs Foul down the hallway with Mace at my squad and gives up a series of AoO’s to base both Thrawn and Weir in hopes of a Crit. Mace takes 80 on the AoO train and kills Weir, thankfully no crits and Thrawn alive. Thrawn shoots Mace, swaps Zann in for a no cover shot, Zann combines with most of my squad and kills Mace. Brute walks up and puts 10 on Foul which actually turns out to be very important. Round 3 I win init and a Storm Commando opens on Foul putting 60 on him. Anakin runs in to attack and takes my Storm Commando down to 10HP thanks to a missed roll because of Doctrine of Fear. Foul provokes an AoO from the brute and because my brute is considered Zann Consortium kills Foul with Merciless from Zann. I kill more Scrubs and drop some damage on Anakin with the 3rd commando that hadn’t gone yet. Round 4 I win init and shoot Anakin with Zann, putting him at 30HP thanks to a missed roll. Anakin kills the one Commando and puts 30 on the 2nd one before being swapped back. I run a scrub down the hall and swap in Zann for the initiative shots. I win and Zann hits Panaka once, misses the 2nd and Anakin and Panaka combine to take down Zann. I get the commanders down the hall and kill Panaka, trapping Anakin in Thrawn’s Force Bubble. Round 5 Tarkin shoots after the won initiative and misses, Anakin comes in and hits Thrawn for 60. I kill the Spaarti with Pelleaon and then Thrawn shoots and misses Anakin, I swap a Commando for Tarkin and run up Mas. Commando shoots misses both and we go to init. Round 6 I am praying for not a 1. It is not a 1 and the commando goes combining with Tarkin on the first shot killing Anakin, then shooting Mas and killing him, thus winning the PA regional for me in what was a really close match. I limped out of that last match with 10HP Commando, 20HP Thrawn, Full Health Pellaeon , Tarkin, and Mas.
I want to say thanks to each and everyone who attended because it was a blast. Special thanks to Jim and Charlie for hosting it, and making it a Class A event.
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