Echo wrote:
I just think that the list is for one thing kind of unfair because it's far from comprehensive.
Far from comprehensive? I may have missed a few, but it's fairly thorough for
realistic tools you would add to the squad. (Which was the original intent, which again, it's my fault I didn't make clear.)
Echo wrote:
"Access to Double Attack"; the Speeder would have to pay for Vader, the Lancer can get it from a Geonosian Overseer.
A little outside the box, and I don't quite think either would be Meta for a speeder squad, but I can put that in. Strafers essentially have double greater mobile when they strafe.
Access to Double Attack: Lancer - Geonosian Overseer, 16 pts (SA - within 6, Non-Unique droid followers only), Commando Droid Captain 24 pts (CE - within 6, droid followers only), Grievous Scourge of the Jedi, 63pts (CE - within 6, droid followers only). Speeder - Darth Vader, LotF, 71 pts (CE - boardwide with Mas, all allies)
Echo wrote:
Graham made the point very well that it's just too hard to compare these two pieces. Yeah, they're both strafe attackers, but the squads (and factions) that they are in work SO DIFFERENTLY that comparing them in this specific way doesn't seem particularly fruitful.
Really? I play them very similar. Devastate a squad with deep strikes that kill many smaller pieces and hurt bigger ones, often killing off all but the beatsticks (ie - their tech and support), then wear down what's left with the rest of your team. There's a reason I was drawn to experimenting with speeders, being an experienced Lancer player. Saying they function SO DIFFERENTLY is actually silly to me.
Echo wrote:
You could definitely compare a fully built Lancer squad to a fully built Speeder squad
I thought that's what I was doing, but breaking it down further. There are a lot of little variables at the end to come up with very similar squads (how many single lancer variants did Graham and I play last year, that were all 75% the same?).
So I just wanted to compare the meat and potatoes of the squads, and not quibble about how many uggies to add.
Echo wrote:
heck, you could even just play them against each other
As already stated several times - Playing them against each other is pointless. Lancer squad actually facing a Speeder squad is Lancer's win 9/10 times.
Echo wrote:
or play them both against 10 other different squads and compare the results. That would be pretty meaningful.
Yes, YESSSS!!! You finally get it, this is what I wanted all along! How would each of these squads fare in this Meta, against other top squads. For example, Lancer vs Mace - not good. Speeder vs Mace, better.