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 Post subject: Poggle was a dumb idea
PostPosted: Sun Mar 18, 2012 12:46 pm 
Warmaster
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100 point sep squad made of only living stuff ^^ Durge sits back with his 13 base and 6 attacks while the bombs move around and have fun. No door control is a problem but the revolving door model is expensive in 100 point.

--Living Seps--
51 Durge, Jedi Hunter
20 General Whorm Loathsom
9 Poggle the Lesser
8 Aqualish Technician
12 Geonosian Drone x6

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 Post subject: Re: Poggle was a dumb idea
PostPosted: Sun Mar 18, 2012 9:05 pm 
Master of the Order
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54 Kyle Katarn
27 Lobot
10 Luke Skywalker, Force Spirit
09 General Dodonna

Good luck... :P

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 Post subject: Re: Poggle was a dumb idea
PostPosted: Sun Mar 18, 2012 9:49 pm 
Imperial Dignitaries
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Durge will do up to 180 dmg to Kyle, who has no evade. I'm not sure he'll need a lot of luck. :P

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 Post subject: Re: Poggle was a dumb idea
PostPosted: Sun Mar 18, 2012 10:51 pm 
Death Star Designers
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Grand Moff Boris wrote:
54 Kyle Katarn
27 Lobot
10 Luke Skywalker, Force Spirit
09 General Dodonna

Good luck... :P


You should probably go with

54 Kyle
23 Wedge
10 Luke FS
12 x4 uggies

Kyle can evade/mettle past durges hits. Base him to get rid of twin and beat him down with triple. It'll still be an uphill battle for kyle as durge is healing 20 and doing 90 when disrupted and kyle is adjacent.

My money is on durge in that fight, but i stopped betting on minis years ago :)

For the sep squad i think 4 more bombs over the aqualish is a good call. that extra 80 damage could turn the game. That's also 3 extra activations which is also big.

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 Post subject: Re: Poggle was a dumb idea
PostPosted: Mon Mar 19, 2012 9:00 am 
Warmaster
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The AT is there mostly for the extra +4 attack for when durge meets non unique/non jedi things. That and it helps against the super stealth for a very short time if the need arises. My biggest problem with it is there is no door deletion.

Grand Moff Boris wrote:
54 Kyle Katarn
27 Lobot
10 Luke Skywalker, Force Spirit
09 General Dodonna

Good luck... :P


Depends on the reserves. Good thing "its a trap!" can still kick in ^^

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 Post subject: Re: Poggle was a dumb idea
PostPosted: Mon Mar 19, 2012 10:21 am 
Third Jedi from the Left
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If you're that worried about the door control you can always drop the aqualish for 2 uggies and another drone. You seem set on keeping him in there though, so I don't know what else you could do to address that problem.


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 Post subject: Re: Poggle was a dumb idea
PostPosted: Mon Mar 19, 2012 2:07 pm 
Master of the Order
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thereisnotry wrote:
Durge will do up to 180 dmg to Kyle, who has no evade. I'm not sure he'll need a lot of luck. :P


Yeah, after some thought I think the Wedge option is better, or possibly downgrading to the CI version. Either way, my reinforcements are going to include bodyguards. :)

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