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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Mon Sep 19, 2011 3:37 pm 
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Grand Moff Boris wrote:
What are the events scheduled for this?


This will all depend on venue and their hours. Will have this info by end of the week.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Mon Sep 19, 2011 9:05 pm 
Ugnaught Master!
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Alright, we have a location! I'll update the original post with this same information, but I can tell you that MGM will be hosted by Dizzy Dugout in Collinsville, IL! Matt is still getting info on entry fee, hours of events, etc, but at least we have a place to play!

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 20, 2011 8:10 am 
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Collinsville is NOT St. Louis... It's not even close to St. Louis, really.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 20, 2011 9:40 am 
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Grand Moff Boris wrote:
Collinsville is NOT St. Louis... It's not even close to St. Louis, really.


13 miles from the Arch via I-70. Not close at all. :P


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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 20, 2011 10:22 am 
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I've been there. It's a LONG 13 miles. :P

Also worth pointing out that the Arch is at the edge of the city, not in the center or anything crazy like that. And typically when people refer to St. Louis, if they aren't talking about Market St., odds are good they are actually talking about one of the suburbs.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 20, 2011 10:32 am 
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Grand Moff Boris wrote:
I've been there. It's a LONG 13 miles. :P

Also worth pointing out that the Arch is at the edge of the city, not in the center or anything crazy like that. And typically when people refer to St. Louis, if they aren't talking about Market St., odds are good they are actually talking about one of the suburbs.


Fair enough. But hey, it IS a bit closer to both of us, unless you were going to fly in. :D

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 20, 2011 10:35 am 
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swinefeld wrote:
Grand Moff Boris wrote:
I've been there. It's a LONG 13 miles. :P

Also worth pointing out that the Arch is at the edge of the city, not in the center or anything crazy like that. And typically when people refer to St. Louis, if they aren't talking about Market St., odds are good they are actually talking about one of the suburbs.


Fair enough. But hey, it IS a bit closer to both of us, unless you were going to fly in. :D


The location of the store is closer, but it actually decreases my chances of going, as I would have had a free place to crash in St. Peters. Now I would be driving an additional hour (as opposed to 20 minutes) and back on top of attending the event. I'm no longer sure if I can attend, and it will depend a great deal on whether anyone else locally is going. The odds of me being there went way down with this decision.

Jim doesn't live in Marion anymore, either, which might have been the other option for me.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 27, 2011 11:23 am 
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Found a hotel just off 159 that is going for 55$ a night + tax. I imagine it would be needed for two nights? Still pretty manageable if you get 5-6 guys in a room ala GenCon

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 27, 2011 11:36 am 
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Thanks for looking that up.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Sep 27, 2011 12:23 pm 
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Grand Moff Boris wrote:
Thanks for looking that up.


Well, I just wanted to put feelers out there to get the ball rolling on any planning I need to go.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Oct 04, 2011 11:39 am 
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I'd like to see all the "try to make this"'s start consolidating some plans. I really want to make this but am going to need a freaking convoy to afford it :D lol

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Tue Oct 04, 2011 10:00 pm 
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The_Celestial_Warrior wrote:
I'd like to see all the "try to make this"'s start consolidating some plans. I really want to make this but am going to need a freaking convoy to afford it :D lol

I'd like to try and make this, but my car was stolen last month, so I am at the mercy of other people's schedules. I am in no place right now to even have a clue if I can make it. I CAN however, say I would *like* to go.


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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Wed Oct 05, 2011 7:15 am 
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TimmerB123 wrote:
The_Celestial_Warrior wrote:
I'd like to see all the "try to make this"'s start consolidating some plans. I really want to make this but am going to need a freaking convoy to afford it :D lol

I'd like to try and make this, but my car was stolen last month, so I am at the mercy of other people's schedules. I am in no place right now to even have a clue if I can make it. I CAN however, say I would *like* to go.


Ouch man, that's rough. Hope that gets sorted out.

I'm in the same boat with schedules, minus the stolen car, so I'm not complaining. :|


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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Wed Oct 05, 2011 11:07 am 
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BTW, if Mas and Bastila are getting hate about counting as Commanders, so too should the Yammosk.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Wed Oct 05, 2011 12:51 pm 
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Well, Brad, that hate had been reformed. Revised rules coming soon.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Wed Oct 05, 2011 4:31 pm 
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dvader831 wrote:
Well, Brad, that hate had been reformed. Revised rules coming soon.



Furthermore, what exactly is counting as a CE on these characters? IOW, what's to stop me from playing Lah, Lah, Anor, Yammosk and declaring my first three as my Commander Effects?

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Wed Oct 05, 2011 11:22 pm 
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The_Celestial_Warrior wrote:
dvader831 wrote:
Well, Brad, that hate had been reformed. Revised rules coming soon.



Furthermore, what exactly is counting as a CE on these characters? IOW, what's to stop me from playing Lah, Lah, Anor, Yammosk and declaring my first three as my Commander Effects?


I understand that you dont get board wide ces and sas if he is not one. I do believe I am the reason he will have to be one now though durring play testing I used lah, lah, and an advanced agent officer with a yommask. Nobody other than spry with an amazing sith squad could touch me. Oh and Brad nom is a bad idea in this format lol.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Thu Oct 06, 2011 6:21 am 
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gunther wrote:
Oh and Brad nom is a bad idea in this format lol.



No, he's not. He's the perfect counter to one of the best squads out there for this format.

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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Thu Oct 06, 2011 9:58 am 
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Any updates on the event schedule?


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 Post subject: Re: M.G.M. - Miniatures Gaming Mayhem, St. Louis Nov 12-13, 2011
PostPosted: Thu Oct 06, 2011 4:01 pm 
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The_Celestial_Warrior wrote:
gunther wrote:
Oh and Brad nom is a bad idea in this format lol.



No, he's not. He's the perfect counter to one of the best squads out there for this format.


I will have to look into that.

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