billiv15 wrote:
Its a solid squad. He caught a few opponents off guard by running the Genosis Arena Map, but that wasnt the difference.
I disagree here wholeheartedly. Both BGartz29 and Dr_Divot reported opponents, quality ones, stating that they had no clue how to play on this unused map. I find that this map choice was crucial for this squad to work and I mentioned it thusly on the main forum thread.
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Broken Boba plays incredibly well on Mustafar as well and that was very often his opponent's map of choice. (I'll be posting more on this at a later time).
What does it mean when you say the map is a broken map but play it anyway. By gosh we were there to win, and people who chose mustafar with their squad choice knew the risks of facing any strong shooter (only had one shooter in the squad...).
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Then the key to it all, he got multiple disintigrations through out the tourney. He won at least two games on that fact alone.
It is probably true that disintegrations helped. However, you know that he was not the only one who won with that cursed ability. You know how I lost to Jason, you know how Boris lost on the first shot of the game. So, whatever, I know that several of Dr_Divot's disintegrations were on low HP characters (I think he got a 30 HP commander with one, and against Bazillai in the end was a 20 HP Landspeeder (after the first shot) and he still made the deflect roll as if it was normal for fun and failed it (so Luke's speeder was toast regardless).
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When I played him in my completely exhausted and meaningless round 7 game (I was the only 6-0 and already a virtual lock for the top
Perhaps somebody should have got a good night's rest the night before. However, did you know that the announcement of the 7th round came halfway through the 6th when Dr_Divot stopped trying to win his game. He thought he was a lock and just wanted to relax... oops.
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All that being said, he also had the vastly superior left side of Mustafar with a squad designed for the map, Broken Boba. He chose to drop Lobot for activations, which was a mistake, but his Boba was never disintigrated so luck was on his side. I know he got a 20 on an opposing Boba in the last round of one game, and then two 20s in the final game.
Why did you pick a map that had one and only one good side. Amazingly we playtested Geonosis time and again from both sides. Perhaps you should have played a balanced map or suffer the consequences of losing 1 die roll. Luck was on his side, I agree. However, the game is based on dice.
I mentioned in the other thread that this was not 'broken boba'. You can claim anything you want, you can claim that Lobot is superior. However, I can tell you that every time I faced Lobot, I killed him for a lead in points (Jason's last round crit on Vader pulled him back in the lead). Lobot is a LIABILITY and I do not understand how you can think it is a good choice when maps like Mustafar and Geonosis exist where Lobot is most likely able to be hunted down for an easy 27 points.
I am tired of defending logic to you. The truth is that Kelly, Billy and I correctly guessed what would be played and correctly figured out how to best deal with it. Not having Lobot and playing Geonosis was the logical progession. I am sorry you did not have that foresight.