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 Post subject: Storyline Notes and House Rules (JB RPG)
PostPosted: Thu Jan 27, 2011 1:49 am 
Droid Army Commander
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Please only add storyline notes or House rules to this thread.


Outline

Rue is a Privateer/smugger looking for people to join his crew. Rue prefers to find work in space than on the ground when he can. Some might call him a space smugger. He mainly works/travels in the unknown regions/outer rim and he works for whoever will pay him. Rue has found some of you on other planets though. Rue has asked to meet all of you together on the planet Tatoonine. If you take the job your living/food is taken care of.

New info
The rumor around town is that he has been in the unknown regions looking for some really rare crystals for a unknown group.
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house Rules



*We are going to do limited Backgrounds. This idea comes from the Backgrounds on Rebellion page 16.
Pick a word tell a little about it in your background and then pick any skill that describes your word other than use the force which you are not trained in yet.

*No add ons to weapons unless you have tech specialist. I will take care of this later on.

*Fight defensively:
you can use a standard action to fight defensively
if you make an attack thats not an area attack, you can take a -5 on your attack rolls and gain a +2 dodge bonus to your Reflex Defense till the start of your next turn and if you dont make any attacks even aoos its a +5 ref bonus
If you have the Acrobatic skill its a +5 if you attack and if you dont make any attacks even aoos its a +10 bonus.

*Area damage does not double when there is a crit rolled

*if you withdraw from battle as a move action, you can not use your attack action to attack (same goes for if you use your attack action to attack you cant use your Move action to withdraw)

*can use force points for damage


NOTE

*cant use force points if its not your turn



Last edited by jonnyb815 on Wed Apr 06, 2011 6:41 pm, edited 20 times in total.

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 Post subject: Re: Storyline Summary and Character stats(allies)
PostPosted: Thu Jan 27, 2011 1:50 am 
Droid Army Commander
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Session 1/23 Notes
First Secion 4,000 exp
For some reason others blew up Rue's ship and the group all headed to Dean's ship then questioned Rue/Droid for info about the crystals.

We are headed to a Chiss outpost to determine the location of O'reen - some planet in the unknown regions. We now all know each other (basically know each other's back story, and we've shared the information we all had in private). We are looking for the location of the kid that was captured, because he has information on the location of the crystals the three jedi are hunting. Further, you all now know that the three jedi would like to stay in hiding for the time being, and that we want to get away from the Empire. You all are on Deans ship right now.

Found Info about Wilmore a Scientist that might be on one of three planets Coruscant,2b7 or Yul_ _ _42.

During the Week
During the week Chase was able to pull some data from the droid about last nights meeting and replayed it. Chase was working on the droid when all of you were around on the ship. When the droid was going on about random words you guys missed this sentence.(well part of a sentence)

Everything is not what it seems and he is not who you.........EEEEEEEEEEEEEEEEEEEERRRRGGGGGGG


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 Post subject: Re: Storyline Notes and House Rules (JB RPG)
PostPosted: Mon Jan 31, 2011 3:38 am 
Droid Army Commander
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Session 1/30 notes
2,900 XP for people that played to the finish
2,400 XP for people that left early
Everyone that played got a gift.

The group meet on a chiss outpost and found out some info about what planet the kid they are looking for is on. They also found about what planet his family comes from and what species/his name.He is yellow/bue, Species is peroenian.They got a map of O'Reen. The planet is in two parts the bottom that is filled with fog. The City builds are 15-20 feet in the sky which is above the fog.There were five buildings with fog acting like roads separating the builds from each other.

They headed to O'Reen and found a ship that was abandoned in space. The ship had no power and there was no living beings on the ship. The ship was filled with dead bodies. They found a few speeders and a box filled with goodies. They found two blue prints that were under the box about a survellance station and what looks to be a train route. There was another ship that was looking like it was going to attack or board the ship when the group was on the abandoned ship but the other ship just circled the groups ship and left. The group didnt know what this was all about but moved on to O'Reen anyway.

They made it to O'Reen.
The group went to circle the planet and found out that it had mine fields protecting it from others. They were able to go up the city and into the fog.They used speeders to search the planet. It was pretty amazing they didnt get in a crash trying to find the buildings in the fog. Since they were able to sneak into the builds without being know about they were able to land their speeders in the Space port. They tried to hack the computers and were found out about pretty soon. They were able to know the layout what building is which but a gun fight was started pretty fast to stop the group from moving anyway.

They had a gun fight on the space port and were able to stay alive.

Stuff that has not been found out yet
*Where Wynmore is?
Found Info about Wilmore a Scientist that might be on one of three planets Coruscant,2b7 or Yul_ _ _42.
*They are still looking for the kid but are on O'Reen now.
*What the saying the droid was trying to tell the group means?
Everything is not what it seems and he is not who you.........EEEEEEEEEEEEEEEEEEEERRRRGGGGGGG
*What the train and Wyacla planet blue prints are all about?
*Why the ship just moved on when it could of attacked or boarded their ship?
*Why Rue's ship got blowed up when they met?
*What planet the crystals are on?
*What is the group going to do with the crystals when they get them?

Map1
Planet:O Reen planet outline(untitled 1 copy)
Map 2
Planet: Wyacla planet outline(untitled 3)
Map 3
Train blue print(untitled 2)(the other side of the blue print has date and times, The time list has both boarding and arriving times)


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 Post subject: Re: Storyline Notes and House Rules (JB RPG)
PostPosted: Mon Feb 14, 2011 2:30 pm 
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Everyone healed up a little bit then questioned the guard. They used the internal traveling system the planet had to go where they need to go.
Notes
2/13

They went to where the kid was so called at. They turned obi's guy into the guard they captured.This let them get past find out more info than they would of about the building they were in. The guard was able to get into the computers. Chase was able to get hack into the computers a lot easier because of what the guard was able to do and was able to control this ground weapon the building had. He was able to use it against them in the end.The enemies and chase had a hack battle for who was in control of the weapon during this encounter. The group killed all the guards and the four knight Guards that protected the leader of the planet. The Leader of the planet got crit on by Trevor and died. While the fight was going on the kid was able to escape and was able to find you the group. He didnt know who the group was but he had seen Rue before so he thought you guys were on his side.

Then these Mercs Came to the building because there were unwanted guests on the planet but the enemies didnt know what building the group was on so they had to travel to every building before they knew what building the group was on. The Mercs tried to question Matt and he dropped his weapon letting them take him as a prisoner for a few seconds until the Mercs were killed by the group. The Mercs didnt know that there was a battle taking place but you guys killed them anyway.

The group found out that the kid went to the planet to hide and was not a prisoner. His family was killed because his father had something these people wanted that attacked his village . The data pad that these people are after was left on on the kids home planet. The group questioned the kid and they are on there way to the kids home planet.This group that attacked the village might be same people that were following you to Rue's ship and circled your ship when the group was looking on that other ship. This is not a fact its just an idea the kid gave the group to think about.

Stuff that has not been found out yet
*Where Wynmore is?
Found Info about Wilmore a Scientist that might be on one of three planets Coruscant,2b7 or Yul_ _ _42.
*What the saying the droid was trying to tell the group means?
Everything is not what it seems and he is not who you.........EEEEEEEEEEEEEEEEEEEERRRRGGGGGGG
*What the train blue prints are for?
*What planet the crystals are on?
*What is the group going to do with the crystals when they get them?


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 Post subject: Re: Storyline Notes and House Rules (JB RPG)
PostPosted: Sun Mar 27, 2011 5:24 pm 
Droid Army Commander
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Everyone healed up a little bit then questioned the guard. They used the internal traveling system the planet had to go where they need to go.
Session 2/26
2,000xp

They went to where the kid was so called at.They turned obi's guy into the guard they captured.This let them get past find out more info than they would of about the building they were in. The guard was able to get into the computers. Chase was able to get hack into the computers a lot easier because of what the guard was able to do and was able to control this ground weapon the building had. He was able to use it against them in the end.The enemies and chase had a hack battle for who was in control of the weapon during this encounter. The group killed all the guards and the four knight Guards that protected the leader of the planet. The Leader of the planet got crit on by Trevor and died. While the fight was going on the kid was able to escape and was able to find you the group. He didnt know who the group was but he had seen Rue before so he thought you guys were on his side.

Then these Mercs Came to the building because there were unwanted guests on the planet but the enemies didnt know what building the group was on so they had to travel to every building before they knew what building the group was on. The Mercs tried to question Matt and he dropped his weapon letting them take him as a prisoner for a few seconds until the Mercs were killed by the group. The Mercs didnt know that there was a battle taking place but you guys killed them anyway.

The group found out that the kid went to the planet to hide and was not a prisoner. His family was killed because his father had something these people wanted that attacked his village . The data pad that these people are after was left on on the kids home planet. The group questioned the kid and they are on there way to the kids home planet.


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 Post subject: Re: Storyline Notes and House Rules (JB RPG)
PostPosted: Sun Mar 27, 2011 5:32 pm 
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session
3/13
Everyone level to level 8 that played
If you didnt play you leveled to level 7.

The group met up with Wilmore on the star forge station. Wilmore had Rue killed for backstabbing him. The group found about about some type of weapon on the planet the Crystals are on that Wimore wants to know about. He hired the group to find out more info for him about the weapons and Crystals.

There was a sand storm when the group landed and they had to fight some type of huge bird. They were able to make there way to the Cave where the crystals where.

The group fought the small creatures that lived in the cave.They found a frozen body type thing at the end of the cave that they bought with them back to Wilmore. They were able to gather up the crystals,frozen thing and headed back to the star forge station to meet with Wilmore.


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