Several new pieces and updates to past pieces that I'd like to see:
Galactic Alliance Guard - Cost 21, faction New Republic (Storm Commando model)
HP 50 DEF 18 ATK +7 DMG 20
Special Abilities: (considered Galactic Alliance Trooper), Stealth, Satchel Charge, Double Attack, Cunning Attack 10, *new* Stun Grenades (replaces attacks, range 6: target & characters adjacent to target take 10 DMG & are considered activated this round, save 11)
Galactic Alliance Guard Commander - cost 27, faction New Republic (Imperial Officer model)
HP 60 DEF 19 ATK +8 DMG 20
Special Abilities:
Stealth, It's A Trap, *new* Stun Grenades
Commander Effect --> Followers with the words "Galactic Alliance" in their name gain Squad Assault.
Starkiller - cost 60, faction Fringe (VAU model) HP 140 DEF 21 ATK +14 DMG 20
Special Abilities: Unique, melee attack, Twin Attack, Lightsaber Duelist, *new* Juyo Style (after scoring a critical hit, can make an immediate attack at +4 ATK and +10 DMG)
Force Powers: Force 2, Force Renewal 2; Force Lightning 2, Lightsaber Assault, Lightsaber Defense, Levitation, Master of the Force 2
*new ability* Juyo Style Mastery (scores a critical hit on a roll of 18, 19, or 20. After scoring a critical hit, can make an immediate attack at +4 ATK and +10 DMG)
*new ability* Jar'Kai Style (Twin Attack when character is adjacent to at least 2 enemies) *new ability* Jar'Kai Style Mastery (+20 DMG and Twin Attack when character is adjacent to at least 2 enemies).
Luke Skywalker, Jedi Trainee - Cost 30, Rebel faction (Luke of Dagobah model)
HP 70 DEF 18 ATK +9 DMG 20
Special Abilities: unique, melee attack, Twin Attack, Blaster 20 (+12 ATK for 20 DMG, sight), Opportunist 10
Force Powers: Force 2, Force Renewal 1; Force Leap, Levitation, Lightsaber Assault
Colonel Jacen Solo - cost 60, faction New Republic (uses Darth Caedus model)
HP 130 DEF 21 ATK +15 DMG 20
Special Abilities: unique, melee attack, Double Attack, Greater Mobile Attack, Master Tactician, *new* Body Armor (whenever this character takes damage, a save of 11 reduces the damage dealt by 10), Blaster 20 (replaces attacks: +15 ATK, 20 DMG, sight)
Force Powers: Force 2, Force Renewal 2; Force Sense, *new* Implode Door (Force 1: replaces attacks; target door is considered open for the remainder of the skirmish), Lightsaber Assault, Lightsaber Defense, Master of the Force 2
Commander Effect --> Followers gain Gregarious.
Darth Caedus, Sith Lord - cost 60, Sith Faction (Darth Caedus model)
HP 130 DEF 21 ATK +16 DMG 20
Special Abilities:unique (counts as Jacen Solo), melee attack, Double Attack, Greater Mobile Attack, Master Tactician, *new*Body Armor (save 11, reduces damage dealt by 10), Djem So Style Mastery (When hit by a melee attack, make save 11. On a success, this character can make an immediate attack against that attacker at +10 DMG.)
Force Powers: Force 2, Force Renewal 2; Advanced Battle Meditation, Force Lightning 2, Lightsaber Assualt, Lightsaber Deflect, Master of the Force 2
Commander Effect --> Followers gain Gregarious
Dooku, Jedi Master - cost 56, Republic faction (Count Dooku model)
HP 130 DEF 21 ATK +16 DMG 20
Special Abilities: unique, melee attack, Triple Attack, Makashi Style Mastery
Force Powers: Force 2, Force Renewal 1; Lightsaber Assault, Lightsaber Deflect, Lightsaber Precision, Lightsaber Riposte, Master of the Force 2
Commander Effect --> Characters in your squad with Lightsabers gain the Force Power Lightsaber Precision
Tahari Veila - cost 25, Fringe faction (Young Jedi Knight model)
HP 80 DEF17 ATK +8 DMG 20
Special Abilities: unique, melee attack, Double Attack, Blaster 20 (+12 ATk for 20 DMG, sight), Synergy (+4 ATK & +4 DEF when Anakin Solo or Jacen Solo are within 6 squares)
Force Powers: Force 4; Knight Speed, Lightsaber Defense, Sith Rage
Han Solo, Rebel - cost 33, Rebel Faction (Han Solo, Rogue model) HP 80 DEF 17 ATK +8 DEF 20
Special Abilities: unique, Twin Attack, Accurate Shot, Cunning Attack 10, Never Tell Me the Odds
Darth Maul, Sith Lord - cost 55, Separatist faction (use Darth Maul model) HP 140 DEF 21 ATK +14 DMG 20
Special Abilities: unique, Triple Attack, Juyo Style Mastery (scores critical hit on 18, 19, or 20. After scoring a critical hit, may make an immediate attack at +4 ATK & +10 DMG), Rolling Cleave
Force Powers: Force 2, Force Renewal 1; Lightsaber Assault, Lightsaber Defense, Master Speed, Sith Rage, Master of the Force 2
Just some various customs and other ideas that I've had for quite some time. I like the Galactic Alliance Guard & commander pieces and their use w/ Colonel Solo in the New Republic faction. I desperately hope that there would be an improvement upon Luke Skywalker of Dagobah. I'm rather fond of the Luke Skywalker, Trainee piece sketch.
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