--Blue and White-- 41 Atris 32 Thrawn (Mitth'raw'nuruodo) 66 Echani Handmaiden x3 21 General Veers 15 Lobot, Computer Liaison Officer 8 Mas Amedda 6 Rodian Brute x2 9 Ugnaught Demolitionist x3
Preferred Reserves: (Lobot, CLO) 15 Jabba, Crime Lord (Lobot, CLO) 11 Human Bodyguard (Lobot, CLO) 3 Rodian Brute
(200 pts. 13 activations--if I did the math right; BM isn't counting Atris's rapport correctly)
So I've seen a few of these, figured I should get mine out there. I've worked with the build a couple of different ways, but this feels like it should compensate the best for the lack of hit points. Giving the Echanis Accurate Shot via Veers seems like a good way to keep them out of harm's way, at least early in the game before they've had a chance to wreak any havoc. I opted for CLobot over Jabba in the main squad because he gives me more options (and override). I'll usually bring in Jabba but, depending on the match-up, I also have the option to bring another Echani or any number of other things.
Thoughts?
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