Sith 1. Sith Saboteur C 2. Darth Vader, Legacy of the Dark Side VR 3. Sith Blademaster UC
New Republic 4. New Republic Senator C 5. Borsk Fey’lya R 6. Tesar Sebatyne R 7. Saba Sebatyne VR 8. YVH Droid UC 9. Lowbacca R 10. New Republic Scientist C 11. Corran Horn, Rouge Pilot R 12. Tycho Chelu VR 13. Rogue Squadron Pilot UC 14. New Republic Intel Officer C 15. Galactic Alliance Infiltrator UC 16. Jaina Solo, Yun-Harla VR 17. Elite New Republic Commando UC 18. Noghri Bodyguard C
Yuuzhan Vong 19. Supreme Overlord Shimrra VR 20. Shedao Shai R 21. Shamed One C 22. Yuuzhan Vong Commander UC 23. Yuuzhan Vong Brute C 24. Yuuzhan Vong Infiltrator UC 25. Malik Carr, Yuuzhan Vong Commander VR 26. Chazrach C 27. Vergere VR 28. Dovin Basal UC 29. Voxyn R 30. Yuuzhan Vong Master Shaper UC 31. Yammosk UC 32. Warmaster Nas Choka R
Mandalorian 33. Mandalorian Jet Trooper C 34. Mandalorian Protector C
Fringe 35. Peace Brigade Commader UC 36. Droma R 37. Chiss Military Officer UC 38. Ryn C 39. Jacen Solo, Jedi in Denial VR 40. Center-point Security Guard C
Sith
1) Sith Saboteur
Cost: 8 Hit Points: 10 Defense: 15 Attack: 4 Damage: 10
Special Abilities Trooper Door Sabotage (replaces attacks: this character designates one adjacent door as open or closed, it cannot be opened or closed for the remainder of the skirmish. Satchel Charge and Shatter Beam replace this special ability.)
2) Darth Vader, Legacy of the Dark Side
Cost: 84 Hit Points: 140 Defense: 23 Attack: 14 Damage: 20
Special Abilities Unique Affinity (Characters whose name contains “Stormtrooper” may be in this character’s squad regardless of faction) Melee Attack Triple Attack Dark Armor Djem So Style
Force Powers Force 2 Force Renewal 1 Lightsaber Assault Lightsaber Throw 2 Lightsaber Block Sith Rage Overwhelming Force Master of the Force 2
3) Sith Blademaster
Cost: 29 Hit Points: 90 Defense: 20 Attack: 13 Damage: 20
Special Abilities Melee Attack Double Attack Lightsaber Duelist
Force Powers Force 5 Lightsaber Defense Lightsaber Assault Sith Rage
New Republic
4) New Republic Senator
Cost: 10 Hit Points: 20 Defense: 12 Attack: 0 Damage: 0
Special Abilities Diplomat Disruptive
5) Borsk Fey'lya
Cost: 32 Hit Points: 60 Defense: 16 Attack: 6 Damage: 10
Special Abilities Unique Bothan Affinity (Bothan characters from any faction can be used in this character's squad) Rapport (Bothan characters cost 1 point less while in this character's squad) Diplomat Disruptive
Commander Effect Adjacent characters gain bodyguard
6) Tesar Sebatyne
Cost: 32 Hit Points: 100 Defense: 20 Attack: 11 Damage: 20
Special Abilities Unique Barbel Melee Attack Double Attack Pilot Synergy (+4 attack while an allied character named Saba Sebatyne is within 6 squares)
Force Powers Force 2 Force Renewal 1 Lightsaber Defense Force Push 2
7) Seba Sebatyne
Cost: 49 Hit Points: 120 Defense: 21 Attack: 13 Damage: 20
Special Abilities Unique Barbel Pilot Melee Attack Triple Attack Protective 10 (Tesar Sebatyne) Impulsive Savagery (When a character in your squad named Tesar Sebatyne is defeated, this character gains Savage for the remainder of the skirmish)
Force Powers Force 2 Force Renewal 1 Lightsaber Defense Force Push 3 Lightsaber Precision Master of the Force 2
8) YVH Droid
Cost: 32 Hit Points: 80 Defense: 19 Attack: 8 Damage: 20
Special Abilities Droid Yuuzhan Vong Hunter (+4 Attack and +10 damage against Yuuzhan Vong enemies) Double Attack Missles 20 Damage Reduction 10 Auto Repair (When this character activates, remove 10 damage from it) Photoreceptors (This character can target enemies with stealth up to 12 squares away)
9) Lowbacca
Cost: 25 Hit Points: 90 Defense: 18 Attack: 11 Damage: 20
Special Abilities Unique Wookiee Melee Attack Double Attack Mighty Swing Repair 20 Industrial Repair 20
Force Powers Force 4 Lightsaber Defense Lightsaber Assault
10) New Republic Scientist
Cost: 12 Hit Points: 10 Defense: 15 Attack: 3 Damage: 10
Special Abilities Alpha Red: Bio-engineered Plague – replaces turn – (target 1 character within 6 squares, that character takes 20 damage. Every time the targeted character activates it takes 20 damage, save 11. If the save is made the character is no longer infected. If the save is failed, one enemy character who is not infected within 6 squares becomes infected; save 11.)
11) Corran Horn, Rogue Squadron Pilot
Cost: 36 Hit Points: 110 Defense: 18 Attack: 10 Damage: 20
Special Abilities Unique Pilot Melee Attack Double Attack Melee Reach 2 Blaster 10 (replaces attacks; +10 attack and 10 damage against a non adjacent enemy)
Force Powers Force 2 Force Renewal 1 Lightsaber Defense Jedi Mind Trick Illusion
12) Tycho Chelu
Cost: 20 Hit Points: 50 Defense: 16 Attack: 7 Damage: 10
Special Abilities Unique Pilot Deadeye Avoid Defeat
Commander Effect Rogue Squadron Pilots gain Opportunist
13) Rogue Squadron Pilot
Cost: 15 Hit Points: 50 Defense: 17 Attack: 8 Damage: 20
Special Abilities Pilot Grenades 20 Affinity (Rebels) Squad Assault
14) New Republic Intel Officer
Cost: 19 Hit Points: 60 Defense: 17 Attack: 10 Damage: 10
Special Abilities Twin Attack Stealth Cunning Attack Recon
Commander Effect New Republic Troopers gain Deadeye
15) Galactic Alliance Infiltrator
Cost: 15 Hit Points: 30 Defense: 15 Attack: 6 Damage: 10
Special Abilities Cunning Attack +10 Twin Attack Stealth
16) Jaina Solo, Yun-Harla
Cost: 32
Hit Points: 80 Defense: 19 Attack: 10 Damage: 20
Special Abilities Unique Melee Attack Double Attack Twin Attack Deceptive
Force Powers Force 2, Force Renewal 1 Lightsaber Defense Force Push 2 Force Leap
17) Elite New Republic Commando
Cost: 18 Hit Points: 50 Defense: 17 Attack: 6 Damage: 10
Special Abilities Stealth Twin Attack Cunning Attack Override Grenades 20
18) Noghri Bodyguard
Cost: 14 Hit Points: 60 Defense: 16 Attack: 6 Damage: 10
Special Abilities Melee Attack Solo Bodyguard (Gains Bodyguard while adjacent to a character whose name contains ‘Solo’.) Protective +10 (+10 damage while a wounded character whose name contains ‘Solo’ is adjacent to this character.)
Yuuzhan Vong
19) Supreme Overlord Shimrra
Cost: 89 Hit Points: 200 Defense: 19 Attack: 14 Damage: 20
Special Abilities: Unique Yuuzhan Vong Force Immunity Melee Attack Melee Reach 2 Double Attack Twin Attack Momentum Vonduun Crab Armor 6 Booming Voice Immediate Yuuzhan Vong Reserves 20 (If your initiative roll is exactly 5, 10, 15 or 20 add upto 20 points of Yuuzhan Vong characters (this includes any character with Peace Brigade in their name) adjacent to this character before your first activation of the round)
Commander Effect: If an allied character rolls a 1 on an attack, that character is defeated. All other characters in your squad get +2 attack. (This bonus stacks). Adjacent Yuuzhan Vong characters gain Bodyguard.
20) Sheedao Shai
Cost: 46 Hit Points: 100 Defense: 20 Attack: 13 Damage: 10
Special Abilities Unique Yuuzhan Vong Force Immunity Jedi Hunter Melee Attack Twin Attack Merciless 20 Vicious Attack Vondunn Crab Armor 6
Commander Effect Allied Yuuzhan Vong characters within 6 squares gain Merciless 10 and Vicious Attack
21) Shamed One
Cost: 5 Hit points: 10 Defense: 14 Attack: 4 Damage: 10
Special Abilities Yuuzhan Vong Force Immunity Melee Attack Razor Bug Internal Strife
22) Yuuzhan Vong Commander
Cost: 22 Hit Points: 70 Defense: 18 Attack: 9 Damage: 10
Special abilities Yuuzhan Vong Force Immunity Melee Attack Twin Attack Thud Bug Bloodthirsty Vonduun Crab Armor 11
Commander Effect Non-unique Yuuzhan Vong characters gain Bloodthirsty
23) Yuuzhan Vong Brute Cost: 10 Hit Points: 30 Defense: 14 Attack: 6 Damage: 10
Special Abilities: Yuuzhan Vong Force Immunity Melee Attack Thud Bug Twin Attack
24) Yuuzhan Vong Infiltrator
Cost: 25 Hit Points: 80 Defense: 17 Attack: 8 Damage: 10
Special abilities Yuuzhan Vong Force Immunity Melee Attack Twin Attack Thud Bug Stealth Cunning Attack Door Sabotage (replaces attacks: this character designates one adjacent door as open or closed, it cannot be opened or closed for the remainder of the skirmish. Satchel Charge replaces this special ability.)
25) Malik Carr, Yuuzhan Vong Commander
Cost: 65 Hit Points: 120 Defense: 19 Attack: 11 Damage: 10
Special abilities Unique Yuuzhan Vong Force Immunity Melee Attack Double Attack Twin Attack Vicious Attack Master Tactician Vonduun Crab Armor 6
Commander Effect At the end of this characters turn, one Yuuzhan Vong Ally within 6 squares may make 1 immediate attack.
26) Chazrach
Cost: 3 Hit Points: 20 Defense: 15 Attack: 3 Damage: 10
Special abilities Melee Attack Savage Vonduun Crab Armor 11
27) Vergere
Cost: 31 Hit Points: 90 Defense: 18 Attack: 9 Damage: 20
Special abilities Unique Melee Attack Double Attack Deceptive Stealth Affinity (Jacen Solo)
Force Powers Force 3 Force Renewal 1 Force Alter Force Cloak Force Withdraw (force 2; this character is unaffected by force powers for the remainder of the round, characters cannot spend force points to reroll against this character)
28) Dovin Basal
Cost: 24 Hit Points: 80 Defense: 16 Attack: 2 Damage: 10 Base: Large
Special Abilities Yuuzhan Vong Force Immunity Melee Attack Emplacement Dissipate (When hit by a non-melee attack (includes missiles) from a non-adjacent enemy, this character takes no damage with a save of 6) Drain Sheilds (Any Enemy character who has the special ability “Shields” loses that special ability while within 8 squares of this character.)
29) Voxyn
Cost: 29 Hit Points: 90 Defense: 17 Attack: 8 Damage: 20 Base: Large
Special abilities Melee Attack Double Attack Jedi Hunter Savage Speed 8 Ambush Spit Poison 20 (replaces attacks: range 6, 20 damage, save 11 negates)
30) Yuuzhan Vong Master Shaper
Cost: 39 Hit Points: 60 Defense: 16 Attack: 8 Damage: 10
Special abilities Yuuzhan Vong Force Immunity Melee Attack Plaeyrin Bol 30 (replaces turn: target 1 adjacent enemy, that character takes 30 damage, they can avoid this effect with a save 11. This save cannot be rerolled) Shaper 20
31) Yammosk
Cost: 32 Hit Points: 70 Defense: 17 Attack: 0 Damage: 0
Special Abilities Yuuzhan Vong Force Immunity Emplacement
Commander Effect: Yuuzhan Vong Followers gain +4 Defense and gain Evade. Once per round after initiative is determined, you may move 1 allied character up to its speed before any other character activates. (this does not count as activating that character).
32) Warmaster Nas Choka
Cost: 44 Hit Points: 130 Defense: 19 Attack: 9 Damage: 10
Special Abilities: Unique Yuuzhan Vong Force Immunity Vonduun Crab Armor 6 Melee Attack Double Attack Thud Bug
Commander Effect: Followers within 6 squares may re-roll a failed save once.
Mandalorian
33) Mandalorian Jet Trooper
Cost: 21 Hit Points: 50 Defense: 16 Attack: 9 Damage: 20
Special Abilities Flight Double Attack Greater Mobile Attack Cunning Attack
34) Mandalorian Protector
Cost: 27 Hit Points: 70 Defense: 17 Attack: 10 Damage: 20
Special Abilities Flight Evade Missiles 20 Double Attack Cunning Attack
Fringe
35) Peace Brigade Commander
Cost: 16 Hit Points: 50 Defense: 18 Attack: 8 Damage: 10
Special Abilities Jedi Hunter Yuuzhan Vong Collaborator
Commander Effect Peace Brigade followers gain Squad Assault
36) Droma
Cost:19 Hit Points: 50 Defense: 16 Attack: 6 Damage: 10
Special Abilities Unique Ryn Pilot Cunning Attack Synergy (Ryn +4 Attack)
Commander Effect Ryn allies gain Relay Orders.
37) Chiss Military Officer
Cost:26 Hit Points: 50 Defense: 17 Attack: 6 Damage: 10
Special Abilities Chiss Opportunist Twin Attack
Commander Effect Chiss Followers with 6 squares of this character can move an extra 2 squares at the end of their turn. Followers gain Squad Assault.
38) Ryn
Cost:6 Hit Points: 20 Defense: 14 Attack: 2 Damage: 10
Special Abilities Ryn Impulsive Twin Attack (If an allied Ryn is defeated, for the remainder of the skirmish this character gains Twin Attack)
39) Jacen Solo, Jedi in Denial
Cost:36 Hit Points: 80 Defense: 18 Attack: 10 Damage: 10
Special Abilities Unique Lightsaber +10 Twin Attack Protective +20 (when an wounded allied character with the name 'Solo' is within 6 squares this character gets +20 damage on his attacks) Affinity (Cannot be used in a squad that contains Anakin Solo)
Force Powers Force 5 Lightsaber Block Unleash the Force 4 (40 damage to all characters within 6 squares of this character; save 11 to reduce to 20)
40) Center-Point Security Guard
Cost: 8 Hit Points: 10 Defense: 14 Attack: 3 Damage: 10
Special Abilities Override Squad Cover
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