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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Tue Mar 09, 2010 2:53 pm 
Dark Lord of the Sith
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Daxter Leveled to 9

Level in Scout,added 10 hps,added +1 to Defenses
Feats:
Quick Draw Core
Advantageous Attack(FU31)


Last edited by jonnyb815 on Tue Jun 22, 2010 6:47 pm, edited 3 times in total.

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Wed Mar 17, 2010 6:24 pm 
Jedi Knight
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Posts: 370
Location: Cincinnati Ohio
Tracyn Prudii CL 9

Medium Human scoundrel 1/soldier 7/elite trooper 1
Init +12; Senses Perception +15
Languages Basic, Huttese, Jawa

Defenses Ref 28 (flat-footed 24), Fort 28, Will 22
hp 101; second wind +25/50; Threshold 28

Speed 6 squares
Melee by weapon +8
Ranged heavy blaster rifle +11 (3d12+4) or
Ranged heavy blaster rifle +6 (3d12+4) with autofire
Base Atk +8; Grp +11
Atk Options autofire (heavy blaster rifle), Point Blank Shot, Precise Shot, Riflemaster, Sniper
Special Actions Advantageous Opening, Battle Analysis, Indomitable

Abilities Str 10, Dex 17, Con 14, Int 15, Wis 12, Cha 12
Special Qualities delay damage
Talents Advantageous Opening, Armored Defense, Battle Analysis, Improved Armor Defense, Indomitable
Feats Armor Proficiency (light, medium), Improved Defenses, Martial Arts I, Point Blank Shot, Precise Shot, Riflemaster, Sniper, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple)
Primary Skills Gather Information +10, Initiative +12, Knowledge (tactics) +11, Perception +15, Pilot +12, Treat Injury +10
Secondary Skills Acrobatics +7, Climb +4, Deception +5, Endurance +6, Jump +4, Knowledge (bureaucracy) +6, Knowledge (galactic lore) +6, Knowledge (life sciences) +6, Knowledge (physical sciences) +6, Knowledge (social sciences) +6, Knowledge (technology) +6, Mechanics +6, Persuasion +5, Ride +7, Stealth +7, Survival +5, Swim +4, Use Computer +6
Possessions com link encrypted, heavy blaster rifle, jet pack, light beskar'gam (+5 armor, +2 equipment; tech specialist mod: +5 Perception) with environmental sealing, Med Paks x5

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Thu Apr 01, 2010 2:20 am 
Dark Lord of the Sith
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Posts: 1959
Daxter leveled
Level 10
+1 to all Defenses,+1 to all skills,+1 damage
level 1 in Outlaw(+4 Reflex,+2 Fort)
+0 atk,+8 Hp(rolled an 6+2con)
Talent:
Seize the Moment (SV35)-once per round when an ally damages an opponent you can take a swif action as a reaction.
(Second wind,1/3 up track,change weapon mode,stand up from being prone(acro save15),turn on stealth Generator ,open/close doors)

Daxter Leveled
Level 11
+1 to all Defenses,
Level 4 SC
+1 atk,6 HP(rolled 4+2 Con)
Feat:Running Attack


Last edited by jonnyb815 on Tue Jun 22, 2010 6:51 pm, edited 1 time in total.

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Fri May 28, 2010 1:30 pm 
Jedi Battlemaster
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Location: Waterloo, ON
So I guess I missed the last session. Are we then on for next week now?

Also.. did anything remotely story/plot advancing happen?

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Fri May 28, 2010 10:37 pm 
Dark Lord of the Sith
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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Thu Jun 03, 2010 12:32 am 
Name Calling Internet Bully
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Location: Gurnee, IL
Orin Lvl 12
+1 STG, +1 to Dex (upped Dex mod to +3)
Bonus Feat - Martial Arts 1 (+1 Reflex D)
Elite Trooper Lvl 1 - Delay Damage, Weapon Specialization AM Talent
+2 Fort (upped class bonus from 2 to 4)

So increased Reflex to 36, Fort to 33 (DT to 38 lol), and Will to 22
Gained 13hps (D12 rolled 11 +2)
12 FPs, increased skills by 1 of course

All in all, quite the jump this time around!

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Mon Jun 21, 2010 3:43 pm 
Dark Lord of the Sith
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is the plan to try and play this week still?


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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Mon Jul 12, 2010 1:55 pm 
Jedi Battlemaster
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Location: Waterloo, ON
Playing on Wednesday?

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Tue Jul 13, 2010 10:41 am 
Name Calling Internet Bully
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I'll try to talk to Dean this afternoon and find out. Last week he was planning on it, but he had a tornado warning.

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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Mon Jul 26, 2010 3:50 pm 
Dark Lord of the Sith
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I understand we all are getting ready for Gencon. Are we going to try and play this Wednesday? 8 Central is the time right its not 9 is it? Its been way to long since we have played I have forgot when the start time is?


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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Thu Aug 12, 2010 2:46 pm 
Dark Lord of the Sith
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is the rpg dead?


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 Post subject: Re: Dean's Weds nite New Jedi Order Vassal RPG
PostPosted: Sat Sep 25, 2010 2:34 pm 
Jedi Battlemaster
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Hey Dean, were you interested in keeping this one going, or has it run its course?

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