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The rest of it works well enough, and having played squads like that several times, I don't know that you can change much else for significant gain other than severly altering the squad.
When you have played Warmaster squads similar to this, is the lack of ranged support a big handicap?
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I like the priest better than the shaper and that way you can fit in another ugh or mouse for more activations. IMO I think yomin is fine in there. Another good idea for vong is leaving the warmaster out and using nom anor with cad bane and some Jedi hunters. You have awsome ranged support and some melée back up with the jh. I would use the priest as well in this squad but not totally necessary
I thought about the priest/uggy/mouse thing, but thought the shaper gives me more survivability with the BG and a 20 damage base regardless of situation. With the Priest, I'd have to be injured first...IDK, I'll have to ponder this more.
The second squad is more in line to what you are suggesting without the Warmaster only Dash RS is my best Fringe shooter and he is a far cry from Bane, especially in a relatively low activation squad such as this as he'd be attacking with a +6 most of the time and a max of +10 which still could not hit anything. Zuckuss and NOm are my best ranged support for the Vong I have unfortunately.