thereisnotry wrote:
I never said it was as broken as GOWK was. What I did say was that turning your opponent's small fodder (Ugs, Caamasis, Jawas, etc) into your own 0-pt Raks is broken. Yobuck hurts those squads a lot by killing those pieces...but he doesn't replace those defeated pieces with more of his own...that difference is the reason I'm saying it's broken. I like the idea of Celeste creating Rakghouls (1 new Rak/round seems fine)...but allowing her with one activation to turn a group of your ugs into a group of her Raks is a bit extreme.
This is why I suggested making her Rakghoul creation ability something completely different from the standard Rakghoul Disease. Technically, and canonically, speaking, she didn't create Raks the same way that Raks created other Raks. So she wouldn't create a new Rak by killing something with her Lightsaber. It should be like a 'Touch' ability that replaces Attacks or something. That's why I mentioned the 40 damage, save 11 down to 20, and works on all living characters, not just enemies. Then you could kill your own pieces for 2-3 rounds at the beginning of the game, but it causes you to have to replace your turn. And honestly, Raks are not THAT strong in HP or Defense, so most opponents would be able to kill them. And if you're using Celeste and several Ugs or whatever to turn into Raks, then you're talking 60-70 points of your squad, where Celeste is going to be non-usable for the first 2-3 rounds at least. Plus, you're giving your opponent points.
Or, you make the new ability work slightly different from standard Rak Disease, such that any Raks that Celeste creates actually count for points. Could get confusing compared to Raks that don't count for points on the board, but that's not THAT different from how confusing it can get with the current situation (thus why I'm glad I have 2 of the pink Promo ones, as I use those to keep things straight, lol).