TimmerB123 wrote:
urbanjedi wrote:
You would actually even be lucky to take off 20 with a strafe. Remember that Djem-so Mastery lets him do 50 to the lancer (needing 2s) because of twin so the lancer doesn't even get its twin when strafing Luke if he hits 1 of 3 chances at Djem-so.
Wow you're right. I figure in that match-up you have to kill everything BUT Luke, then work on him. At that point - there is no reason NOT to try and lance him - even if it's futile. Maybe have Sidious zap him a couple of times, and make him use up FPs on Force Defense, and then strafe. It's totally an uphill battle, and really you only have a shot with locking doors. At least I would have a strategy. Vs other squads like Eric's Nute squad I have no idea what I would do.
With Erics squad since he didn't have a lancer it is idea to get past the front waves he puts out, levitating back to the IGs, GMA or mobile accurate to hit them and hide is the best bets. Once the IGs are down its pretty much mopping up but getting to the IGs is the tough part. Restricted to one activation at a time is not something you want either unless you have a way to maintain concealment. In our game I was knocking stuff off but nothing was worth anything since most of it was reinforcements that i killed but I did get one of the 4 IGs he had out.
Ozzel in my squad was kinda killing me in this match up, not to mentioned I should have picked his map so his IGs didn't have across the board shots.
If I had the NR Grand master Luke squad I think i would have had a pretty good shot of making a game against his squad. Especially if I could get Luke levitated next to one or even 2 of the IGs. After that Luke has the speed that he could just hunt them down or move on back to the commander area.
I think with the NR Luke squad the only major concern I would have had is vong and Black and Blue scourge. There may be more concerns but with the restricted maps making it easier for melee to move forward the major shooter squads would have Luke on them and in the mix by round 3 at the latest.