Last but definitely not least, the Fringe pieces. Which, incidentally, bring this custom set to completion
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FRINGE30 - Arms Dealer (C)
Cost: 12
HP: 30
Defense: 14
Attack: 3
Damage: 10
Munitions Supplies
Rig Blaster
Blasters can be made even more dangerous, for a small fee.---
31 - Aurra Sing On Swoop (VR)
Cost: 48
HP: 110
Defense: 20
Attack: 12
Damage: 20
Unique
Twin Attack
Jedi Hunter
Flight
Speed 8
Force 2
Blaster Barrage
Aurra Sing was an infamous Jedi hunter who had a bloodstained career spanning nearly seven decades.---
32 - Bith Musician (C)
Cost: 9
HP: 30
Defense: 12
Attack: 0
Damage: 10
Melee Attack
Sonic Stunner
Tempo - Suppresses enemy Disruptive within 6 squares.
Any cantina worth its salt should have a good band playing there - even if no one listens to the music.---
33 - Black Sun Informant (C)
Cost: 12
HP: 30
Defense: 15
Attack: 5
Damage: 10
Black Sun
Opportunist
Rapport - This character costs 1 point less when in the same squad as a character whose name contains Xizor or Vigo.
Informant - If this character has line of sight to an enemy before initiative is rolled, he gains Tactics Broker.
"Yes, my Lord. The stockpiles will be secured."---
34 - Durge, Bounty Hunter (R)
Cost: 44
HP: 80
Defense: 18
Attack: 8
Damage: 20
Unique
Triple Attack
Merciless Attack
Bounty Hunter +6
Regeneration 20
Resilient
Durge was notorious even before he added Jedi hunting to his list of available services.---
35 - Gand Findsman (UC)
Cost: 17
HP: 60
Defense: 14
Attack: 5
Damage: 20
Melee Attack
Intuition
Findsman - Replaces turn; select one enemy character. Until the end of the round, that character may be targeted by any allies within six squares as long as it is within line of sight.
Force 2
Force Sense
Gands are not allowed to have an individual name until they have proved their worth in a certain field.---
36 - Givin Mathematician (C)
Cost: 14
HP: 50
Defense: 14
Attack: 6
Damage: 10
Exoskeleton - This character reduces all damage done to it by 10, save 11. Attacks with lightsabers ignore this special ability.
Probability Analysis - At the start of the round, select an ally within six squares of this character. Until the end of the round, that ally gains +4 on all rolls as long as it remains within 6 squares of this character.
Capable of surviving in the vacuum of space, Givin are probably the galaxy's finest mathematicians.---
37 - Hutt Information Broker (UC)
Cost: 15
HP: 70
Defense: 16
Attack: 6
Damage: 20
Melee Attack
Mighty Swing
Speed 2
Strong Willed - Cannot be affected by Jedi Mind Trick.
Informant - If this character has line of sight to an enemy before initiative is rolled, he gains Tactics Broker.
You want classified information? Hutt brokers are the second best after Talon Karrde.---
38 - Race Fixer (C)
Cost: 11
HP: 30
Defense: 12
Attack: 4
Damage: 10
Repair 10
Saboteur - Replaces turn; one adjacent nonliving enemy may not move more than its speed for the rest of the skirmish.
These unscrupulous mechanics also provide sabotage services for those with enough credits to offer.---
39 - Starweird (UC)
Cost: 29
HP: 80
Defense: 18
Attack: 10
Damage: 20
Melee Attack
Force Manifestation (Counts as a Force user. Ignores walls, pits, terrain, and other characters when moving. Cannot be targeted by enemies further than 6 squares away, and is not affected by melee attacks)
Jedi Hunter
Drain Life Energy
Manifestations of the Dark Side of the Force, Starweirds only appeared in Deep Space. Few have survived an encounter with a Starweird.---
40 - Zam Wesell, Assassin (VR)
Cost: 31
HP: 80
Defense: 16
Attack: 10
Damage: 20
Unique
Twin Attack
Bounty Hunter +4
Kuohun Infestation
Inconspicuous - This character may not be targeted by enemy characters unless she has already activated this round.
"We'll have to try something more subtle this time, Zam. My client is getting impatient. Take these. Be careful. They're very poisonous. Zam, there can be no mistakes this time." - Jango Fett---
And so endeth my first custom set ever.
Hope it was interesting