I'm more confused how the Younglings survived against the area affect type abilities: grenades, lightning, flamethrower etc. Sounded like TCW did a nice job playing door games with his opponents, so I guess most of them must not have had Override. Funny stuff.
I guess the best way for the GMLS/Kyle/Ganner match up to win would be to Levitate Luke in next to Anakin somehow, and then unleash the Triple/Twin. Or you would just have to only use Luke's FPs for LS Defense, and not for rerolling other stuff. General Skywalker would be the only thing that would be able to consistently hit Luke, and two Djem So's would be enough to finish off Ani. I guess that's where Qui-Zod's Push comes in super handy. Push Luke back a square so he can't get the Triple/Twin on Anakin, or make him burn 3 FPs to Defense it.
TCW's squad was definitely inventive, and took a smidge of luck by not having to face a Lancer. That's one of the things I love about Tile Wars though. Almost everything has an exact counter, and there's not much you can do about it except get lucky sometimes, haha. That's not to say the squad wasn't good though either, as it quite obviously was.
I'm wondering how TCW might've fared if he'd been up against an OR squad with Triple/Twin Atton and Force Repulse Exile.
That's one I've run several times and have a lot of fun with it. I usually run that one with Boba BH and a TBSV as well, so Boba could Flamethrower groups of Younglings too.