SWMGAMERS.com Forums
https://www.swmgamers.com/forums/

Dean's Weds nite New Jedi Order Vassal RPG
https://www.swmgamers.com/forums/viewtopic.php?f=94&t=8012
Page 5 of 5

Author:  jonnyb815 [ Tue Mar 09, 2010 2:53 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Daxter Leveled to 9

Level in Scout,added 10 hps,added +1 to Defenses
Feats:
Quick Draw Core
Advantageous Attack(FU31)

Author:  StriderRe80 [ Wed Mar 17, 2010 6:24 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Tracyn Prudii CL 9

Medium Human scoundrel 1/soldier 7/elite trooper 1
Init +12; Senses Perception +15
Languages Basic, Huttese, Jawa

Defenses Ref 28 (flat-footed 24), Fort 28, Will 22
hp 101; second wind +25/50; Threshold 28

Speed 6 squares
Melee by weapon +8
Ranged heavy blaster rifle +11 (3d12+4) or
Ranged heavy blaster rifle +6 (3d12+4) with autofire
Base Atk +8; Grp +11
Atk Options autofire (heavy blaster rifle), Point Blank Shot, Precise Shot, Riflemaster, Sniper
Special Actions Advantageous Opening, Battle Analysis, Indomitable

Abilities Str 10, Dex 17, Con 14, Int 15, Wis 12, Cha 12
Special Qualities delay damage
Talents Advantageous Opening, Armored Defense, Battle Analysis, Improved Armor Defense, Indomitable
Feats Armor Proficiency (light, medium), Improved Defenses, Martial Arts I, Point Blank Shot, Precise Shot, Riflemaster, Sniper, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple)
Primary Skills Gather Information +10, Initiative +12, Knowledge (tactics) +11, Perception +15, Pilot +12, Treat Injury +10
Secondary Skills Acrobatics +7, Climb +4, Deception +5, Endurance +6, Jump +4, Knowledge (bureaucracy) +6, Knowledge (galactic lore) +6, Knowledge (life sciences) +6, Knowledge (physical sciences) +6, Knowledge (social sciences) +6, Knowledge (technology) +6, Mechanics +6, Persuasion +5, Ride +7, Stealth +7, Survival +5, Swim +4, Use Computer +6
Possessions com link encrypted, heavy blaster rifle, jet pack, light beskar'gam (+5 armor, +2 equipment; tech specialist mod: +5 Perception) with environmental sealing, Med Paks x5

Author:  jonnyb815 [ Thu Apr 01, 2010 2:20 am ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Daxter leveled
Level 10
+1 to all Defenses,+1 to all skills,+1 damage
level 1 in Outlaw(+4 Reflex,+2 Fort)
+0 atk,+8 Hp(rolled an 6+2con)
Talent:
Seize the Moment (SV35)-once per round when an ally damages an opponent you can take a swif action as a reaction.
(Second wind,1/3 up track,change weapon mode,stand up from being prone(acro save15),turn on stealth Generator ,open/close doors)

Daxter Leveled
Level 11
+1 to all Defenses,
Level 4 SC
+1 atk,6 HP(rolled 4+2 Con)
Feat:Running Attack

Author:  Ruhk [ Fri May 28, 2010 1:30 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

So I guess I missed the last session. Are we then on for next week now?

Also.. did anything remotely story/plot advancing happen?

Author:  jonnyb815 [ Fri May 28, 2010 10:37 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Miniature Market has a lot of the books for 10-16 dollars.

Author:  billiv15 [ Thu Jun 03, 2010 12:32 am ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Orin Lvl 12
+1 STG, +1 to Dex (upped Dex mod to +3)
Bonus Feat - Martial Arts 1 (+1 Reflex D)
Elite Trooper Lvl 1 - Delay Damage, Weapon Specialization AM Talent
+2 Fort (upped class bonus from 2 to 4)

So increased Reflex to 36, Fort to 33 (DT to 38 lol), and Will to 22
Gained 13hps (D12 rolled 11 +2)
12 FPs, increased skills by 1 of course

All in all, quite the jump this time around!

Author:  jonnyb815 [ Mon Jun 21, 2010 3:43 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

is the plan to try and play this week still?

Author:  Ruhk [ Mon Jul 12, 2010 1:55 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Playing on Wednesday?

Author:  billiv15 [ Tue Jul 13, 2010 10:41 am ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

I'll try to talk to Dean this afternoon and find out. Last week he was planning on it, but he had a tornado warning.

Author:  jonnyb815 [ Mon Jul 26, 2010 3:50 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

I understand we all are getting ready for Gencon. Are we going to try and play this Wednesday? 8 Central is the time right its not 9 is it? Its been way to long since we have played I have forgot when the start time is?

Author:  jonnyb815 [ Thu Aug 12, 2010 2:46 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

is the rpg dead?

Author:  Ruhk [ Sat Sep 25, 2010 2:34 pm ]
Post subject:  Re: Dean's Weds nite New Jedi Order Vassal RPG

Hey Dean, were you interested in keeping this one going, or has it run its course?

Page 5 of 5 All times are UTC - 6 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/