Tracyn Prudii CL 9
Medium Human scoundrel 1/soldier 7/elite trooper 1 Init +12; Senses Perception +15 Languages Basic, Huttese, Jawa
Defenses Ref 28 (flat-footed 24), Fort 28, Will 22 hp 101; second wind +25/50; Threshold 28
Speed 6 squares Melee by weapon +8 Ranged heavy blaster rifle +11 (3d12+4) or Ranged heavy blaster rifle +6 (3d12+4) with autofire Base Atk +8; Grp +11 Atk Options autofire (heavy blaster rifle), Point Blank Shot, Precise Shot, Riflemaster, Sniper Special Actions Advantageous Opening, Battle Analysis, Indomitable
Abilities Str 10, Dex 17, Con 14, Int 15, Wis 12, Cha 12 Special Qualities delay damage Talents Advantageous Opening, Armored Defense, Battle Analysis, Improved Armor Defense, Indomitable Feats Armor Proficiency (light, medium), Improved Defenses, Martial Arts I, Point Blank Shot, Precise Shot, Riflemaster, Sniper, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple) Primary Skills Gather Information +10, Initiative +12, Knowledge (tactics) +11, Perception +15, Pilot +12, Treat Injury +10 Secondary Skills Acrobatics +7, Climb +4, Deception +5, Endurance +6, Jump +4, Knowledge (bureaucracy) +6, Knowledge (galactic lore) +6, Knowledge (life sciences) +6, Knowledge (physical sciences) +6, Knowledge (social sciences) +6, Knowledge (technology) +6, Mechanics +6, Persuasion +5, Ride +7, Stealth +7, Survival +5, Swim +4, Use Computer +6 Possessions com link encrypted, heavy blaster rifle, jet pack, light beskar'gam (+5 armor, +2 equipment; tech specialist mod: +5 Perception) with environmental sealing, Med Paks x5
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Duct tape is like the force. It has a light side, a dark side, and it holds the world together.
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