SWMGAMERS.com Forums
http://swmgamers.com/forums/

Mt. Magus's Online Game
http://swmgamers.com/forums/viewtopic.php?f=94&t=6428
Page 3 of 4

Author:  Ruhk [ Sun Oct 11, 2009 10:16 pm ]
Post subject:  Re: Mt. Magus's Online Game

we're on for this wed right?

Author:  jonnyb815 [ Mon Oct 12, 2009 1:55 am ]
Post subject:  Re: Mt. Magus's Online Game

From what I know

Author:  jonnyb815 [ Wed Oct 14, 2009 6:36 pm ]
Post subject:  Re: Mt. Magus's Online Game

yay

Author:  billiv15 [ Wed Oct 14, 2009 6:39 pm ]
Post subject:  Re: Mt. Magus's Online Game

I'm online and ready to play. I only came here to do two things. Drink some beer, and kick some ass. Looks like I'm all out of beer!

Author:  jonnyb815 [ Thu Oct 15, 2009 3:43 pm ]
Post subject:  Re: Mt. Magus's Online Game

here is a link for a pdf of all the books. Please buy the books if you like them. thanks.
http://search.4shared.com/network/searc ... 10&start=0

Author:  billiv15 [ Sat Oct 17, 2009 2:29 am ]
Post subject:  Re: Mt. Magus's Online Game

Matt, I updated my character sheet for my completed level up details. Be sure to check out the new Minion :)

Author:  MtMagus [ Sun Oct 18, 2009 10:02 pm ]
Post subject:  Re: Mt. Magus's Online Game

Bill except for the fact that you have Attract Ally instead of Inspire Fear and that your paying for the equipment out of your pocket, everything is approved.

Author:  Ruhk [ Wed Oct 28, 2009 1:22 pm ]
Post subject:  Re: Mt. Magus's Online Game

Its on tonight baby!

Author:  billiv15 [ Wed Oct 28, 2009 4:40 pm ]
Post subject:  Re: Mt. Magus's Online Game

I should be on by 9:30-10 once I get home from my meeting. Eliana and Bodemaw are ready to play! :)

Author:  Sith_Asassyn [ Wed Oct 28, 2009 5:30 pm ]
Post subject:  Re: Mt. Magus's Online Game

Here's My Character

Bane
Human
Male
27
1.8m
75kg
CL 6 Soldier 4/ Scoundrel 2
Experience: 17,295

HP: 59
Threshold: 19
Fortitude Def: 19
Init: 12
ATK: 10/ 12 (Point Blank Shot/Careful Shot)
Force: 8
Destiny: 0
Speed: 6


Defenses:
Fortitude: 19
Reflex: 21
Will: 17

Weapon:
Blaster Carbine 3d8 +1d8 (Deadeye)

Equipment:
Computer Interface Visor (73 Kotor) +2 to Use Computer)
Bandolier (12 power packs)
Code Cylinder
Data Pad
Data Card(s) (Blank)
Credit Chip
Security Kit 139 Core
Field Kit 138 Core
Med Pack (3)
Com Link *Long Range
Utility Belt (From Sith Uniform) 140 Core (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), credit chip, fire extinguisher, spy bug)
Computer

3,150 Credits

Armor:
Combat Jump Suit (+4 to Reflex Defense)
Sith Trooper Armor (kept from his days in the military, could come in handy to have... Helmet has a distinctive blaster bolt hole in it just above the left ear)


Stats:

STR 14 +2
DEX 18 +4
CON 12 +1
INT 16 +3
WIS 12 +1
CHA 10 +0

Languages:
Basic

Skills:
Acrobatics 7
Climb 5
Deception 3
Endurance 4
Gather Info 3
Iniative 12
Jump 5
Knowledge (tactics) 11
Mechanics 11
Perception 9
Persuasion 3
Pilot 12
Ride 7
Stealth 7
Survival 4
Swim 5
Treat Injury 9
Use Computer 16


Feats:
Martial Arts I
Point Blank Shot (Core 87)
Skill Focus: Use Computer
Pistols
Rifles
Simple Weapons
Light Armor
Medium Armor
Precise Shot (Core 87)
Sniper Shot (Core 88)
Deadeye (Core 84)
Careful Shot (Core 82)

Talents:
Electronic Sabotage (27 Force Unleashed)
Security Slicer (28 Force Unleashed)
Tough As Nails (53 Core)

History:

Growing up on Nar Shadaa, or The Smuggler's Moon, as it also known. The teenage Bane began working for Volda The Hutt, upon the Hutt hearing the of the young mans exploits. Myth's that the young man had hacked into the toughest of security systems, and helped his cohorts in crime rob untold riches. Many jobs and many riches graced Bane as he continued to work for the Hutt. Yet one fatefull day his luck all changed. On a smuggler's run, the now 18 year old Bane, was intercepted by a fleet of Sith Destroyers. His ship was immobilized after he had attempted to flee. He was boarded, killing several of the attackers, before sheer force over came him, and he was stunned and beaten into a bloody pulp. He was then promptly drug onto the boarding craft.

Upon arriving upon the Sith Destroyer he was promptly hauled away back to the prison cells; all the while the ship was being towed into to the docking bay via tractor beam. He was mentally and physically tortured and interrogated thinking he was a Republic spy. This continued on for months with no end until his will was finally broken. He was then enlisted against his will into the Sith Military. After serving for a few years he was promoted to the rank of Sith Trooper Captain, and led his own squad into battle.

One fateful day, as good luck, or rather bad luck would have it, The man was shot in the head during a hold out battle with the Republic. Having been shot and left for the dead, the man awoke after several hours of unconciousness. Awaking again bloody and without a sense of knowing who he was or what happenned, the man stripped himself of the helmet he was wearing, letting out a massive growl of pain in doing so. The gathered the attention of a nearby protocol droid in the process, who called for help in the typical whiny tone we are all accustomed to. Bane, ripped off his glove and raised his hand to his head, and felt at the wound, it had tore a hole through his armor, but the blaster bolt only burnt away flesh, hair, and bone, leaving himself dumbfounded as to how the hell he was so lucky. The Bloody and determined man tried to stand several times and failed each attempt, finally succeding shortly before the help he desperately required arrived, before falling down for the final time, knocking himself unconcious.

Awaking weeks later in a hospital the man began to talk of strange dreams. Dreams and glories of a past life. During his hospitilization the man slowly recovered bits and fragments of his former identity, until all he knew was that this was not his true life, and grew angry at the Sith for what had they had done to him. One day he ripped all the medical equipment away from his body, stole his old equipment back, donned it, and deserted the sith forever.

And so the story begins...

After being stuck on Anchorhead for months now, a desolate and deserted town full of downtrodden and desperate people, Bane's luck had finally changed. An organized group had come into town, intent on finding an honest and trustworthy family to run their business. Having overheard the conversation, Bane jumps at the chance to get off this slum, and offers to take them up on their business proposition. The Mandalorian, whom appears to be the leader of the group, asks Bane how trustworthy he can be, Bane replies sharply, "how much does it pay?".. The Mando tells him that noone pays anyone, you earn your own keep. Thinking on the decision for a minute, Bane tells the Mandalorian man "Well then, lets go". The Mandalorian replies to him, "What can you do?". Bane tells him that he can hack any security system you want him to. Searching around, the only thing they find tha can be hacked is an encrypted datapad. Within seconds Bane hacks into the system and gains all the information from it. Impressed, or rather, amused by Bane's skills; the man conversates with his companions/employess, whomever they may be, Bane does not know their situation. Several moments later, Bane is welcomed to their group.

Work in progress.. will finish later

Author:  Joruus Cbaoth [ Wed Oct 28, 2009 6:23 pm ]
Post subject:  Re: Mt. Magus's Online Game

Okay, Spleeful Gleeful died, so here is:

Rrraaawwrrrr CL 6

Medium Wookiee soldier 6
Init +8; Senses Perception +4
Languages Basic (understand only), Feeorin, Huttese, Shyriiwook

Defenses Ref 17 (flat-footed 17), Fort 22, Will 17
hp 94; Threshold 22

Speed 6 squares
Melee power hammer +13 (2d12+12) or
Melee power hammer +13 (2d12+18) with both hands or
Melee power hammer +17 (2d12+21) with Powerful Charge
Ranged by weapon +6
Fighting Space 1 square; Reach 1 square
Base Atk +6; Grp +12
Atk Options Bantha Rush, Improved Bantha Rush, Powerful Charge, Stunning Strike
Special Actions dreadful rage 1/day

Abilities Str 22, Dex 11, Con 18, Int 14, Wis 13, Cha 8
Special Qualities expert climber, intimidating
Talents Melee Smash, Stunning Strike, Weapon Specialization
Feats Armor Proficiency (light, medium), Bantha Rush, Dreadful Rage, Improved Bantha Rush, Powerful Charge, Weapon Focus (advanced melee), Weapon Proficiency (advanced melee, pistols, rifles, simple)
Skills
Climb +14 (may take 10 even when distracted or threatened)
Initiative +8
Jump +9 (may take 10 even when distracted or threatened)
Knowledge (tactics) +10
Mechanics +10
Persuasion +2 (may reroll to intimidate others but must keep the result of the reroll even if worse)
Pilot +8
Possessions audiorecorder, bowcaster, datapad, personal holoprojector, power hammer, ryyk blade, security kit, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), credit chip, fire extinguisher, spy bug

Force Points: 8 (7)
EXP: 16,800 out of 21,000
3,000cr

Backstory:
Rrraaawwrrrr, although he believed he was related to Kalbacca, was just informed by his adopted mother that he has no relations to any Wookiees with Life Debts. He is a free Wookiee.

I'll make it pretty later, but there it is! :)

Author:  dnemiller [ Thu Oct 29, 2009 1:37 pm ]
Post subject:  Re: Mt. Magus's Online Game

ok Matt I have upgraded my character.

I took another level of elite trooper because there is one more level in elite trooper after this I need.

I also did some forum cleanup so that anyone thinking of joing the group can read the first post and understand what is kind of going on and what is expected. Of course all was left to your ultimate approval Matt

Author:  jew3 [ Wed Nov 11, 2009 7:16 pm ]
Post subject:  Re: Mt. Magus's Online Game

Updated my character with SA abilites.

Author:  jonnyb815 [ Thu Nov 12, 2009 2:07 pm ]
Post subject:  Re: Mt. Magus's Online Game

Updated The Gungan to level 8.

Author:  billiv15 [ Thu Nov 12, 2009 7:14 pm ]
Post subject:  Re: Mt. Magus's Online Game

Ok, as of now, my post in this thread will not be updated, I have moved to the new character sheet thread and will only update that one from now on.

Oh and by the way, Eliana's Echani Handmaiden Staff just got Sith Poison :) Hurray or one hit and 3 steps down the condition track possibilities, without a crit :)

Author:  Ruhk [ Wed Nov 18, 2009 8:50 pm ]
Post subject:  Re: Mt. Magus's Online Game

updated to level 7 in the char sheet thread

Author:  jonnyb815 [ Fri Nov 20, 2009 9:07 pm ]
Post subject:  Re: Mt. Magus's Online Game

What are we going to do about Wednesday since Bill,Matt and others will be traveling. Should be push it back or try for Monday or Tuesday?

Author:  billiv15 [ Fri Nov 20, 2009 11:26 pm ]
Post subject:  Re: Mt. Magus's Online Game

push it back a week.

Author:  MtMagus [ Sat Nov 21, 2009 1:00 pm ]
Post subject:  Re: Mt. Magus's Online Game

Yeah we're going to have to do that. Also Bill did you get the PM from me that shows what your crime organization owns/owes?

Author:  billiv15 [ Sat Nov 21, 2009 2:06 pm ]
Post subject:  Re: Mt. Magus's Online Game

Yea I did, I haven't had a chance to do anything with it yet.

Page 3 of 4 All times are UTC - 6 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/