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Mt. Magus's Online Game
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Author:  billiv15 [ Wed Jun 24, 2009 12:03 pm ]
Post subject:  Re: Mt. Magus's Online Game

supposed to.

Author:  dnemiller [ Wed Jun 24, 2009 12:17 pm ]
Post subject:  Re: Mt. Magus's Online Game

are we on tonight???? oh yeah I have a wookie that owes me a life debt...... get out take some shot you bitch furry bitch

Author:  hman73 [ Wed Jun 24, 2009 2:04 pm ]
Post subject:  Re: Mt. Magus's Online Game

Hey now, I shot a hole the size of the Deathstar in a guys head that tried to shoot you and that was from about 500 yards away. That should give you some reason not to get me killed for no good reason haha.

Author:  dnemiller [ Wed Jun 24, 2009 2:10 pm ]
Post subject:  Re: Mt. Magus's Online Game

ok just an fyi shlebis ballgame is at 7 pm cst... .so I maybe a few minutes late if we start at straight up 8

Author:  MtMagus [ Wed Jun 24, 2009 6:36 pm ]
Post subject:  Re: Mt. Magus's Online Game

Note that I almost never check the forums until like 30 minutes before the game is supposed to start. Yes we're doing something tonight.

Author:  jew3 [ Wed Jun 24, 2009 6:49 pm ]
Post subject:  Re: Mt. Magus's Online Game

Im back in action

Lt. Gen Orco Lonestar / Darth Tromedlov
age 15
Duros Jedi (7) Sith Apprentice (1)
HT: 1.8m
Wt: 65 KG
STR 10
DEX 19
Con 10
INT 14
Wis 14
CHA 15
Fort Def: 20
Ref Def: 24/ 25 with LS ignited
Will Def: 222/24 with LS ignited
HP=78
Threshold: 20
Speed: 6
Init: 13
Precpt: 6
Base Attk: 8
Force Points: 10
Destiny Points: 6
Dark Side Score: 14
Equipment:
Utility Belt
Power Pack
3 days of food rations
tool Kit
Med Pack
Energy Cell
Glow Rod
Com Link
Liquid Cable Disp W/ hook
3 extra pouches
10 extra ration packs in 2 of the pouches
Binder Cuffs ( end of belt)
Credit chip w/ 14,350
1 Red Lightsaber
1 Blue lightsaber Self Built with Kasha Crystal
Xelos Light Saber and Spirit Crystal
Sith Assassin Uniform
Stealth Sheild Generator
Feats: Force Sensitivity, Force Trainingx2, WP Simple, WP LS, Acrobatic Strike, Weapon Finesse, SF: UTF, Running attack
Trained skills Acrbatics, Init., Pilot, USF,
Known force powers: Grip, Rebuke, Phase, Force Lighting, Force Sheild, Move Object
Acrobatic strike and Weapon Finesse, Running attack, Skill focus UTF, Force training x2
Talents: Mobile Combantant, LS Defense, LS Throw, Power of the Dark Side, Sith Alchemy
Skills:
Acrobatics: 13
Climb: 4
Decpt: 5
Endur: 4
GI: 6
Init: 13
Jump: 4
Know: 6
Mech: 6
Precp: 6
Persus: 6
Pilot: 13
Ride: 8
Stealth: 8
Survival: 6
TI: 6
Swim: 6
Use Comp: 6
UTF: 16
Duros Ability: Reroll Pilot taking 2nd roll.
Languages:
Durese, Huttese, Basic, Shyriiwook

Author:  jew3 [ Mon Jun 29, 2009 6:42 pm ]
Post subject:  Re: Mt. Magus's Online Game

I might be a little late this week. I have a pizza party to do at work.

Author:  dnemiller [ Wed Jul 08, 2009 7:28 pm ]
Post subject:  Re: Mt. Magus's Online Game

bump for nate

Author:  jew3 [ Wed Jul 08, 2009 7:32 pm ]
Post subject:  Re: Mt. Magus's Online Game

Update Level 6

Running attack
Force Powers
Force Sheild
Repulse
Move Object

Author:  jonnyb815 [ Wed Aug 05, 2009 7:18 pm ]
Post subject:  Re: Mt. Magus's Online Game

here is my character
Background:The Gungan has been a slave or imprisoned all his life.The last place he was a slave was on planet Naboo. At the age of 24 he ran away and went from planet to planet for 3-4 years.Bodemaw bought The Gungan. He didnt have a name so Bodemaw named him The Gungan. I am Bodemaw's personal Bodyguard.

Name: The Gungun

Class: Soldier Level 7, Military Engineer Level 1

Age: 35 Male 2.0 63 lbs

Str: 14 modifier +2

Dex: 18 mod +4

Con: 14 mod +2

Int: 14 mod +2

Wis: 10 mod +0

Cha: 8 mod -1

Hit Points: 97

Initiative: 13 Base Attack: 11 Perception: 9
Force Pts:10 Speed: 6 Destiny Pts: Dmg Threshold: 24 Fort Defense: 24

Defenses:

Fort: 24
Reflex: 28
Will Defense: 20

Fiber Armor 10kg

Weapons:
Commando Special Rifle with Hair Trigger 3.3kg,Blaster Carbine 2.2

Weapons not with me
Cesta 1.8kg (Not with me)

Skills:
Initiative - 13
Use Computer - 11
Perception - 9
Mechanics-11 +2(MIV)=13

Languages: Basic, Gunganese,Huttese

Talents: Armored Defense,Tough as Nails,Improved Armored Defense,Indomitable,Breaching Explosive

Feats: Armored Pro (light), Armored Pro (med), Weapons Pro (pistol), Weapons Pro (Rifle), Weapons Pro (Simple),Weapons Pro(Heavy Weapon),Weapon Focus(Rifles),Rapid Shot,Sniper Shot,Zero Range, Point Blank Shot

Credits: 24,656

Equipment:
Frag Grendex2 1kg
Holo Projector .5Kg
Security Kit 1kg
Detonitex5 .5kg
Detonite Cord 1 kg
Detonite Cordx4 not with me
Power Packx4 .4kg
Stealth Field Generator .2Kg
Mechanical interface visor .5Kg
Manual Trigger .5Kg
Timer .1Kg

Total weight with armor and gun 20.6

Not with Me
Detonite Cordx5 not with me
Energy Ballsx2 (not with Me)
Breathmask(not with Me)
Utility belt(not with Me)

Author:  Joruus Cbaoth [ Wed Aug 19, 2009 7:08 pm ]
Post subject:  Re: Mt. Magus's Online Game

Name: Lieutenant Commander Spleeful Gleeful

DEAD

Author:  MtMagus [ Wed Aug 19, 2009 10:23 pm ]
Post subject:  Re: Mt. Magus's Online Game

BTW Trevor. You haven't played in so long I officially killed off your guy.

Author:  jew3 [ Wed Sep 02, 2009 6:49 pm ]
Post subject:  Re: Mt. Magus's Online Game

Added Power of the Dark side to my character sheet

Author:  MtMagus [ Wed Sep 02, 2009 6:57 pm ]
Post subject:  Re: Mt. Magus's Online Game

As a side note. Tint if you still pay attention to this I just killed your character off.

Author:  Fool [ Wed Sep 02, 2009 7:00 pm ]
Post subject:  Re: Mt. Magus's Online Game

MtMagus wrote:
As a side note. Tint if you still pay attention to this I just killed your character off.


Twice?

Ugh. He must have Eternal Hatred.

C'mon Matt one more time!!!

Author:  StriderRe80 [ Sun Sep 06, 2009 9:27 am ]
Post subject:  Re: Mt. Magus's Online Game

I think this is what i am going to go with :)

Tiggers CL 5

Medium Cathar scout 4/soldier 1
Force 7
Init +11; Senses Perception +7
Languages Basic, Catharese, Huttese

Defenses Ref 21 (flat-footed 17), Fort 18, Will 15
hp 47; Threshold 18

Speed 8 squares
Melee claws +4 (1d6+2) or
Melee unarmed +4 (1d4+2)
Ranged commando special rifle +8 (3d10+2) or
Ranged commando special rifle +3 (3d10+2) with autofire or
Ranged sniper rifle +8 (3d8+2)
Fighting Space 1 square; Reach 1 square
Base Atk +4; Grp +8
Atk Options autofire (commando special rifle), Keen Shot, Point Blank Shot, Precise Shot, reactive claw
Special Actions Shake it Off

Abilities Str 10, Dex 18, Con 13, Int 12, Wis 11, Cha 10
Talents Acute Senses, Armored Defense, Keen Shot
Feats Armor Proficiency (light), Point Blank Shot, Precise Shot, Shake it Off, Toughness, Weapon Proficiency (pistols, rifles, simple)
Skills Endurance +8, Initiative +11, Perception +7 (may reroll but must keep the result of the reroll even if worse), Stealth +11, Survival +7, Use Computer +8
Possessions bandolier, combat jumpsuit (+4 armor), commando special rifle with 11 spare power packs, sniper rifle



**UPDATED**
**UPDATED** on 9/12/09

Author:  jew3 [ Wed Sep 16, 2009 10:52 pm ]
Post subject:  Re: Mt. Magus's Online Game

Destiny is corruption on me. Go Xelos!!

Author:  dnemiller [ Thu Sep 17, 2009 1:32 pm ]
Post subject:  Re: Mt. Magus's Online Game

hey Bill the Reactionary attack is once per encounter just came across it in the KOTOR book....... blah!!!!!

Author:  dnemiller [ Wed Sep 30, 2009 7:14 pm ]
Post subject:  Re: Mt. Magus's Online Game

bump

Author:  Ruhk [ Wed Sep 30, 2009 8:43 pm ]
Post subject:  Re: Mt. Magus's Online Game

Bru'hathor CL 6

Medium Feeorin (old) scoundrel 3/soldier 3
Init +9; Senses low-light vision; Perception +6
Languages Basic, Feeorin
Dark Side Points: 1
XP: 20,025

Defenses Ref 19 (flat-footed 18), Fort 28, Will 15
hp 92; Threshold 28
Inborn Resilience - May use Second Wind even when unconscious and move +3 steps on the condition track

Speed 6 squares
Melee vibro-ax +12 (2d10+12)
Melee vibro-ax +12 (2d10+18) with both hands
Melee vibro-ax +16 (2d10+21) with Powerful Charge

Ranged blaster pistol +6 (3d6+3)

Fighting Space 1 square; Reach 1 square
Base Atk +5; Grp +11
Atk Options:
Brutal - Once per encounter, may treat an opponent's damage threshold as if it were 5 points lower when determining the result of a melee attack
Cleave
Point Blank Shot
Power Attack
Powerful Charge

Special Actions
Advantageous Opening
Thrive on Chaos

Abilities:
Str 22(+6), Dex 12(+1), Con 22(+6), Int 13(+1), Wis 6(-2), Cha 6(-2)

Talents
Advantageous Opening - Whenever an enemy or ally rolls a natural 1 in your LOS, make a melee or ranged attack vs any target in range
Melee Smash - +1 point of damage with melee attacks.
Thrive on Chaos - Whenever an enemy or ally is reduced to 0 Hp, gain bonus hp = to 5 + 1/2 level. dmg is subtracted from bonus hp first, lost after encounter ends.
Weapon Specialization - +2 to damage with selected weapon [Vibro-Axe]

Feats
Armor Proficiency (light, medium) - No penalties on attacks and no armor check penalties while wearing light or med armor.
Cleave - Extra Attack once per round when defeated an enemy.
Point Blank Shot - +1 bonus to attack and damage vs enemies in point blank range (20 squares)
Power Attack - Trade attack bonus for damage on melee attacks (up to base attack bonus)
Powerful Charge - +2 att bonus when charging. If hits, deal bonus damage eqaul to 1/2 level (when charging take -2 to reflex defense, until start of next turn)
Weapon Focus (advanced melee) - +1 bonus on attacks with Vibro-Ax
Weapon Proficiency (advanced melee, pistols, rifles, simple)

Skills Climb +11, Endurance +16, Initiative +9, Jump +11, Perception +6, Swim +11, Treat Injury +6

Possessions Trooper Armor (+6 armor, +2 equipment), blaster pistol with spare power pack, credit chip, 6737 credits, electrobinoculars, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), vibro-ax with spare energy cell, 10 Ration Pack

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