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#3 {GE} Arrar Spaarin
https://www.swmgamers.com/forums/viewtopic.php?f=94&t=4661
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Author:  TIEDefenderPilot [ Thu Apr 24, 2008 9:52 am ]
Post subject:  #3 {GE} Arrar Spaarin

Backstory

Backstory goes here.

Author:  TIEDefenderPilot [ Thu Apr 24, 2008 9:56 am ]
Post subject:  Re: New Character Blank Template

Arrar Sparrin
Faction: Sith
Class: Sith Harbringer (+10 Hit Points to start - Permanent)
Level: 0
Race: Human
Cost: 4

Hit Points: 10
Defense: 10
Attack: +0
Damage: 10

Special Abilities
Unique
Insert Ability Here
Insert Ability Here

Force Powers
Force 2
Insert Force Power Here
Insert Force Power Here

Author:  TIEDefenderPilot [ Mon Sep 22, 2008 8:01 am ]
Post subject:  Re: #3 {GE} Arrar Spaarin

Arrar Sparrin
Faction: Sith
Class: Sith Harbringer (+10 Hit Points to start - Permanent)
Level: 1
Race: Human
Cost: 22

Hit Points: 70
Defense: 16
Attack: +6
Damage: 10

Special Abilities
Unique
Double Attack (On his turn, character can make 1 extra attack instead of moving)


Force Powers
Force 2
Force Lightning 2 (Force 2, replaces attacks: range 6: 30 damage to 1 target and up to 2 characters adjacent to that target)
Sith Rage +10 (Force 1: This character gets +10 Damage on all of its attacks this turn)

Author:  TIEDefenderPilot [ Mon Sep 22, 2008 8:04 am ]
Post subject:  Re: #3 {GE} Arrar Spaarin

Arrar Sparrin
Faction: Sith
Class: Sith Harbringer (+10 Hit Points to start - Permanent)
Level: 2
Race: Human
Cost: 28

Hit Points: 60/80
Defense: 18
Attack: +6
Damage: 20

Special Abilities
Unique
Melee Attack (This character can only attack adjacent enemies)
Double Attack (On his turn, character can make 1 extra attack instead of moving)
Jedi Hunter (+4 ATT and +10 DMG against enemies with Force ratings and Lightsabers)

Force Powers
Force 2
Force Lightning 2 (Force 2, replaces attacks: range 6: 30 damage to 1 target and up to 2 characters adjacent to that target)
Sith Rage +10 (Force 1: This character gets +10 Damage on all of its attacks this turn)

Author:  TIEDefenderPilot [ Mon Sep 22, 2008 8:05 am ]
Post subject:  Re: #3 {GE} Arrar Spaarin

Arrar Sparrin
Faction: Sith
Class: Sith Harbringer (+10 Hit Points to start - Permanent)
Level: 3
Race: Human
Cost: 34

Hit Points: 60/80
Defense: 18
Attack: +10
Damage: 20

Special Abilities
Unique
Melee Attack (This character can only attack adjacent enemies)
Triple Attack (On his turn, character can make 2 extra attacks instead of moving)
Jedi Hunter (+4 ATT and +10 DMG against enemies with Force ratings and Lightsabers)
Lightsaber Duelist (+4 DEF when attacked by an adjacent character with a lightsaber)

Force Powers
Force 3
Force Lightning 2 (Force 2, replaces attacks: range 6: 30 damage to 1 target and up to 2 characters adjacent to that target)
Sith Rage +10 (Force 1: This character gets +10 Damage on all of its attacks this turn)

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