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NEW VASSAL RPG(need new players)
https://www.swmgamers.com/forums/viewtopic.php?f=94&t=12143
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Author:  billiv15 [ Thu Sep 01, 2011 5:26 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

The_Celestial_Warrior wrote:
jonnyb815 wrote:
I have something going on next wed so we played last night. I posted that we were playing in this thread a few times.

Next time we play will be
Sept 14 at 8 30 central


once, I missed it. Must have been one of the times I hit last post instead of first unread. Still, never got a call, was it because I wasn;t on Vassal?


I looked to see if you were on skype, and my skype said "offline". I checked a couple of times between 830 and 930.

Author:  The_Celestial_Warrior [ Thu Sep 01, 2011 5:40 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

billiv15 wrote:
The_Celestial_Warrior wrote:
jonnyb815 wrote:
I have something going on next wed so we played last night. I posted that we were playing in this thread a few times.

Next time we play will be
Sept 14 at 8 30 central


once, I missed it. Must have been one of the times I hit last post instead of first unread. Still, never got a call, was it because I wasn;t on Vassal?


I looked to see if you were on skype, and my skype said "offline". I checked a couple of times between 830 and 930.



It might have been. Since I got the teaching job and haven't recieved a laptop from the school yet, I have to do all my work on my home computer. So everytime I print something, I have to restart my comp to print again :P. Skype has been staying offline for some reason when I do restart...

Author:  TreebeardTheEnt [ Fri Sep 02, 2011 5:14 am ]
Post subject:  Re: NEW VASSAL RPG(need new players)

jonnyb815 wrote:
...upgrade for your armor from the droid the group has.

Why does the group have a droid that can upgrade armor? My character can do that (+21 Mechanics) and I will be adding Superior Tech next time he levels.

Author:  Jester007 [ Fri Sep 02, 2011 6:10 am ]
Post subject:  Re: NEW VASSAL RPG(need new players)

TreebeardTheEnt wrote:
jonnyb815 wrote:
...upgrade for your armor from the droid the group has.

Why does the group have a droid that can upgrade armor? My character can do that (+21 Mechanics) and I will be adding Superior Tech next time he levels.


Well now we can have a compliant NPC do it without having to sacrificd your own XP. That, plus if we are on a time crunch and we have multiple people wanting upgrades, we now have a second charater that can help out.

Also w/ supierior tech, you can only upgrade one type of gear (armor, weapons, devices, droids) and must take the Superior Tech feat multiple times to have access to upgrading other equipment. The droid can help out with that so your not having to completely devote your character to equipment upgrades.

Sincerely,
Jester007

Author:  jonnyb815 [ Fri Sep 02, 2011 1:23 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

i just looked at your droid he is level 1 without tech spec. Maybe your character has it who knows.

Author:  TreebeardTheEnt [ Fri Sep 02, 2011 8:12 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

He is a starship designer so I will be taking Superior Tech (Weapons) to complement that skill, which will also help the group. The R2 Unit will also be taking the Tech Specialist feat and the other player that is a soldies already has it.

Alos, I reread the Tech Specialist and Superior Tech feats and could find no refrences to forfiting XP.

[edit]What happend after I left? (We were just leaving the first building with the Jawas.)

Author:  TreebeardTheEnt [ Sat Sep 03, 2011 11:37 am ]
Post subject:  Re: NEW VASSAL RPG(need new players)

billiv15 wrote:
Once per encounter can aim as a free action - scope.

Bill how is your character aiming for free? I have a sniper in another game and this would be very helppful for him.

Author:  billiv15 [ Sat Sep 03, 2011 12:54 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

TreebeardTheEnt wrote:
billiv15 wrote:
Once per encounter can aim as a free action - scope.

Bill how is your character aiming for free? I have a sniper in another game and this would be very helppful for him.


Jonny gave me a fancy scope that allowed such a thing once per encounter. Since I'm always moving (Sneak Attack requires I move, as do my skirmisher abilities), aiming isn't normally going to happen for my character. So Jonny gave me a once per encounter gift the night we all got gifts for playing. Found it in some Jawa box along with Jawa drugs and paraphernalia.

Author:  TreebeardTheEnt [ Sat Sep 03, 2011 1:46 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

billiv15 wrote:
Jonny gave me a fancy scope that allowed such a thing once per encounter. Since I'm always moving (Sneak Attack requires I move, as do my skirmisher abilities), aiming isn't normally going to happen for my character. So Jonny gave me a once per encounter gift the night we all got gifts for playing. Found it in some Jawa box along with Jawa drugs and paraphernalia.

Oh, so it is more of a magic item that is only good in jonny's game. That is too bad.

Author:  jonnyb815 [ Sat Sep 03, 2011 3:56 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

TreebeardTheEnt wrote:
billiv15 wrote:
Jonny gave me a fancy scope that allowed such a thing once per encounter. Since I'm always moving (Sneak Attack requires I move, as do my skirmisher abilities), aiming isn't normally going to happen for my character. So Jonny gave me a once per encounter gift the night we all got gifts for playing. Found it in some Jawa box along with Jawa drugs and paraphernalia.

Oh, so it is more of a magic item that is only good in jonny's game. That is too bad.

there is other ways to aim on the move.
They are all talents I think. Ill post a list later.
Gran species Once per encounter swift to aim)
Gunslinger(once per encounter free) forgot what talent it is pistol something
Outlaw(can take more than one swift during a round letting you aim on the move)
takes three levels
Assassin- sniping Master yeah i know its usless on most the wotc maps.

Gear
Bipod (not good on the move but it will let you do other stuff than just aim and attack)
good if you take the gunslinger talent or a gran or both.

movement talents
Then there is the scout talent that lets you move once per encounter as a reaction. there is a feat that lets you move twice per encounter.

There are a few scout talents that let you move if your damaged
There is a scoundrel talent that lets you move once per encounter if you attack.

I made a pretty cool gran that can aim on the move. Ill post the character later.

Author:  jonnyb815 [ Thu Sep 08, 2011 10:27 am ]
Post subject:  Re: NEW VASSAL RPG(need new players)

anyone want to start a rpg the other wed night or a one time session?
I have made a pretty cool aim character idea that I want to try out.

Author:  TreebeardTheEnt [ Thu Sep 08, 2011 4:03 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

Let me check with my wife, but I might be able to run a play by post / Vassel game. I would handle most role play with a dedicated thread, and we would schedule a night when the group can get together for combat to do the roll play on Vassel.

Author:  jonnyb815 [ Tue Sep 13, 2011 6:12 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

TreebeardTheEnt wrote:
Let me check with my wife, but I might be able to run a play by post / Vassel game. I would handle most role play with a dedicated thread, and we would schedule a night when the group can get together for combat to do the roll play on Vassel.

sweet

Author:  TreebeardTheEnt [ Tue Sep 13, 2011 6:48 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

I created a thread for the possible new game here:
viewtopic.php?f=94&t=13248

Author:  The_Celestial_Warrior [ Thu Sep 15, 2011 8:31 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

Everyone be on the lookout for a new Prestige class for my character that still allows me talents from the Lightsaber forms tree but DOES NOT have Force Techniques as they all suck for my character build...complete waste of a level save the feat.

Currently I am going with Language Absorption as it fits (somewhat) the idea that he had been bound for the Educational Corps.

Does Adaptable Talent work during combat?? The whole six hours of rest thing is confusing...

IOW, I have Soresu we rest and then go on a mission where we encounter Melee combatants. Can I use this to switch to Ataru, not being able to switch back agin till we rest for 6 hours?

Author:  jonnyb815 [ Thu Sep 15, 2011 11:48 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

The_Celestial_Warrior wrote:
Everyone be on the lookout for a new Prestige class for my character that still allows me talents from the Lightsaber forms tree but DOES NOT have Force Techniques as they all suck for my character build...complete waste of a level save the feat.

Currently I am going with Language Absorption as it fits (somewhat) the idea that he had been bound for the Educational Corps.

Does Adaptable Talent work during combat?? The whole six hours of rest thing is confusing...

IOW, I have Soresu we rest and then go on a mission where we encounter Melee combatants. Can I use this to switch to Ataru, not being able to switch back agin till we rest for 6 hours?

Ill look it up and get back to you.

Author:  TreebeardTheEnt [ Fri Sep 16, 2011 4:20 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

When is the next session?

Author:  Jester007 [ Fri Sep 16, 2011 5:01 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

I think someone said it would be in two weeks.

Sincerely,
Jester007

Author:  jonnyb815 [ Fri Sep 16, 2011 5:51 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

sept 28th

Everyone that played last time got 5164 XP(the 64 might be wrong i didnt write it down lol)

Author:  TreebeardTheEnt [ Fri Sep 16, 2011 6:35 pm ]
Post subject:  Re: NEW VASSAL RPG(need new players)

when was the last time you played? Did I miss a game?

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