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THE GUNGAN'S SUNDAY RPG
https://www.swmgamers.com/forums/viewtopic.php?f=94&t=10227
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Author:  dnemiller [ Sun Jan 16, 2011 7:03 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

so Jonny let me see if I get this right.

I can add a skill and if I had a word to describe my character it is cunning.

So what skill would I gain?

Author:  jonnyb815 [ Sun Jan 16, 2011 7:18 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

It can be any skill your not trained in even if its not from your class skills (no UTF though).
Add in why this is a past job,Event,planet you came from so on.

Author:  TreebeardTheEnt [ Sun Jan 16, 2011 9:57 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

I have re-submitted a different character that I hope will work better with the group.

Author:  jonnyb815 [ Sun Jan 16, 2011 11:05 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

looks better

Author:  Grand Moff Boris [ Mon Jan 17, 2011 11:29 am ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

I will put my character up ASAP. I apologize for not doing it sooner.

I'm in the process of moving into a new house this month and it has preoccupied me when I'm not at work.

Author:  TreebeardTheEnt [ Mon Jan 17, 2011 12:12 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

To help avoid character roll over lap, my new character is a medic.

Author:  jonnyb815 [ Tue Jan 18, 2011 3:22 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

All the character look good that I have!
Brian and Brad your missing your Human bonus Feat.

chase you have like 60k in stuff? where did all the money come from?


Need
Trevor PMed you
Boris(Should be added soon)
Matt need to call tonight

Author:  The_Celestial_Warrior [ Tue Jan 18, 2011 3:30 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

jonnyb815 wrote:
Brian and Brad your missing your Human bonus Feat.


Actually it was my Jedi Bonus Feat. Fixed. Added Quick Draw

Author:  StriderRe80 [ Tue Jan 18, 2011 5:28 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

jonnyb815 wrote:
All the character look good that I have!
Brian and Brad your missing your Human bonus Feat.


I am??? how many am i suppose to have. I have 5 right now

Author:  jonnyb815 [ Tue Jan 18, 2011 5:44 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Starting feats
Force Sensitivity, Weapon Proficiency (lightsabers, simple)

Level 1 Talent, Force Training level 1 Bonus, ? human Bonus Feat
Level 2 Tumble Defense Jedi Feat,
Level 3 Talent, Weapon Focus (lightsabers) Level 3 bonus feat,
level 4 Resilient Strength Jedi Feat

Author:  TreebeardTheEnt [ Tue Jan 18, 2011 6:32 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Why is everyone wearing armor? When I added it to my character all it did was lower his fortitude defense, so what am I missing?

Author:  Ruhk [ Tue Jan 18, 2011 6:47 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

With the correct armor proficiency, you can use the armor's reflex defensive bonus instead of your level.

without the correct armor proficiency, you incur additional penalties.

or your spreadsheet isn't correct.

Author:  TreebeardTheEnt [ Tue Jan 18, 2011 9:54 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

I am playing a soldier with light and medium armor proficiency, and even looked into taking the Armored Defense talent. My character has Defenses Ref 18 (flat-footed 15), Fort 19, Will 15 with the base Abilities Str 12, Dex 15, Con 17, Int 18, Wis 13, Cha 10. Dean, for example, is playing a noble with no armor proficiency (Defenses Ref 20 (flat-footed 18), Fort 16, Will 17; Abilities Str 12, Dex 18, Con 12, Int 20, Wis 13, Cha 16) and he spent the credits on fiber armor (+4 armor, +1 equipment) with powered exoskeleton and mesh underlay... The full characters are listed here: http://www.swmgamers.com/forums/viewtopic.php?f=94&t=10228&sid=d9f2ba449f468401a64473f9eff12d9b

Since the game starts this Sunday and we are still able to make changes to our characters I wanted to make sure that I was not missing something since this is only my second time playing using the saga rules.

Author:  jonnyb815 [ Tue Jan 18, 2011 10:21 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Ok I told dean he could have that armor. I think thoses add ons are from what the Bull Rancor had at Gencon. I dont think he took them off the program he is using since they really dont make much since for his character. Really the armor he took is not that different from a Flight suit outside of the Fighting def bonus DR10 which will not come into effect that often.

Bills armor does NOTHING for him!

I dont know why brian has armor since he didnt talk to me about it.


What ever the ref bonus is change that with the level you are? I have a Ref of 8 on my armor so I change my level bonus to that number for my Ref bonus.
Ref 5 on my armor and I am a level 4 guy.
10base+ 5evel/armor+2 for SC(I think they get a Plus 2)+3 dex(max for the armor is 3 even though my Dex is 4)+2 for Improved armor
Who am I? O the The Gungan.

He then got a +2 fort bonus thats just like a normal bonus. The armor he had was something with a 5/2 speed six.
A Lot of the high armor bonuses have speed of 4 just so you know.

Author:  billiv15 [ Tue Jan 18, 2011 10:33 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Correction, my armor does nothing :)

Author:  jonnyb815 [ Wed Jan 19, 2011 9:25 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Matt your guy works
Tint he is fine.

Author:  TreebeardTheEnt [ Sun Jan 23, 2011 12:08 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

Just wanted to verify when we are playing. It is 8:30 Eastern or Central time.

Author:  dvader831 [ Sun Jan 23, 2011 12:24 pm ]
Post subject:  Re: Jonny's RPG Night(Jan 23th)

I wouldn't worry about the time. I still wonder when the 23th is. Today is the 23 :mrgreen: rd.

Author:  jonnyb815 [ Sun Jan 23, 2011 1:18 pm ]
Post subject:  Re: THE GUNGAN'S SUNDAY RPG

Central

Author:  TreebeardTheEnt [ Sun Jan 23, 2011 1:53 pm ]
Post subject:  Re: THE GUNGAN'S SUNDAY RPG

And approximately how long is the session goting to be? 3 hours?

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