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 Post subject: Darth Vader SA and his 501st Commanders
PostPosted: Tue Nov 02, 2010 7:45 am 
Jedi Knight
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Joined: Sun Jan 31, 2010 4:23 pm
Posts: 358
Hi, this is a squad I am thinking of taking to a tournament in a few weeks. I am annoyed it is a 150pt tourny as I am very inexperienced building 150pt squads!

Basically my only issue with this is its low damage output. Or, I see low damage output, maybe I am wrong there. You guys recommend replacing anything?

--150 Vader's Legion Commanders--
46 Darth Vader, Sith Apprentice
32 Thrawn (Mitth'raw'nuruodo)
27 Lobot
30 501st Legion Clone Commander x2
8 Mas Amedda
4 Gran Raider
3 Ugnaught Demolitionist

Preferred Reinforcements:
(Lobot) 8 R7 Astromech Droid
(Lobot) 9 Rodian Brute x3
(Lobot) 3 Ugnaught Demolitionist

(150pts. 13 activations)


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 Post subject: Re: Darth Vader SA and his 501st Commanders
PostPosted: Tue Nov 02, 2010 7:22 pm 
Third Jedi from the Left
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Joined: Sun Oct 24, 2010 4:54 pm
Posts: 147
Location: West Bend, Wisconsin
Nothing I see really. Damage output seems fine. I may cnosider replacing the gran, but it seems you have him in there for swap. I sugggest maybe bring in a gran for reinforcements instead of putting him in the main squad and throw in an ug. Looks really good otherwise.

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"Kazdan Paratus is far more powerful than you."-Darth Vader


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 Post subject: Re: Darth Vader SA and his 501st Commanders
PostPosted: Thu Apr 28, 2011 8:38 am 
Unnamed Wookiee
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Joined: Thu May 20, 2010 11:16 am
Posts: 27
I don't see low damage output; the only problem is that it's kind of squishy. If I remember correctly, Anakin, SA doesn't have LSD :mrgreen: and the 501st commanders don't have that much health/defense/mobile. Otherwise you have a good chance to do 160 damage(?) a turn.

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