logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 16 posts ] 

Author Message
Offline
 Post subject: Red Hand, Blue Hand
PostPosted: Fri Jun 11, 2010 1:33 pm 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
34 Kir Kanos
32 Thrawn (Mitth'raw'nuruodo)
31 Arica
18 Arden Lyn
11 Admiral Ozzel
8 Mas Amedda
4 Gran Raider
12 Ugnaught Demolitionist x4

(150pts. 11 activations)

Arica gets to do Blaster Barrage on everyone with +4/+10 thanks to Thrawn giving her Opportunist, Arden ties up melee threats, while Kir swaps in for a late round twin.

thoughts?

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 11, 2010 2:02 pm 
Master of the Order
Master of the Order
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 6547
Location: Southern IL
This looks interesting. Maybe drop an Ugg or two for a Brute(s)?

_________________
Con Artist is our Bombad Gungan. -- Sithborg

Image Bloomilk Support Staff Image

Tons of SWM Resources here


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 18, 2010 3:45 am 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina

Joined: Mon Sep 03, 2007 12:12 pm
Posts: 154
I made something like this a while back :)

http://swmgamers.com/forums/viewtopic.php?f=9&t=8707


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 18, 2010 8:01 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
Yea, I like your build, too. I like the Genoharadan with Thrawn, cause it gets rid of its dependency on its Cunning.

I dont think either one are terribly competitive, but the one thing I really dont like about mine is the lack of swap fodder. If the Gran is taken out, Im down to just the main pieces.

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 18, 2010 9:44 am 
Dark Lord of the Sith
Dark Lord of the Sith
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
ok so then drop two uggies for two brutes is it that hard?


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 18, 2010 10:49 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
Well no, thats not hard, but that can leave me very shorthanded on door control options :P

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 18, 2010 11:05 am 
Master of the Order
Master of the Order
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 6547
Location: Southern IL
jonnyb815 wrote:
ok so then drop two uggies for two brutes is it that hard?


I made the same suggestion, but you would have to be really careful with the 2 uggs, and make a play for Arica to snipe the opp's override as quickly as possible. Plus can't afford to possibly lose her in the process. Seems like it might be tough to accomplish in this build as there is no massive retaliation ranged threat like Cad lurking around. IDK...

_________________
Con Artist is our Bombad Gungan. -- Sithborg

Image Bloomilk Support Staff Image

Tons of SWM Resources here


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Sat Jun 19, 2010 2:13 pm 
Mandalore
Mandalore
User avatar

Joined: Mon May 19, 2008 6:06 pm
Posts: 1209
Location: Aboard the Exocarrier Resalute, waiting to free all SWMer's from Tyrnany
It looks like a fun semi-competative build, it has good damage potential, just remeber Arden only has D against Melee ranged eats her alive, but Kir for late roudn swaps with twin and opportunist can be real nasty

_________________
"Rolling a Natural 20, there is no other feeling like it."

Member of the SWMRAC
Member of the Completed till the End and Beyond Club

Come rate my squads on Bloomilk...http://www.bloomilk.com/Squads/Search.a ... dalsiandon


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Mon Jun 21, 2010 8:24 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
dalsiandon wrote:
It looks like a fun semi-competative build, it has good damage potential, just remeber Arden only has D against Melee ranged eats her alive, but Kir for late roudn swaps with twin and opportunist can be real nasty


Yea, I figured if nothing else, Arden can be the move 12, provoking all the AoOs to get to the right placement for Kir to do good dmg on the switch in.

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Mon Jun 21, 2010 9:33 am 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina

Joined: Mon Sep 03, 2007 12:12 pm
Posts: 154
The upside Arden has over the Geno is her solid anti-melee defenses. Subtracting 10 damage off all melee hits is amazing :D

But yeah, either way it's semi-competitive at most :P


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 25, 2010 8:18 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
Agreed. Im considering playing it sometime soon, just to try it out.

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Fri Jun 25, 2010 12:00 pm 
Dark Lord of the Sith
Dark Lord of the Sith
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
The problem is ozzel 11 acts is not enough to work with.
My san squad last year of Assaj,Dash,Aura JH could max at 11 and that was not enough to do what I wanted. This is a swap so I would think you need around 13-14 to get ozzel to work. Your an auto lose to Cad and even yodabuck with ozzel. Then I think the power jedi with sky is too much for you.
Thrawn rules
need at least 3-4 swappers other than your beats
Need 2-4 attackers(understand the Cad squad and LV can work) this rule i guess is more for 200.
No ozzel unless can out act no matter what
You have to out act your opponent in the mid of the game to do a B&B
Being able to do a mid round swap is key

So I see a lot more probems then just having a few uggies

O the rule with uggies is 2-4 so I think 2 is just fine in your squad.

what about jarael,Arica,New Bossk,Mas,Thrawn,uggiex3,Brutex6, its only 14 acts but I think thats a lot better than what you had. th would keep Bossk if it was me and go 12 acts working in a few nobles vs yodabuck since the meta I think at 150 is NR,Imp,Yodabuck. should be able to run Jarael out swap arica and keep her save for the next round. Then do it again odds are you will lose her but then you have Jarael and Bossk to clean up. You can do Kir for Bossk its just bossk can max on acts but you lose a anti stealth mini. Yes 14 acts without tempo is fine. I ran my Gungan squad last year and out acted a lot of dod rebel squad mid game with 14 acts.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Tue Jun 29, 2010 8:04 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
First off, no offense, but Im having a bit of a hard time in reading everything you said. Some of it just runs together.

What I think I got is basically you are saying 11 actis is too low to bother running Ozzel, and is just going to hurt me, and I think your probably correct on that.

I like the squad you listed on there, and see the reasoning behind Jarael, for the move 16 to get Arica into position, but I dont think I like her for this squad, mostly cause it messes up my name lol. Competitively, yes Id use her, but for now Im gonna leave the beats as they are.

So dropping Ozzel, the Gran, and the 4 ugs, gives me 27points to work with, which could get me up to the 14 you recommended, or I could go with 3 Camaasi, 2 ug, and 2 Brutes and have 12.

The axtra opportunist shots from the Camaasis would be nice to take out enemy ugs, but have more brutes would likely help get me into a better swap position. For right now, Im going to list it as the Camaasis.

So

34 Kir Kanos (Alternate version with Bossk, TH: 29pts)
32 Thrawn (Mitth'raw'nuruodo)
31 Arica
18 Arden Lyn(Alternate version with Jarael: 23pts)
15 Camaasi Noble x3
8 Mas Amedda
6 Rodian Brute x2
6 Ugnaught Demolitionist x2

(150pts. 12 activations)

Thoughts?

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Tue Jun 29, 2010 8:53 am 
Master of the Order
Master of the Order
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 6547
Location: Southern IL
Disturbed1 wrote:
Agreed. Im considering playing it sometime soon, just to try it out.


I thought you would play it last night :P

I like the new version better. Not a fan of Ozzel in swap squads for the most part.

_________________
Con Artist is our Bombad Gungan. -- Sithborg

Image Bloomilk Support Staff Image

Tons of SWM Resources here


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Tue Jun 29, 2010 9:06 am 
Mandalore
Mandalore
User avatar

Joined: Wed Sep 24, 2008 7:43 pm
Posts: 1009
Location: Southern Illinois
I was considering it but when I came across the idea of GMLS + Zuckuss, and then GMLS + Ganner and 2 ugs, I decided it was gonna be one of those.

Glad I went with the Ganner build, and I dont think 2-1 with that is too bad, considered I was outactivated easily every game.

_________________
WotC: 890/890
V-Set: 142/142

Wotc GTL: 52ish
Gamers GTL: 2 (dalsiandon, urbanjedi)

fingersandteeth wrote:
Also t4 for override and a cheeky flame.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Red Hand, Blue Hand
PostPosted: Tue Jun 29, 2010 11:36 am 
Master of the Order
Master of the Order
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 6547
Location: Southern IL
Disturbed1 wrote:
I was considering it but when I came across the idea of GMLS + Zuckuss, and then GMLS + Ganner and 2 ugs, I decided it was gonna be one of those.

Glad I went with the Ganner build, and I dont think 2-1 with that is too bad, considered I was outactivated easily every game.


Yeah, not too bad at all. Having 10 acts/Dodonna in my squad helped me a good bit. That, and you not noticing when I swapped my "lucky" dice with yours. :P just kidding

What's really funny is when I got home, I realized that I played all night minus a Mouse Droid that was supposed to be in there. Methinks that might helped me in my last match. :roll:

_________________
Con Artist is our Bombad Gungan. -- Sithborg

Image Bloomilk Support Staff Image

Tons of SWM Resources here


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield